2686 lines
114 KiB
JavaScript
2686 lines
114 KiB
JavaScript
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/**
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* @license Highcharts JS v8.1.0 (2020-05-05)
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*
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* Force directed graph module
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*
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* (c) 2010-2019 Torstein Honsi
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*
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* License: www.highcharts.com/license
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*/
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'use strict';
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(function (factory) {
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if (typeof module === 'object' && module.exports) {
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factory['default'] = factory;
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module.exports = factory;
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} else if (typeof define === 'function' && define.amd) {
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define('highcharts/modules/networkgraph', ['highcharts'], function (Highcharts) {
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factory(Highcharts);
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factory.Highcharts = Highcharts;
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return factory;
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});
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} else {
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factory(typeof Highcharts !== 'undefined' ? Highcharts : undefined);
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}
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}(function (Highcharts) {
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var _modules = Highcharts ? Highcharts._modules : {};
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function _registerModule(obj, path, args, fn) {
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if (!obj.hasOwnProperty(path)) {
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obj[path] = fn.apply(null, args);
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}
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}
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_registerModule(_modules, 'mixins/nodes.js', [_modules['parts/Globals.js'], _modules['parts/Point.js'], _modules['parts/Utilities.js']], function (H, Point, U) {
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/* *
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*
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* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
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*
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* */
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var defined = U.defined, extend = U.extend, find = U.find, pick = U.pick;
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H.NodesMixin = {
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/* eslint-disable valid-jsdoc */
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/**
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* Create a single node that holds information on incoming and outgoing
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* links.
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* @private
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*/
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createNode: function (id) {
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/**
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* @private
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*/
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function findById(nodes, id) {
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return find(nodes, function (node) {
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return node.id === id;
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});
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}
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var node = findById(this.nodes, id), PointClass = this.pointClass, options;
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if (!node) {
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options = this.options.nodes && findById(this.options.nodes, id);
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node = (new PointClass()).init(this, extend({
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className: 'highcharts-node',
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isNode: true,
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id: id,
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y: 1 // Pass isNull test
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}, options));
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node.linksTo = [];
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node.linksFrom = [];
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node.formatPrefix = 'node';
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node.name = node.name || node.options.id; // for use in formats
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// Mass is used in networkgraph:
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node.mass = pick(
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// Node:
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node.options.mass, node.options.marker && node.options.marker.radius,
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// Series:
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this.options.marker && this.options.marker.radius,
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// Default:
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4);
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/**
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* Return the largest sum of either the incoming or outgoing links.
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* @private
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*/
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node.getSum = function () {
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var sumTo = 0, sumFrom = 0;
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node.linksTo.forEach(function (link) {
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sumTo += link.weight;
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});
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node.linksFrom.forEach(function (link) {
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sumFrom += link.weight;
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});
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return Math.max(sumTo, sumFrom);
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};
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/**
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* Get the offset in weight values of a point/link.
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* @private
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*/
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node.offset = function (point, coll) {
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var offset = 0;
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for (var i = 0; i < node[coll].length; i++) {
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if (node[coll][i] === point) {
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return offset;
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}
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offset += node[coll][i].weight;
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}
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};
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// Return true if the node has a shape, otherwise all links are
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// outgoing.
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node.hasShape = function () {
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var outgoing = 0;
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node.linksTo.forEach(function (link) {
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if (link.outgoing) {
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outgoing++;
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}
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});
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return (!node.linksTo.length ||
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outgoing !== node.linksTo.length);
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};
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this.nodes.push(node);
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}
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return node;
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},
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/**
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* Extend generatePoints by adding the nodes, which are Point objects
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* but pushed to the this.nodes array.
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*/
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generatePoints: function () {
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var chart = this.chart, nodeLookup = {};
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H.Series.prototype.generatePoints.call(this);
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if (!this.nodes) {
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this.nodes = []; // List of Point-like node items
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}
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this.colorCounter = 0;
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// Reset links from previous run
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this.nodes.forEach(function (node) {
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node.linksFrom.length = 0;
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node.linksTo.length = 0;
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node.level = node.options.level;
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});
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// Create the node list and set up links
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this.points.forEach(function (point) {
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if (defined(point.from)) {
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if (!nodeLookup[point.from]) {
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nodeLookup[point.from] = this.createNode(point.from);
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}
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nodeLookup[point.from].linksFrom.push(point);
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point.fromNode = nodeLookup[point.from];
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// Point color defaults to the fromNode's color
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if (chart.styledMode) {
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point.colorIndex = pick(point.options.colorIndex, nodeLookup[point.from].colorIndex);
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}
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else {
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point.color =
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point.options.color || nodeLookup[point.from].color;
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}
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}
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if (defined(point.to)) {
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if (!nodeLookup[point.to]) {
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nodeLookup[point.to] = this.createNode(point.to);
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}
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nodeLookup[point.to].linksTo.push(point);
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point.toNode = nodeLookup[point.to];
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}
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point.name = point.name || point.id; // for use in formats
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}, this);
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// Store lookup table for later use
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this.nodeLookup = nodeLookup;
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},
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// Destroy all nodes on setting new data
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setData: function () {
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if (this.nodes) {
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this.nodes.forEach(function (node) {
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node.destroy();
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});
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this.nodes.length = 0;
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}
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H.Series.prototype.setData.apply(this, arguments);
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},
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// Destroy alll nodes and links
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destroy: function () {
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// Nodes must also be destroyed (#8682, #9300)
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this.data = []
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.concat(this.points || [], this.nodes);
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return H.Series.prototype.destroy.apply(this, arguments);
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},
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/**
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* When hovering node, highlight all connected links. When hovering a link,
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* highlight all connected nodes.
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*/
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setNodeState: function (state) {
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var args = arguments, others = this.isNode ? this.linksTo.concat(this.linksFrom) :
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[this.fromNode, this.toNode];
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if (state !== 'select') {
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others.forEach(function (linkOrNode) {
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if (linkOrNode && linkOrNode.series) {
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Point.prototype.setState.apply(linkOrNode, args);
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if (!linkOrNode.isNode) {
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if (linkOrNode.fromNode.graphic) {
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Point.prototype.setState.apply(linkOrNode.fromNode, args);
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}
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if (linkOrNode.toNode && linkOrNode.toNode.graphic) {
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Point.prototype.setState.apply(linkOrNode.toNode, args);
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}
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}
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}
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});
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}
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Point.prototype.setState.apply(this, args);
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}
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/* eslint-enable valid-jsdoc */
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};
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});
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_registerModule(_modules, 'modules/networkgraph/integrations.js', [_modules['parts/Globals.js']], function (H) {
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/* *
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*
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* Networkgraph series
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*
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* (c) 2010-2020 Paweł Fus
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*
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* License: www.highcharts.com/license
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*
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* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
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*
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* */
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/* eslint-disable no-invalid-this, valid-jsdoc */
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H.networkgraphIntegrations = {
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verlet: {
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/**
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* Attractive force funtion. Can be replaced by API's
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* `layoutAlgorithm.attractiveForce`
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*
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* @private
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* @param {number} d current distance between two nodes
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* @param {number} k expected distance between two nodes
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* @return {number} force
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*/
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attractiveForceFunction: function (d, k) {
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// Used in API:
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return (k - d) / d;
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},
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/**
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* Repulsive force funtion. Can be replaced by API's
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* `layoutAlgorithm.repulsiveForce`
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*
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* @private
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* @param {number} d current distance between two nodes
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* @param {number} k expected distance between two nodes
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* @return {number} force
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*/
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repulsiveForceFunction: function (d, k) {
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// Used in API:
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return (k - d) / d * (k > d ? 1 : 0); // Force only for close nodes
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},
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/**
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* Barycenter force. Calculate and applys barycenter forces on the
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* nodes. Making them closer to the center of their barycenter point.
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*
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* In Verlet integration, force is applied on a node immidatelly to it's
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* `plotX` and `plotY` position.
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*
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* @private
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* @return {void}
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*/
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barycenter: function () {
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var gravitationalConstant = this.options.gravitationalConstant, xFactor = this.barycenter.xFactor, yFactor = this.barycenter.yFactor;
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// To consider:
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xFactor = (xFactor - (this.box.left + this.box.width) / 2) *
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gravitationalConstant;
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yFactor = (yFactor - (this.box.top + this.box.height) / 2) *
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gravitationalConstant;
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this.nodes.forEach(function (node) {
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if (!node.fixedPosition) {
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node.plotX -=
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xFactor / node.mass / node.degree;
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node.plotY -=
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yFactor / node.mass / node.degree;
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}
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});
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},
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/**
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* Repulsive force.
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*
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* In Verlet integration, force is applied on a node immidatelly to it's
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* `plotX` and `plotY` position.
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*
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* @private
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* @param {Highcharts.Point} node
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* Node that should be translated by force.
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* @param {number} force
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* Force calcualated in `repulsiveForceFunction`
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* @param {Highcharts.PositionObject} distance
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* Distance between two nodes e.g. `{x, y}`
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* @return {void}
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*/
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repulsive: function (node, force, distanceXY) {
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var factor = force * this.diffTemperature / node.mass / node.degree;
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if (!node.fixedPosition) {
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node.plotX += distanceXY.x * factor;
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node.plotY += distanceXY.y * factor;
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}
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},
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/**
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* Attractive force.
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*
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* In Verlet integration, force is applied on a node immidatelly to it's
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* `plotX` and `plotY` position.
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*
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* @private
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* @param {Highcharts.Point} link
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* Link that connects two nodes
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* @param {number} force
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* Force calcualated in `repulsiveForceFunction`
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* @param {Highcharts.PositionObject} distance
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* Distance between two nodes e.g. `{x, y}`
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* @return {void}
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*/
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attractive: function (link, force, distanceXY) {
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var massFactor = link.getMass(), translatedX = -distanceXY.x * force * this.diffTemperature, translatedY = -distanceXY.y * force * this.diffTemperature;
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if (!link.fromNode.fixedPosition) {
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link.fromNode.plotX -=
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translatedX * massFactor.fromNode / link.fromNode.degree;
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link.fromNode.plotY -=
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translatedY * massFactor.fromNode / link.fromNode.degree;
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}
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if (!link.toNode.fixedPosition) {
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link.toNode.plotX +=
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translatedX * massFactor.toNode / link.toNode.degree;
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link.toNode.plotY +=
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translatedY * massFactor.toNode / link.toNode.degree;
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}
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},
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/**
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* Integration method.
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*
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* In Verlet integration, forces are applied on node immidatelly to it's
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* `plotX` and `plotY` position.
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*
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* Verlet without velocity:
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*
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* x(n+1) = 2 * x(n) - x(n-1) + A(T) * deltaT ^ 2
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*
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* where:
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* - x(n+1) - new position
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* - x(n) - current position
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* - x(n-1) - previous position
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*
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* Assuming A(t) = 0 (no acceleration) and (deltaT = 1) we get:
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*
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* x(n+1) = x(n) + (x(n) - x(n-1))
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*
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* where:
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* - (x(n) - x(n-1)) - position change
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*
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* TO DO:
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* Consider Verlet with velocity to support additional
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* forces. Or even Time-Corrected Verlet by Jonathan
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* "lonesock" Dummer
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*
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* @private
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* @param {Highcharts.NetworkgraphLayout} layout layout object
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* @param {Highcharts.Point} node node that should be translated
|
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* @return {void}
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*/
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integrate: function (layout, node) {
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var friction = -layout.options.friction, maxSpeed = layout.options.maxSpeed, prevX = node.prevX, prevY = node.prevY,
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// Apply friciton:
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diffX = ((node.plotX + node.dispX -
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prevX) * friction), diffY = ((node.plotY + node.dispY -
|
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prevY) * friction), abs = Math.abs, signX = abs(diffX) / (diffX || 1), // need to deal with 0
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signY = abs(diffY) / (diffY || 1);
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// Apply max speed:
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diffX = signX * Math.min(maxSpeed, Math.abs(diffX));
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diffY = signY * Math.min(maxSpeed, Math.abs(diffY));
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// Store for the next iteration:
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node.prevX = node.plotX + node.dispX;
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node.prevY = node.plotY + node.dispY;
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// Update positions:
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node.plotX += diffX;
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node.plotY += diffY;
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node.temperature = layout.vectorLength({
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x: diffX,
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y: diffY
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});
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||
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},
|
||
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/**
|
||
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* Estiamte the best possible distance between two nodes, making graph
|
||
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* readable.
|
||
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*
|
||
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* @private
|
||
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* @param {Highcharts.NetworkgraphLayout} layout layout object
|
||
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* @return {number}
|
||
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*/
|
||
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getK: function (layout) {
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||
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return Math.pow(layout.box.width * layout.box.height / layout.nodes.length, 0.5);
|
||
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}
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||
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},
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||
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euler: {
|
||
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/**
|
||
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* Attractive force funtion. Can be replaced by API's
|
||
|
* `layoutAlgorithm.attractiveForce`
|
||
|
*
|
||
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* Other forces that can be used:
|
||
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*
|
||
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* basic, not recommended:
|
||
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* `function (d, k) { return d / k }`
|
||
|
*
|
||
|
* @private
|
||
|
* @param {number} d current distance between two nodes
|
||
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* @param {number} k expected distance between two nodes
|
||
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* @return {number} force
|
||
|
*/
|
||
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attractiveForceFunction: function (d, k) {
|
||
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return d * d / k;
|
||
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},
|
||
|
/**
|
||
|
* Repulsive force funtion. Can be replaced by API's
|
||
|
* `layoutAlgorithm.repulsiveForce`.
|
||
|
*
|
||
|
* Other forces that can be used:
|
||
|
*
|
||
|
* basic, not recommended:
|
||
|
* `function (d, k) { return k / d }`
|
||
|
*
|
||
|
* standard:
|
||
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* `function (d, k) { return k * k / d }`
|
||
|
*
|
||
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* grid-variant:
|
||
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* `function (d, k) { return k * k / d * (2 * k - d > 0 ? 1 : 0) }`
|
||
|
*
|
||
|
* @private
|
||
|
* @param {number} d current distance between two nodes
|
||
|
* @param {number} k expected distance between two nodes
|
||
|
* @return {number} force
|
||
|
*/
|
||
|
repulsiveForceFunction: function (d, k) {
|
||
|
return k * k / d;
|
||
|
},
|
||
|
/**
|
||
|
* Barycenter force. Calculate and applys barycenter forces on the
|
||
|
* nodes. Making them closer to the center of their barycenter point.
|
||
|
*
|
||
|
* In Euler integration, force is stored in a node, not changing it's
|
||
|
* position. Later, in `integrate()` forces are applied on nodes.
|
||
|
*
|
||
|
* @private
|
||
|
* @return {void}
|
||
|
*/
|
||
|
barycenter: function () {
|
||
|
var gravitationalConstant = this.options.gravitationalConstant, xFactor = this.barycenter.xFactor, yFactor = this.barycenter.yFactor;
|
||
|
this.nodes.forEach(function (node) {
|
||
|
if (!node.fixedPosition) {
|
||
|
var degree = node.getDegree(), phi = degree * (1 + degree / 2);
|
||
|
node.dispX += ((xFactor - node.plotX) *
|
||
|
gravitationalConstant *
|
||
|
phi / node.degree);
|
||
|
node.dispY += ((yFactor - node.plotY) *
|
||
|
gravitationalConstant *
|
||
|
phi / node.degree);
|
||
|
}
|
||
|
});
|
||
|
},
|
||
|
/**
|
||
|
* Repulsive force.
|
||
|
*
|
||
|
* @private
|
||
|
* @param {Highcharts.Point} node
|
||
|
* Node that should be translated by force.
|
||
|
* @param {number} force
|
||
|
* Force calcualated in `repulsiveForceFunction`
|
||
|
* @param {Highcharts.PositionObject} distanceXY
|
||
|
* Distance between two nodes e.g. `{x, y}`
|
||
|
* @return {void}
|
||
|
*/
|
||
|
repulsive: function (node, force, distanceXY, distanceR) {
|
||
|
node.dispX +=
|
||
|
(distanceXY.x / distanceR) * force / node.degree;
|
||
|
node.dispY +=
|
||
|
(distanceXY.y / distanceR) * force / node.degree;
|
||
|
},
|
||
|
/**
|
||
|
* Attractive force.
|
||
|
*
|
||
|
* In Euler integration, force is stored in a node, not changing it's
|
||
|
* position. Later, in `integrate()` forces are applied on nodes.
|
||
|
*
|
||
|
* @private
|
||
|
* @param {Highcharts.Point} link
|
||
|
* Link that connects two nodes
|
||
|
* @param {number} force
|
||
|
* Force calcualated in `repulsiveForceFunction`
|
||
|
* @param {Highcharts.PositionObject} distanceXY
|
||
|
* Distance between two nodes e.g. `{x, y}`
|
||
|
* @param {number} distanceR
|
||
|
* @return {void}
|
||
|
*/
|
||
|
attractive: function (link, force, distanceXY, distanceR) {
|
||
|
var massFactor = link.getMass(), translatedX = (distanceXY.x / distanceR) * force, translatedY = (distanceXY.y / distanceR) * force;
|
||
|
if (!link.fromNode.fixedPosition) {
|
||
|
link.fromNode.dispX -=
|
||
|
translatedX * massFactor.fromNode / link.fromNode.degree;
|
||
|
link.fromNode.dispY -=
|
||
|
translatedY * massFactor.fromNode / link.fromNode.degree;
|
||
|
}
|
||
|
if (!link.toNode.fixedPosition) {
|
||
|
link.toNode.dispX +=
|
||
|
translatedX * massFactor.toNode / link.toNode.degree;
|
||
|
link.toNode.dispY +=
|
||
|
translatedY * massFactor.toNode / link.toNode.degree;
|
||
|
}
|
||
|
},
|
||
|
/**
|
||
|
* Integration method.
|
||
|
*
|
||
|
* In Euler integration, force were stored in a node, not changing it's
|
||
|
* position. Now, in the integrator method, we apply changes.
|
||
|
*
|
||
|
* Euler:
|
||
|
*
|
||
|
* Basic form: `x(n+1) = x(n) + v(n)`
|
||
|
*
|
||
|
* With Rengoild-Fruchterman we get:
|
||
|
* `x(n+1) = x(n) + v(n) / length(v(n)) * min(v(n), temperature(n))`
|
||
|
* where:
|
||
|
* - `x(n+1)`: next position
|
||
|
* - `x(n)`: current position
|
||
|
* - `v(n)`: velocity (comes from net force)
|
||
|
* - `temperature(n)`: current temperature
|
||
|
*
|
||
|
* Known issues:
|
||
|
* Oscillations when force vector has the same magnitude but opposite
|
||
|
* direction in the next step. Potentially solved by decreasing force by
|
||
|
* `v * (1 / node.degree)`
|
||
|
*
|
||
|
* Note:
|
||
|
* Actually `min(v(n), temperature(n))` replaces simulated annealing.
|
||
|
*
|
||
|
* @private
|
||
|
* @param {Highcharts.NetworkgraphLayout} layout
|
||
|
* Layout object
|
||
|
* @param {Highcharts.Point} node
|
||
|
* Node that should be translated
|
||
|
* @return {void}
|
||
|
*/
|
||
|
integrate: function (layout, node) {
|
||
|
var distanceR;
|
||
|
node.dispX +=
|
||
|
node.dispX * layout.options.friction;
|
||
|
node.dispY +=
|
||
|
node.dispY * layout.options.friction;
|
||
|
distanceR = node.temperature = layout.vectorLength({
|
||
|
x: node.dispX,
|
||
|
y: node.dispY
|
||
|
});
|
||
|
if (distanceR !== 0) {
|
||
|
node.plotX += (node.dispX / distanceR *
|
||
|
Math.min(Math.abs(node.dispX), layout.temperature));
|
||
|
node.plotY += (node.dispY / distanceR *
|
||
|
Math.min(Math.abs(node.dispY), layout.temperature));
|
||
|
}
|
||
|
},
|
||
|
/**
|
||
|
* Estiamte the best possible distance between two nodes, making graph
|
||
|
* readable.
|
||
|
*
|
||
|
* @private
|
||
|
* @param {object} layout layout object
|
||
|
* @return {number}
|
||
|
*/
|
||
|
getK: function (layout) {
|
||
|
return Math.pow(layout.box.width * layout.box.height / layout.nodes.length, 0.3);
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
});
|
||
|
_registerModule(_modules, 'modules/networkgraph/QuadTree.js', [_modules['parts/Globals.js'], _modules['parts/Utilities.js']], function (H, U) {
|
||
|
/* *
|
||
|
*
|
||
|
* Networkgraph series
|
||
|
*
|
||
|
* (c) 2010-2020 Paweł Fus
|
||
|
*
|
||
|
* License: www.highcharts.com/license
|
||
|
*
|
||
|
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
|
||
|
*
|
||
|
* */
|
||
|
var extend = U.extend;
|
||
|
/* eslint-disable no-invalid-this, valid-jsdoc */
|
||
|
/**
|
||
|
* The QuadTree node class. Used in Networkgraph chart as a base for Barnes-Hut
|
||
|
* approximation.
|
||
|
*
|
||
|
* @private
|
||
|
* @class
|
||
|
* @name Highcharts.QuadTreeNode
|
||
|
*
|
||
|
* @param {Highcharts.Dictionary<number>} box Available space for the node
|
||
|
*/
|
||
|
var QuadTreeNode = H.QuadTreeNode = function (box) {
|
||
|
/**
|
||
|
* Read only. The available space for node.
|
||
|
*
|
||
|
* @name Highcharts.QuadTreeNode#box
|
||
|
* @type {Highcharts.Dictionary<number>}
|
||
|
*/
|
||
|
this.box = box;
|
||
|
/**
|
||
|
* Read only. The minium of width and height values.
|
||
|
*
|
||
|
* @name Highcharts.QuadTreeNode#boxSize
|
||
|
* @type {number}
|
||
|
*/
|
||
|
this.boxSize = Math.min(box.width, box.height);
|
||
|
/**
|
||
|
* Read only. Array of subnodes. Empty if QuadTreeNode has just one Point.
|
||
|
* When added another Point to this QuadTreeNode, array is filled with four
|
||
|
* subnodes.
|
||
|
*
|
||
|
* @name Highcharts.QuadTreeNode#nodes
|
||
|
* @type {Array<Highcharts.QuadTreeNode>}
|
||
|
*/
|
||
|
this.nodes = [];
|
||
|
/**
|
||
|
* Read only. Flag to determine if QuadTreeNode is internal (and has
|
||
|
* subnodes with mass and central position) or external (bound to Point).
|
||
|
*
|
||
|
* @name Highcharts.QuadTreeNode#isInternal
|
||
|
* @type {boolean}
|
||
|
*/
|
||
|
this.isInternal = false;
|
||
|
/**
|
||
|
* Read only. If QuadTreeNode is an external node, Point is stored in
|
||
|
* `this.body`.
|
||
|
*
|
||
|
* @name Highcharts.QuadTreeNode#body
|
||
|
* @type {boolean|Highcharts.Point}
|
||
|
*/
|
||
|
this.body = false;
|
||
|
/**
|
||
|
* Read only. Internal nodes when created are empty to reserve the space. If
|
||
|
* Point is added to this QuadTreeNode, QuadTreeNode is no longer empty.
|
||
|
*
|
||
|
* @name Highcharts.QuadTreeNode#isEmpty
|
||
|
* @type {boolean}
|
||
|
*/
|
||
|
this.isEmpty = true;
|
||
|
};
|
||
|
extend(QuadTreeNode.prototype,
|
||
|
/** @lends Highcharts.QuadTreeNode.prototype */
|
||
|
{
|
||
|
/**
|
||
|
* Insert recursively point(node) into the QuadTree. If the given
|
||
|
* quadrant is already occupied, divide it into smaller quadrants.
|
||
|
*
|
||
|
* @param {Highcharts.Point} point
|
||
|
* Point/node to be inserted
|
||
|
* @param {number} depth
|
||
|
* Max depth of the QuadTree
|
||
|
*/
|
||
|
insert: function (point, depth) {
|
||
|
var newQuadTreeNode;
|
||
|
if (this.isInternal) {
|
||
|
// Internal node:
|
||
|
this.nodes[this.getBoxPosition(point)].insert(point, depth - 1);
|
||
|
}
|
||
|
else {
|
||
|
this.isEmpty = false;
|
||
|
if (!this.body) {
|
||
|
// First body in a quadrant:
|
||
|
this.isInternal = false;
|
||
|
this.body = point;
|
||
|
}
|
||
|
else {
|
||
|
if (depth) {
|
||
|
// Every other body in a quadrant:
|
||
|
this.isInternal = true;
|
||
|
this.divideBox();
|
||
|
// Reinsert main body only once:
|
||
|
if (this.body !== true) {
|
||
|
this.nodes[this.getBoxPosition(this.body)]
|
||
|
.insert(this.body, depth - 1);
|
||
|
this.body = true;
|
||
|
}
|
||
|
// Add second body:
|
||
|
this.nodes[this.getBoxPosition(point)]
|
||
|
.insert(point, depth - 1);
|
||
|
}
|
||
|
else {
|
||
|
// We are below max allowed depth. That means either:
|
||
|
// - really huge number of points
|
||
|
// - falling two points into exactly the same position
|
||
|
// In this case, create another node in the QuadTree.
|
||
|
//
|
||
|
// Alternatively we could add some noise to the
|
||
|
// position, but that could result in different
|
||
|
// rendered chart in exporting.
|
||
|
newQuadTreeNode = new QuadTreeNode({
|
||
|
top: point.plotX,
|
||
|
left: point.plotY,
|
||
|
// Width/height below 1px
|
||
|
width: 0.1,
|
||
|
height: 0.1
|
||
|
});
|
||
|
newQuadTreeNode.body = point;
|
||
|
newQuadTreeNode.isInternal = false;
|
||
|
this.nodes.push(newQuadTreeNode);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
/**
|
||
|
* Each quad node requires it's mass and center position. That mass and
|
||
|
* position is used to imitate real node in the layout by approximation.
|
||
|
*/
|
||
|
updateMassAndCenter: function () {
|
||
|
var mass = 0, plotX = 0, plotY = 0;
|
||
|
if (this.isInternal) {
|
||
|
// Calcualte weightened mass of the quad node:
|
||
|
this.nodes.forEach(function (pointMass) {
|
||
|
if (!pointMass.isEmpty) {
|
||
|
mass += pointMass.mass;
|
||
|
plotX +=
|
||
|
pointMass.plotX * pointMass.mass;
|
||
|
plotY +=
|
||
|
pointMass.plotY * pointMass.mass;
|
||
|
}
|
||
|
});
|
||
|
plotX /= mass;
|
||
|
plotY /= mass;
|
||
|
}
|
||
|
else if (this.body) {
|
||
|
// Just one node, use coordinates directly:
|
||
|
mass = this.body.mass;
|
||
|
plotX = this.body.plotX;
|
||
|
plotY = this.body.plotY;
|
||
|
}
|
||
|
// Store details:
|
||
|
this.mass = mass;
|
||
|
this.plotX = plotX;
|
||
|
this.plotY = plotY;
|
||
|
},
|
||
|
/**
|
||
|
* When inserting another node into the box, that already hove one node,
|
||
|
* divide the available space into another four quadrants.
|
||
|
*
|
||
|
* Indexes of quadrants are:
|
||
|
* ```
|
||
|
* ------------- -------------
|
||
|
* | | | | |
|
||
|
* | | | 0 | 1 |
|
||
|
* | | divide() | | |
|
||
|
* | 1 | -----------> -------------
|
||
|
* | | | | |
|
||
|
* | | | 3 | 2 |
|
||
|
* | | | | |
|
||
|
* ------------- -------------
|
||
|
* ```
|
||
|
*/
|
||
|
divideBox: function () {
|
||
|
var halfWidth = this.box.width / 2, halfHeight = this.box.height / 2;
|
||
|
// Top left
|
||
|
this.nodes[0] = new QuadTreeNode({
|
||
|
left: this.box.left,
|
||
|
top: this.box.top,
|
||
|
width: halfWidth,
|
||
|
height: halfHeight
|
||
|
});
|
||
|
// Top right
|
||
|
this.nodes[1] = new QuadTreeNode({
|
||
|
left: this.box.left + halfWidth,
|
||
|
top: this.box.top,
|
||
|
width: halfWidth,
|
||
|
height: halfHeight
|
||
|
});
|
||
|
// Bottom right
|
||
|
this.nodes[2] = new QuadTreeNode({
|
||
|
left: this.box.left + halfWidth,
|
||
|
top: this.box.top + halfHeight,
|
||
|
width: halfWidth,
|
||
|
height: halfHeight
|
||
|
});
|
||
|
// Bottom left
|
||
|
this.nodes[3] = new QuadTreeNode({
|
||
|
left: this.box.left,
|
||
|
top: this.box.top + halfHeight,
|
||
|
width: halfWidth,
|
||
|
height: halfHeight
|
||
|
});
|
||
|
},
|
||
|
/**
|
||
|
* Determine which of the quadrants should be used when placing node in
|
||
|
* the QuadTree. Returned index is always in range `< 0 , 3 >`.
|
||
|
*
|
||
|
* @param {Highcharts.Point} point
|
||
|
* @return {number}
|
||
|
*/
|
||
|
getBoxPosition: function (point) {
|
||
|
var left = point.plotX < this.box.left + this.box.width / 2, top = point.plotY < this.box.top + this.box.height / 2, index;
|
||
|
if (left) {
|
||
|
if (top) {
|
||
|
// Top left
|
||
|
index = 0;
|
||
|
}
|
||
|
else {
|
||
|
// Bottom left
|
||
|
index = 3;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
if (top) {
|
||
|
// Top right
|
||
|
index = 1;
|
||
|
}
|
||
|
else {
|
||
|
// Bottom right
|
||
|
index = 2;
|
||
|
}
|
||
|
}
|
||
|
return index;
|
||
|
}
|
||
|
});
|
||
|
/**
|
||
|
* The QuadTree class. Used in Networkgraph chart as a base for Barnes-Hut
|
||
|
* approximation.
|
||
|
*
|
||
|
* @private
|
||
|
* @class
|
||
|
* @name Highcharts.QuadTree
|
||
|
*
|
||
|
* @param {number} x left position of the plotting area
|
||
|
* @param {number} y top position of the plotting area
|
||
|
* @param {number} width width of the plotting area
|
||
|
* @param {number} height height of the plotting area
|
||
|
*/
|
||
|
var QuadTree = H.QuadTree = function (x, y, width, height) {
|
||
|
// Boundary rectangle:
|
||
|
this.box = {
|
||
|
left: x,
|
||
|
top: y,
|
||
|
width: width,
|
||
|
height: height
|
||
|
};
|
||
|
this.maxDepth = 25;
|
||
|
this.root = new QuadTreeNode(this.box, '0');
|
||
|
this.root.isInternal = true;
|
||
|
this.root.isRoot = true;
|
||
|
this.root.divideBox();
|
||
|
};
|
||
|
extend(QuadTree.prototype,
|
||
|
/** @lends Highcharts.QuadTree.prototype */
|
||
|
{
|
||
|
/**
|
||
|
* Insert nodes into the QuadTree
|
||
|
*
|
||
|
* @param {Array<Highcharts.Point>} points
|
||
|
*/
|
||
|
insertNodes: function (points) {
|
||
|
points.forEach(function (point) {
|
||
|
this.root.insert(point, this.maxDepth);
|
||
|
}, this);
|
||
|
},
|
||
|
/**
|
||
|
* Depfth first treversal (DFS). Using `before` and `after` callbacks,
|
||
|
* we can get two results: preorder and postorder traversals, reminder:
|
||
|
*
|
||
|
* ```
|
||
|
* (a)
|
||
|
* / \
|
||
|
* (b) (c)
|
||
|
* / \
|
||
|
* (d) (e)
|
||
|
* ```
|
||
|
*
|
||
|
* DFS (preorder): `a -> b -> d -> e -> c`
|
||
|
*
|
||
|
* DFS (postorder): `d -> e -> b -> c -> a`
|
||
|
*
|
||
|
* @param {Highcharts.QuadTreeNode|null} node
|
||
|
* @param {Function} [beforeCallback] function to be called before
|
||
|
* visiting children nodes
|
||
|
* @param {Function} [afterCallback] function to be called after
|
||
|
* visiting children nodes
|
||
|
*/
|
||
|
visitNodeRecursive: function (node, beforeCallback, afterCallback) {
|
||
|
var goFurther;
|
||
|
if (!node) {
|
||
|
node = this.root;
|
||
|
}
|
||
|
if (node === this.root && beforeCallback) {
|
||
|
goFurther = beforeCallback(node);
|
||
|
}
|
||
|
if (goFurther === false) {
|
||
|
return;
|
||
|
}
|
||
|
node.nodes.forEach(function (qtNode) {
|
||
|
if (qtNode.isInternal) {
|
||
|
if (beforeCallback) {
|
||
|
goFurther = beforeCallback(qtNode);
|
||
|
}
|
||
|
if (goFurther === false) {
|
||
|
return;
|
||
|
}
|
||
|
this.visitNodeRecursive(qtNode, beforeCallback, afterCallback);
|
||
|
}
|
||
|
else if (qtNode.body) {
|
||
|
if (beforeCallback) {
|
||
|
beforeCallback(qtNode.body);
|
||
|
}
|
||
|
}
|
||
|
if (afterCallback) {
|
||
|
afterCallback(qtNode);
|
||
|
}
|
||
|
}, this);
|
||
|
if (node === this.root && afterCallback) {
|
||
|
afterCallback(node);
|
||
|
}
|
||
|
},
|
||
|
/**
|
||
|
* Calculate mass of the each QuadNode in the tree.
|
||
|
*/
|
||
|
calculateMassAndCenter: function () {
|
||
|
this.visitNodeRecursive(null, null, function (node) {
|
||
|
node.updateMassAndCenter();
|
||
|
});
|
||
|
}
|
||
|
});
|
||
|
|
||
|
});
|
||
|
_registerModule(_modules, 'modules/networkgraph/layouts.js', [_modules['parts/Globals.js'], _modules['parts/Utilities.js']], function (H, U) {
|
||
|
/* *
|
||
|
*
|
||
|
* Networkgraph series
|
||
|
*
|
||
|
* (c) 2010-2020 Paweł Fus
|
||
|
*
|
||
|
* License: www.highcharts.com/license
|
||
|
*
|
||
|
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
|
||
|
*
|
||
|
* */
|
||
|
var addEvent = U.addEvent, merge = U.merge, clamp = U.clamp, defined = U.defined, extend = U.extend, isFunction = U.isFunction, pick = U.pick, setAnimation = U.setAnimation;
|
||
|
var Chart = H.Chart;
|
||
|
/* eslint-disable no-invalid-this, valid-jsdoc */
|
||
|
H.layouts = {
|
||
|
'reingold-fruchterman': function () {
|
||
|
}
|
||
|
};
|
||
|
extend(
|
||
|
/**
|
||
|
* Reingold-Fruchterman algorithm from
|
||
|
* "Graph Drawing by Force-directed Placement" paper.
|
||
|
* @private
|
||
|
*/
|
||
|
H.layouts['reingold-fruchterman'].prototype, {
|
||
|
init: function (options) {
|
||
|
this.options = options;
|
||
|
this.nodes = [];
|
||
|
this.links = [];
|
||
|
this.series = [];
|
||
|
this.box = {
|
||
|
x: 0,
|
||
|
y: 0,
|
||
|
width: 0,
|
||
|
height: 0
|
||
|
};
|
||
|
this.setInitialRendering(true);
|
||
|
this.integration =
|
||
|
H.networkgraphIntegrations[options.integration];
|
||
|
this.enableSimulation = options.enableSimulation;
|
||
|
this.attractiveForce = pick(options.attractiveForce, this.integration.attractiveForceFunction);
|
||
|
this.repulsiveForce = pick(options.repulsiveForce, this.integration.repulsiveForceFunction);
|
||
|
this.approximation = options.approximation;
|
||
|
},
|
||
|
updateSimulation: function (enable) {
|
||
|
this.enableSimulation = pick(enable, this.options.enableSimulation);
|
||
|
},
|
||
|
start: function () {
|
||
|
var layout = this, series = this.series, options = this.options;
|
||
|
layout.currentStep = 0;
|
||
|
layout.forces = series[0] && series[0].forces || [];
|
||
|
layout.chart = series[0] && series[0].chart;
|
||
|
if (layout.initialRendering) {
|
||
|
layout.initPositions();
|
||
|
// Render elements in initial positions:
|
||
|
series.forEach(function (s) {
|
||
|
s.finishedAnimating = true; // #13169
|
||
|
s.render();
|
||
|
});
|
||
|
}
|
||
|
layout.setK();
|
||
|
layout.resetSimulation(options);
|
||
|
if (layout.enableSimulation) {
|
||
|
layout.step();
|
||
|
}
|
||
|
},
|
||
|
step: function () {
|
||
|
var layout = this, series = this.series, options = this.options;
|
||
|
// Algorithm:
|
||
|
layout.currentStep++;
|
||
|
if (layout.approximation === 'barnes-hut') {
|
||
|
layout.createQuadTree();
|
||
|
layout.quadTree.calculateMassAndCenter();
|
||
|
}
|
||
|
layout.forces.forEach(function (forceName) {
|
||
|
layout[forceName + 'Forces'](layout.temperature);
|
||
|
});
|
||
|
// Limit to the plotting area and cool down:
|
||
|
layout.applyLimits(layout.temperature);
|
||
|
// Cool down the system:
|
||
|
layout.temperature = layout.coolDown(layout.startTemperature, layout.diffTemperature, layout.currentStep);
|
||
|
layout.prevSystemTemperature = layout.systemTemperature;
|
||
|
layout.systemTemperature = layout.getSystemTemperature();
|
||
|
if (layout.enableSimulation) {
|
||
|
series.forEach(function (s) {
|
||
|
// Chart could be destroyed during the simulation
|
||
|
if (s.chart) {
|
||
|
s.render();
|
||
|
}
|
||
|
});
|
||
|
if (layout.maxIterations-- &&
|
||
|
isFinite(layout.temperature) &&
|
||
|
!layout.isStable()) {
|
||
|
if (layout.simulation) {
|
||
|
H.win.cancelAnimationFrame(layout.simulation);
|
||
|
}
|
||
|
layout.simulation = H.win.requestAnimationFrame(function () {
|
||
|
layout.step();
|
||
|
});
|
||
|
}
|
||
|
else {
|
||
|
layout.simulation = false;
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
stop: function () {
|
||
|
if (this.simulation) {
|
||
|
H.win.cancelAnimationFrame(this.simulation);
|
||
|
}
|
||
|
},
|
||
|
setArea: function (x, y, w, h) {
|
||
|
this.box = {
|
||
|
left: x,
|
||
|
top: y,
|
||
|
width: w,
|
||
|
height: h
|
||
|
};
|
||
|
},
|
||
|
setK: function () {
|
||
|
// Optimal distance between nodes,
|
||
|
// available space around the node:
|
||
|
this.k = this.options.linkLength || this.integration.getK(this);
|
||
|
},
|
||
|
addElementsToCollection: function (elements, collection) {
|
||
|
elements.forEach(function (elem) {
|
||
|
if (collection.indexOf(elem) === -1) {
|
||
|
collection.push(elem);
|
||
|
}
|
||
|
});
|
||
|
},
|
||
|
removeElementFromCollection: function (element, collection) {
|
||
|
var index = collection.indexOf(element);
|
||
|
if (index !== -1) {
|
||
|
collection.splice(index, 1);
|
||
|
}
|
||
|
},
|
||
|
clear: function () {
|
||
|
this.nodes.length = 0;
|
||
|
this.links.length = 0;
|
||
|
this.series.length = 0;
|
||
|
this.resetSimulation();
|
||
|
},
|
||
|
resetSimulation: function () {
|
||
|
this.forcedStop = false;
|
||
|
this.systemTemperature = 0;
|
||
|
this.setMaxIterations();
|
||
|
this.setTemperature();
|
||
|
this.setDiffTemperature();
|
||
|
},
|
||
|
setMaxIterations: function (maxIterations) {
|
||
|
this.maxIterations = pick(maxIterations, this.options.maxIterations);
|
||
|
},
|
||
|
setTemperature: function () {
|
||
|
this.temperature = this.startTemperature =
|
||
|
Math.sqrt(this.nodes.length);
|
||
|
},
|
||
|
setDiffTemperature: function () {
|
||
|
this.diffTemperature = this.startTemperature /
|
||
|
(this.options.maxIterations + 1);
|
||
|
},
|
||
|
setInitialRendering: function (enable) {
|
||
|
this.initialRendering = enable;
|
||
|
},
|
||
|
createQuadTree: function () {
|
||
|
this.quadTree = new H.QuadTree(this.box.left, this.box.top, this.box.width, this.box.height);
|
||
|
this.quadTree.insertNodes(this.nodes);
|
||
|
},
|
||
|
initPositions: function () {
|
||
|
var initialPositions = this.options.initialPositions;
|
||
|
if (isFunction(initialPositions)) {
|
||
|
initialPositions.call(this);
|
||
|
this.nodes.forEach(function (node) {
|
||
|
if (!defined(node.prevX)) {
|
||
|
node.prevX = node.plotX;
|
||
|
}
|
||
|
if (!defined(node.prevY)) {
|
||
|
node.prevY = node.plotY;
|
||
|
}
|
||
|
node.dispX = 0;
|
||
|
node.dispY = 0;
|
||
|
});
|
||
|
}
|
||
|
else if (initialPositions === 'circle') {
|
||
|
this.setCircularPositions();
|
||
|
}
|
||
|
else {
|
||
|
this.setRandomPositions();
|
||
|
}
|
||
|
},
|
||
|
setCircularPositions: function () {
|
||
|
var box = this.box, nodes = this.nodes, nodesLength = nodes.length + 1, angle = 2 * Math.PI / nodesLength, rootNodes = nodes.filter(function (node) {
|
||
|
return node.linksTo.length === 0;
|
||
|
}), sortedNodes = [], visitedNodes = {}, radius = this.options.initialPositionRadius;
|
||
|
/**
|
||
|
* @private
|
||
|
*/
|
||
|
function addToNodes(node) {
|
||
|
node.linksFrom.forEach(function (link) {
|
||
|
if (!visitedNodes[link.toNode.id]) {
|
||
|
visitedNodes[link.toNode.id] = true;
|
||
|
sortedNodes.push(link.toNode);
|
||
|
addToNodes(link.toNode);
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
// Start with identified root nodes an sort the nodes by their
|
||
|
// hierarchy. In trees, this ensures that branches don't cross
|
||
|
// eachother.
|
||
|
rootNodes.forEach(function (rootNode) {
|
||
|
sortedNodes.push(rootNode);
|
||
|
addToNodes(rootNode);
|
||
|
});
|
||
|
// Cyclic tree, no root node found
|
||
|
if (!sortedNodes.length) {
|
||
|
sortedNodes = nodes;
|
||
|
// Dangling, cyclic trees
|
||
|
}
|
||
|
else {
|
||
|
nodes.forEach(function (node) {
|
||
|
if (sortedNodes.indexOf(node) === -1) {
|
||
|
sortedNodes.push(node);
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
// Initial positions are laid out along a small circle, appearing
|
||
|
// as a cluster in the middle
|
||
|
sortedNodes.forEach(function (node, index) {
|
||
|
node.plotX = node.prevX = pick(node.plotX, box.width / 2 + radius * Math.cos(index * angle));
|
||
|
node.plotY = node.prevY = pick(node.plotY, box.height / 2 + radius * Math.sin(index * angle));
|
||
|
node.dispX = 0;
|
||
|
node.dispY = 0;
|
||
|
});
|
||
|
},
|
||
|
setRandomPositions: function () {
|
||
|
var box = this.box, nodes = this.nodes, nodesLength = nodes.length + 1;
|
||
|
/**
|
||
|
* Return a repeatable, quasi-random number based on an integer
|
||
|
* input. For the initial positions
|
||
|
* @private
|
||
|
*/
|
||
|
function unrandom(n) {
|
||
|
var rand = n * n / Math.PI;
|
||
|
rand = rand - Math.floor(rand);
|
||
|
return rand;
|
||
|
}
|
||
|
// Initial positions:
|
||
|
nodes.forEach(function (node, index) {
|
||
|
node.plotX = node.prevX = pick(node.plotX, box.width * unrandom(index));
|
||
|
node.plotY = node.prevY = pick(node.plotY, box.height * unrandom(nodesLength + index));
|
||
|
node.dispX = 0;
|
||
|
node.dispY = 0;
|
||
|
});
|
||
|
},
|
||
|
force: function (name) {
|
||
|
this.integration[name].apply(this, Array.prototype.slice.call(arguments, 1));
|
||
|
},
|
||
|
barycenterForces: function () {
|
||
|
this.getBarycenter();
|
||
|
this.force('barycenter');
|
||
|
},
|
||
|
getBarycenter: function () {
|
||
|
var systemMass = 0, cx = 0, cy = 0;
|
||
|
this.nodes.forEach(function (node) {
|
||
|
cx += node.plotX * node.mass;
|
||
|
cy += node.plotY * node.mass;
|
||
|
systemMass += node.mass;
|
||
|
});
|
||
|
this.barycenter = {
|
||
|
x: cx,
|
||
|
y: cy,
|
||
|
xFactor: cx / systemMass,
|
||
|
yFactor: cy / systemMass
|
||
|
};
|
||
|
return this.barycenter;
|
||
|
},
|
||
|
barnesHutApproximation: function (node, quadNode) {
|
||
|
var layout = this, distanceXY = layout.getDistXY(node, quadNode), distanceR = layout.vectorLength(distanceXY), goDeeper, force;
|
||
|
if (node !== quadNode && distanceR !== 0) {
|
||
|
if (quadNode.isInternal) {
|
||
|
// Internal node:
|
||
|
if (quadNode.boxSize / distanceR <
|
||
|
layout.options.theta &&
|
||
|
distanceR !== 0) {
|
||
|
// Treat as an external node:
|
||
|
force = layout.repulsiveForce(distanceR, layout.k);
|
||
|
layout.force('repulsive', node, force * quadNode.mass, distanceXY, distanceR);
|
||
|
goDeeper = false;
|
||
|
}
|
||
|
else {
|
||
|
// Go deeper:
|
||
|
goDeeper = true;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// External node, direct force:
|
||
|
force = layout.repulsiveForce(distanceR, layout.k);
|
||
|
layout.force('repulsive', node, force * quadNode.mass, distanceXY, distanceR);
|
||
|
}
|
||
|
}
|
||
|
return goDeeper;
|
||
|
},
|
||
|
repulsiveForces: function () {
|
||
|
var layout = this;
|
||
|
if (layout.approximation === 'barnes-hut') {
|
||
|
layout.nodes.forEach(function (node) {
|
||
|
layout.quadTree.visitNodeRecursive(null, function (quadNode) {
|
||
|
return layout.barnesHutApproximation(node, quadNode);
|
||
|
});
|
||
|
});
|
||
|
}
|
||
|
else {
|
||
|
layout.nodes.forEach(function (node) {
|
||
|
layout.nodes.forEach(function (repNode) {
|
||
|
var force, distanceR, distanceXY;
|
||
|
if (
|
||
|
// Node can not repulse itself:
|
||
|
node !== repNode &&
|
||
|
// Only close nodes affect each other:
|
||
|
// layout.getDistR(node, repNode) < 2 * k &&
|
||
|
// Not dragged:
|
||
|
!node.fixedPosition) {
|
||
|
distanceXY = layout.getDistXY(node, repNode);
|
||
|
distanceR = layout.vectorLength(distanceXY);
|
||
|
if (distanceR !== 0) {
|
||
|
force = layout.repulsiveForce(distanceR, layout.k);
|
||
|
layout.force('repulsive', node, force * repNode.mass, distanceXY, distanceR);
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
});
|
||
|
}
|
||
|
},
|
||
|
attractiveForces: function () {
|
||
|
var layout = this, distanceXY, distanceR, force;
|
||
|
layout.links.forEach(function (link) {
|
||
|
if (link.fromNode && link.toNode) {
|
||
|
distanceXY = layout.getDistXY(link.fromNode, link.toNode);
|
||
|
distanceR = layout.vectorLength(distanceXY);
|
||
|
if (distanceR !== 0) {
|
||
|
force = layout.attractiveForce(distanceR, layout.k);
|
||
|
layout.force('attractive', link, force, distanceXY, distanceR);
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
},
|
||
|
applyLimits: function () {
|
||
|
var layout = this, nodes = layout.nodes;
|
||
|
nodes.forEach(function (node) {
|
||
|
if (node.fixedPosition) {
|
||
|
return;
|
||
|
}
|
||
|
layout.integration.integrate(layout, node);
|
||
|
layout.applyLimitBox(node, layout.box);
|
||
|
// Reset displacement:
|
||
|
node.dispX = 0;
|
||
|
node.dispY = 0;
|
||
|
});
|
||
|
},
|
||
|
/**
|
||
|
* External box that nodes should fall. When hitting an edge, node
|
||
|
* should stop or bounce.
|
||
|
* @private
|
||
|
*/
|
||
|
applyLimitBox: function (node, box) {
|
||
|
var radius = node.radius;
|
||
|
/*
|
||
|
TO DO: Consider elastic collision instead of stopping.
|
||
|
o' means end position when hitting plotting area edge:
|
||
|
|
||
|
- "inelastic":
|
||
|
o
|
||
|
\
|
||
|
______
|
||
|
| o'
|
||
|
| \
|
||
|
| \
|
||
|
|
||
|
- "elastic"/"bounced":
|
||
|
o
|
||
|
\
|
||
|
______
|
||
|
| ^
|
||
|
| / \
|
||
|
|o' \
|
||
|
|
||
|
Euler sample:
|
||
|
if (plotX < 0) {
|
||
|
plotX = 0;
|
||
|
dispX *= -1;
|
||
|
}
|
||
|
|
||
|
if (plotX > box.width) {
|
||
|
plotX = box.width;
|
||
|
dispX *= -1;
|
||
|
}
|
||
|
|
||
|
*/
|
||
|
// Limit X-coordinates:
|
||
|
node.plotX = clamp(node.plotX, box.left + radius, box.width - radius);
|
||
|
// Limit Y-coordinates:
|
||
|
node.plotY = clamp(node.plotY, box.top + radius, box.height - radius);
|
||
|
},
|
||
|
/**
|
||
|
* From "A comparison of simulated annealing cooling strategies" by
|
||
|
* Nourani and Andresen work.
|
||
|
* @private
|
||
|
*/
|
||
|
coolDown: function (temperature, temperatureStep, currentStep) {
|
||
|
// Logarithmic:
|
||
|
/*
|
||
|
return Math.sqrt(this.nodes.length) -
|
||
|
Math.log(
|
||
|
currentStep * layout.diffTemperature
|
||
|
);
|
||
|
*/
|
||
|
// Exponential:
|
||
|
/*
|
||
|
var alpha = 0.1;
|
||
|
layout.temperature = Math.sqrt(layout.nodes.length) *
|
||
|
Math.pow(alpha, layout.diffTemperature);
|
||
|
*/
|
||
|
// Linear:
|
||
|
return temperature - temperatureStep * currentStep;
|
||
|
},
|
||
|
isStable: function () {
|
||
|
return Math.abs(this.systemTemperature -
|
||
|
this.prevSystemTemperature) < 0.00001 || this.temperature <= 0;
|
||
|
},
|
||
|
getSystemTemperature: function () {
|
||
|
return this.nodes.reduce(function (value, node) {
|
||
|
return value + node.temperature;
|
||
|
}, 0);
|
||
|
},
|
||
|
vectorLength: function (vector) {
|
||
|
return Math.sqrt(vector.x * vector.x + vector.y * vector.y);
|
||
|
},
|
||
|
getDistR: function (nodeA, nodeB) {
|
||
|
var distance = this.getDistXY(nodeA, nodeB);
|
||
|
return this.vectorLength(distance);
|
||
|
},
|
||
|
getDistXY: function (nodeA, nodeB) {
|
||
|
var xDist = nodeA.plotX - nodeB.plotX, yDist = nodeA.plotY - nodeB.plotY;
|
||
|
return {
|
||
|
x: xDist,
|
||
|
y: yDist,
|
||
|
absX: Math.abs(xDist),
|
||
|
absY: Math.abs(yDist)
|
||
|
};
|
||
|
}
|
||
|
});
|
||
|
/* ************************************************************************** *
|
||
|
* Multiple series support:
|
||
|
* ************************************************************************** */
|
||
|
// Clear previous layouts
|
||
|
addEvent(Chart, 'predraw', function () {
|
||
|
if (this.graphLayoutsLookup) {
|
||
|
this.graphLayoutsLookup.forEach(function (layout) {
|
||
|
layout.stop();
|
||
|
});
|
||
|
}
|
||
|
});
|
||
|
addEvent(Chart, 'render', function () {
|
||
|
var systemsStable, afterRender = false;
|
||
|
/**
|
||
|
* @private
|
||
|
*/
|
||
|
function layoutStep(layout) {
|
||
|
if (layout.maxIterations-- &&
|
||
|
isFinite(layout.temperature) &&
|
||
|
!layout.isStable() &&
|
||
|
!layout.enableSimulation) {
|
||
|
// Hook similar to build-in addEvent, but instead of
|
||
|
// creating whole events logic, use just a function.
|
||
|
// It's faster which is important for rAF code.
|
||
|
// Used e.g. in packed-bubble series for bubble radius
|
||
|
// calculations
|
||
|
if (layout.beforeStep) {
|
||
|
layout.beforeStep();
|
||
|
}
|
||
|
layout.step();
|
||
|
systemsStable = false;
|
||
|
afterRender = true;
|
||
|
}
|
||
|
}
|
||
|
if (this.graphLayoutsLookup) {
|
||
|
setAnimation(false, this);
|
||
|
// Start simulation
|
||
|
this.graphLayoutsLookup.forEach(function (layout) {
|
||
|
layout.start();
|
||
|
});
|
||
|
// Just one sync step, to run different layouts similar to
|
||
|
// async mode.
|
||
|
while (!systemsStable) {
|
||
|
systemsStable = true;
|
||
|
this.graphLayoutsLookup.forEach(layoutStep);
|
||
|
}
|
||
|
if (afterRender) {
|
||
|
this.series.forEach(function (s) {
|
||
|
if (s && s.layout) {
|
||
|
s.render();
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
// disable simulation before print if enabled
|
||
|
addEvent(Chart, 'beforePrint', function () {
|
||
|
this.graphLayoutsLookup.forEach(function (layout) {
|
||
|
layout.updateSimulation(false);
|
||
|
});
|
||
|
this.redraw();
|
||
|
});
|
||
|
// re-enable simulation after print
|
||
|
addEvent(Chart, 'afterPrint', function () {
|
||
|
this.graphLayoutsLookup.forEach(function (layout) {
|
||
|
// return to default simulation
|
||
|
layout.updateSimulation();
|
||
|
});
|
||
|
this.redraw();
|
||
|
});
|
||
|
|
||
|
});
|
||
|
_registerModule(_modules, 'modules/networkgraph/draggable-nodes.js', [_modules['parts/Globals.js'], _modules['parts/Utilities.js']], function (H, U) {
|
||
|
/* *
|
||
|
*
|
||
|
* Networkgraph series
|
||
|
*
|
||
|
* (c) 2010-2020 Paweł Fus
|
||
|
*
|
||
|
* License: www.highcharts.com/license
|
||
|
*
|
||
|
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
|
||
|
*
|
||
|
* */
|
||
|
var addEvent = U.addEvent;
|
||
|
var Chart = H.Chart;
|
||
|
/* eslint-disable no-invalid-this, valid-jsdoc */
|
||
|
H.dragNodesMixin = {
|
||
|
/**
|
||
|
* Mouse down action, initializing drag&drop mode.
|
||
|
*
|
||
|
* @private
|
||
|
* @param {Highcharts.Point} point The point that event occured.
|
||
|
* @param {Highcharts.PointerEventObject} event Browser event, before normalization.
|
||
|
* @return {void}
|
||
|
*/
|
||
|
onMouseDown: function (point, event) {
|
||
|
var normalizedEvent = this.chart.pointer.normalize(event);
|
||
|
point.fixedPosition = {
|
||
|
chartX: normalizedEvent.chartX,
|
||
|
chartY: normalizedEvent.chartY,
|
||
|
plotX: point.plotX,
|
||
|
plotY: point.plotY
|
||
|
};
|
||
|
point.inDragMode = true;
|
||
|
},
|
||
|
/**
|
||
|
* Mouse move action during drag&drop.
|
||
|
*
|
||
|
* @private
|
||
|
*
|
||
|
* @param {global.Event} event Browser event, before normalization.
|
||
|
* @param {Highcharts.Point} point The point that event occured.
|
||
|
*
|
||
|
* @return {void}
|
||
|
*/
|
||
|
onMouseMove: function (point, event) {
|
||
|
if (point.fixedPosition && point.inDragMode) {
|
||
|
var series = this, chart = series.chart, normalizedEvent = chart.pointer.normalize(event), diffX = point.fixedPosition.chartX - normalizedEvent.chartX, diffY = point.fixedPosition.chartY - normalizedEvent.chartY, newPlotX, newPlotY;
|
||
|
// At least 5px to apply change (avoids simple click):
|
||
|
if (Math.abs(diffX) > 5 || Math.abs(diffY) > 5) {
|
||
|
newPlotX = point.fixedPosition.plotX - diffX;
|
||
|
newPlotY = point.fixedPosition.plotY - diffY;
|
||
|
if (chart.isInsidePlot(newPlotX, newPlotY)) {
|
||
|
point.plotX = newPlotX;
|
||
|
point.plotY = newPlotY;
|
||
|
point.hasDragged = true;
|
||
|
this.redrawHalo(point);
|
||
|
if (!series.layout.simulation) {
|
||
|
// When dragging nodes, we don't need to calculate
|
||
|
// initial positions and rendering nodes:
|
||
|
series.layout.setInitialRendering(false);
|
||
|
// Start new simulation:
|
||
|
if (!series.layout.enableSimulation) {
|
||
|
// Run only one iteration to speed things up:
|
||
|
series.layout.setMaxIterations(1);
|
||
|
}
|
||
|
else {
|
||
|
series.layout.start();
|
||
|
}
|
||
|
series.chart.redraw();
|
||
|
// Restore defaults:
|
||
|
series.layout.setInitialRendering(true);
|
||
|
}
|
||
|
else {
|
||
|
// Extend current simulation:
|
||
|
series.layout.resetSimulation();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
/**
|
||
|
* Mouse up action, finalizing drag&drop.
|
||
|
*
|
||
|
* @private
|
||
|
* @param {Highcharts.Point} point The point that event occured.
|
||
|
* @return {void}
|
||
|
*/
|
||
|
onMouseUp: function (point, event) {
|
||
|
if (point.fixedPosition && point.hasDragged) {
|
||
|
if (this.layout.enableSimulation) {
|
||
|
this.layout.start();
|
||
|
}
|
||
|
else {
|
||
|
this.chart.redraw();
|
||
|
}
|
||
|
point.inDragMode = point.hasDragged = false;
|
||
|
if (!this.options.fixedDraggable) {
|
||
|
delete point.fixedPosition;
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
// Draggable mode:
|
||
|
/**
|
||
|
* Redraw halo on mousemove during the drag&drop action.
|
||
|
*
|
||
|
* @private
|
||
|
* @param {Highcharts.Point} point The point that should show halo.
|
||
|
* @return {void}
|
||
|
*/
|
||
|
redrawHalo: function (point) {
|
||
|
if (point && this.halo) {
|
||
|
this.halo.attr({
|
||
|
d: point.haloPath(this.options.states.hover.halo.size)
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
/*
|
||
|
* Draggable mode:
|
||
|
*/
|
||
|
addEvent(Chart, 'load', function () {
|
||
|
var chart = this, mousedownUnbinder, mousemoveUnbinder, mouseupUnbinder;
|
||
|
if (chart.container) {
|
||
|
mousedownUnbinder = addEvent(chart.container, 'mousedown', function (event) {
|
||
|
var point = chart.hoverPoint;
|
||
|
if (point &&
|
||
|
point.series &&
|
||
|
point.series.hasDraggableNodes &&
|
||
|
point.series.options.draggable) {
|
||
|
point.series.onMouseDown(point, event);
|
||
|
mousemoveUnbinder = addEvent(chart.container, 'mousemove', function (e) {
|
||
|
return point &&
|
||
|
point.series &&
|
||
|
point.series.onMouseMove(point, e);
|
||
|
});
|
||
|
mouseupUnbinder = addEvent(chart.container.ownerDocument, 'mouseup', function (e) {
|
||
|
mousemoveUnbinder();
|
||
|
mouseupUnbinder();
|
||
|
return point &&
|
||
|
point.series &&
|
||
|
point.series.onMouseUp(point, e);
|
||
|
});
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
addEvent(chart, 'destroy', function () {
|
||
|
mousedownUnbinder();
|
||
|
});
|
||
|
});
|
||
|
|
||
|
});
|
||
|
_registerModule(_modules, 'modules/networkgraph/networkgraph.src.js', [_modules['parts/Globals.js'], _modules['parts/Point.js'], _modules['parts/Utilities.js']], function (H, Point, U) {
|
||
|
/* *
|
||
|
*
|
||
|
* Networkgraph series
|
||
|
*
|
||
|
* (c) 2010-2020 Paweł Fus
|
||
|
*
|
||
|
* License: www.highcharts.com/license
|
||
|
*
|
||
|
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
|
||
|
*
|
||
|
* */
|
||
|
/**
|
||
|
* Formatter callback function.
|
||
|
*
|
||
|
* @callback Highcharts.SeriesNetworkgraphDataLabelsFormatterCallbackFunction
|
||
|
*
|
||
|
* @param {Highcharts.SeriesNetworkgraphDataLabelsFormatterContextObject|Highcharts.PointLabelObject} this
|
||
|
* Data label context to format
|
||
|
*
|
||
|
* @return {string}
|
||
|
* Formatted data label text
|
||
|
*/
|
||
|
/**
|
||
|
* Context for the formatter function.
|
||
|
*
|
||
|
* @interface Highcharts.SeriesNetworkgraphDataLabelsFormatterContextObject
|
||
|
* @extends Highcharts.PointLabelObject
|
||
|
* @since 7.0.0
|
||
|
*/ /**
|
||
|
* The color of the node.
|
||
|
* @name Highcharts.SeriesNetworkgraphDataLabelsFormatterContextObject#color
|
||
|
* @type {Highcharts.ColorString}
|
||
|
* @since 7.0.0
|
||
|
*/ /**
|
||
|
* The point (node) object. The node name, if defined, is available through
|
||
|
* `this.point.name`. Arrays: `this.point.linksFrom` and `this.point.linksTo`
|
||
|
* contains all nodes connected to this point.
|
||
|
* @name Highcharts.SeriesNetworkgraphDataLabelsFormatterContextObject#point
|
||
|
* @type {Highcharts.Point}
|
||
|
* @since 7.0.0
|
||
|
*/ /**
|
||
|
* The ID of the node.
|
||
|
* @name Highcharts.SeriesNetworkgraphDataLabelsFormatterContextObject#key
|
||
|
* @type {string}
|
||
|
* @since 7.0.0
|
||
|
*/
|
||
|
''; // detach doclets above
|
||
|
var addEvent = U.addEvent, css = U.css, defined = U.defined, pick = U.pick, seriesType = U.seriesType;
|
||
|
var seriesTypes = H.seriesTypes, Series = H.Series, dragNodesMixin = H.dragNodesMixin;
|
||
|
/**
|
||
|
* @private
|
||
|
* @class
|
||
|
* @name Highcharts.seriesTypes.networkgraph
|
||
|
*
|
||
|
* @extends Highcharts.Series
|
||
|
*/
|
||
|
seriesType('networkgraph', 'line',
|
||
|
/**
|
||
|
* A networkgraph is a type of relationship chart, where connnections
|
||
|
* (links) attracts nodes (points) and other nodes repulse each other.
|
||
|
*
|
||
|
* @extends plotOptions.line
|
||
|
* @product highcharts
|
||
|
* @sample highcharts/demo/network-graph/
|
||
|
* Networkgraph
|
||
|
* @since 7.0.0
|
||
|
* @excluding boostThreshold, animation, animationLimit, connectEnds,
|
||
|
* colorAxis, colorKey, connectNulls, dragDrop,
|
||
|
* getExtremesFromAll, label, linecap, negativeColor,
|
||
|
* pointInterval, pointIntervalUnit, pointPlacement,
|
||
|
* pointStart, softThreshold, stack, stacking, step,
|
||
|
* threshold, xAxis, yAxis, zoneAxis, dataSorting
|
||
|
* @requires modules/networkgraph
|
||
|
* @optionparent plotOptions.networkgraph
|
||
|
*/
|
||
|
{
|
||
|
stickyTracking: false,
|
||
|
/**
|
||
|
* @ignore-option
|
||
|
* @private
|
||
|
*/
|
||
|
inactiveOtherPoints: true,
|
||
|
marker: {
|
||
|
enabled: true,
|
||
|
states: {
|
||
|
/**
|
||
|
* The opposite state of a hover for a single point node.
|
||
|
* Applied to all not connected nodes to the hovered one.
|
||
|
*
|
||
|
* @declare Highcharts.PointStatesInactiveOptionsObject
|
||
|
*/
|
||
|
inactive: {
|
||
|
/**
|
||
|
* Opacity of inactive markers.
|
||
|
*/
|
||
|
opacity: 0.3,
|
||
|
/**
|
||
|
* Animation when not hovering over the node.
|
||
|
*
|
||
|
* @type {boolean|Highcharts.AnimationOptionsObject}
|
||
|
*/
|
||
|
animation: {
|
||
|
/** @internal */
|
||
|
duration: 50
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
states: {
|
||
|
/**
|
||
|
* The opposite state of a hover for a single point link. Applied
|
||
|
* to all links that are not comming from the hovered node.
|
||
|
*
|
||
|
* @declare Highcharts.SeriesStatesInactiveOptionsObject
|
||
|
*/
|
||
|
inactive: {
|
||
|
/**
|
||
|
* Opacity of inactive links.
|
||
|
*/
|
||
|
linkOpacity: 0.3,
|
||
|
/**
|
||
|
* Animation when not hovering over the node.
|
||
|
*
|
||
|
* @type {boolean|Highcharts.AnimationOptionsObject}
|
||
|
*/
|
||
|
animation: {
|
||
|
/** @internal */
|
||
|
duration: 50
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
/**
|
||
|
* @sample highcharts/series-networkgraph/link-datalabels
|
||
|
* Networkgraph with labels on links
|
||
|
* @sample highcharts/series-networkgraph/textpath-datalabels
|
||
|
* Networkgraph with labels around nodes
|
||
|
* @sample highcharts/series-networkgraph/link-datalabels
|
||
|
* Data labels moved into the nodes
|
||
|
* @sample highcharts/series-networkgraph/link-datalabels
|
||
|
* Data labels moved under the links
|
||
|
*
|
||
|
* @declare Highcharts.SeriesNetworkgraphDataLabelsOptionsObject
|
||
|
*
|
||
|
* @private
|
||
|
*/
|
||
|
dataLabels: {
|
||
|
/**
|
||
|
* The
|
||
|
* [format string](https://www.highcharts.com/docs/chart-concepts/labels-and-string-formatting)
|
||
|
* specifying what to show for _node_ in the networkgraph. In v7.0
|
||
|
* defaults to `{key}`, since v7.1 defaults to `undefined` and
|
||
|
* `formatter` is used instead.
|
||
|
*
|
||
|
* @type {string}
|
||
|
* @since 7.0.0
|
||
|
* @apioption plotOptions.networkgraph.dataLabels.format
|
||
|
*/
|
||
|
// eslint-disable-next-line valid-jsdoc
|
||
|
/**
|
||
|
* Callback JavaScript function to format the data label for a node.
|
||
|
* Note that if a `format` is defined, the format takes precedence
|
||
|
* and the formatter is ignored.
|
||
|
*
|
||
|
* @type {Highcharts.SeriesNetworkgraphDataLabelsFormatterCallbackFunction}
|
||
|
* @since 7.0.0
|
||
|
*/
|
||
|
formatter: function () {
|
||
|
return this.key;
|
||
|
},
|
||
|
/**
|
||
|
* The
|
||
|
* [format string](https://www.highcharts.com/docs/chart-concepts/labels-and-string-formatting)
|
||
|
* specifying what to show for _links_ in the networkgraph.
|
||
|
* (Default: `undefined`)
|
||
|
*
|
||
|
* @type {string}
|
||
|
* @since 7.1.0
|
||
|
* @apioption plotOptions.networkgraph.dataLabels.linkFormat
|
||
|
*/
|
||
|
// eslint-disable-next-line valid-jsdoc
|
||
|
/**
|
||
|
* Callback to format data labels for _links_ in the sankey diagram.
|
||
|
* The `linkFormat` option takes precedence over the
|
||
|
* `linkFormatter`.
|
||
|
*
|
||
|
* @type {Highcharts.SeriesNetworkgraphDataLabelsFormatterCallbackFunction}
|
||
|
* @since 7.1.0
|
||
|
*/
|
||
|
linkFormatter: function () {
|
||
|
return (this.point.fromNode.name +
|
||
|
'<br>' +
|
||
|
this.point.toNode.name);
|
||
|
},
|
||
|
/**
|
||
|
* Options for a _link_ label text which should follow link
|
||
|
* connection. Border and background are disabled for a label that
|
||
|
* follows a path.
|
||
|
*
|
||
|
* **Note:** Only SVG-based renderer supports this option. Setting
|
||
|
* `useHTML` to true will disable this option.
|
||
|
*
|
||
|
* @extends plotOptions.networkgraph.dataLabels.textPath
|
||
|
* @since 7.1.0
|
||
|
*/
|
||
|
linkTextPath: {
|
||
|
enabled: true
|
||
|
},
|
||
|
textPath: {
|
||
|
enabled: false
|
||
|
},
|
||
|
style: {
|
||
|
transition: 'opacity 2000ms'
|
||
|
}
|
||
|
},
|
||
|
/**
|
||
|
* Link style options
|
||
|
* @private
|
||
|
*/
|
||
|
link: {
|
||
|
/**
|
||
|
* A name for the dash style to use for links.
|
||
|
*
|
||
|
* @type {string}
|
||
|
* @apioption plotOptions.networkgraph.link.dashStyle
|
||
|
*/
|
||
|
/**
|
||
|
* Color of the link between two nodes.
|
||
|
*/
|
||
|
color: 'rgba(100, 100, 100, 0.5)',
|
||
|
/**
|
||
|
* Width (px) of the link between two nodes.
|
||
|
*/
|
||
|
width: 1
|
||
|
},
|
||
|
/**
|
||
|
* Flag to determine if nodes are draggable or not.
|
||
|
* @private
|
||
|
*/
|
||
|
draggable: true,
|
||
|
layoutAlgorithm: {
|
||
|
/**
|
||
|
* Repulsive force applied on a node. Passed are two arguments:
|
||
|
* - `d` - which is current distance between two nodes
|
||
|
* - `k` - which is desired distance between two nodes
|
||
|
*
|
||
|
* In `verlet` integration, defaults to:
|
||
|
* `function (d, k) { return (k - d) / d * (k > d ? 1 : 0) }`
|
||
|
*
|
||
|
* @see [layoutAlgorithm.integration](#series.networkgraph.layoutAlgorithm.integration)
|
||
|
*
|
||
|
* @sample highcharts/series-networkgraph/forces/
|
||
|
* Custom forces with Euler integration
|
||
|
* @sample highcharts/series-networkgraph/cuboids/
|
||
|
* Custom forces with Verlet integration
|
||
|
*
|
||
|
* @type {Function}
|
||
|
* @default function (d, k) { return k * k / d; }
|
||
|
* @apioption plotOptions.networkgraph.layoutAlgorithm.repulsiveForce
|
||
|
*/
|
||
|
/**
|
||
|
* Attraction force applied on a node which is conected to another
|
||
|
* node by a link. Passed are two arguments:
|
||
|
* - `d` - which is current distance between two nodes
|
||
|
* - `k` - which is desired distance between two nodes
|
||
|
*
|
||
|
* In `verlet` integration, defaults to:
|
||
|
* `function (d, k) { return (k - d) / d; }`
|
||
|
*
|
||
|
* @see [layoutAlgorithm.integration](#series.networkgraph.layoutAlgorithm.integration)
|
||
|
*
|
||
|
* @sample highcharts/series-networkgraph/forces/
|
||
|
* Custom forces with Euler integration
|
||
|
* @sample highcharts/series-networkgraph/cuboids/
|
||
|
* Custom forces with Verlet integration
|
||
|
*
|
||
|
* @type {Function}
|
||
|
* @default function (d, k) { return k * k / d; }
|
||
|
* @apioption plotOptions.networkgraph.layoutAlgorithm.attractiveForce
|
||
|
*/
|
||
|
/**
|
||
|
* Ideal length (px) of the link between two nodes. When not
|
||
|
* defined, length is calculated as:
|
||
|
* `Math.pow(availableWidth * availableHeight / nodesLength, 0.4);`
|
||
|
*
|
||
|
* Note: Because of the algorithm specification, length of each link
|
||
|
* might be not exactly as specified.
|
||
|
*
|
||
|
* @sample highcharts/series-networkgraph/styled-links/
|
||
|
* Numerical values
|
||
|
*
|
||
|
* @type {number}
|
||
|
* @apioption plotOptions.networkgraph.layoutAlgorithm.linkLength
|
||
|
*/
|
||
|
/**
|
||
|
* Initial layout algorithm for positioning nodes. Can be one of
|
||
|
* built-in options ("circle", "random") or a function where
|
||
|
* positions should be set on each node (`this.nodes`) as
|
||
|
* `node.plotX` and `node.plotY`
|
||
|
*
|
||
|
* @sample highcharts/series-networkgraph/initial-positions/
|
||
|
* Initial positions with callback
|
||
|
*
|
||
|
* @type {"circle"|"random"|Function}
|
||
|
*/
|
||
|
initialPositions: 'circle',
|
||
|
/**
|
||
|
* When `initialPositions` are set to 'circle',
|
||
|
* `initialPositionRadius` is a distance from the center of circle,
|
||
|
* in which nodes are created.
|
||
|
*
|
||
|
* @type {number}
|
||
|
* @default 1
|
||
|
* @since 7.1.0
|
||
|
*/
|
||
|
initialPositionRadius: 1,
|
||
|
/**
|
||
|
* Experimental. Enables live simulation of the algorithm
|
||
|
* implementation. All nodes are animated as the forces applies on
|
||
|
* them.
|
||
|
*
|
||
|
* @sample highcharts/demo/network-graph/
|
||
|
* Live simulation enabled
|
||
|
*/
|
||
|
enableSimulation: false,
|
||
|
/**
|
||
|
* Barnes-Hut approximation only.
|
||
|
* Deteremines when distance between cell and node is small enough
|
||
|
* to caculate forces. Value of `theta` is compared directly with
|
||
|
* quotient `s / d`, where `s` is the size of the cell, and `d` is
|
||
|
* distance between center of cell's mass and currently compared
|
||
|
* node.
|
||
|
*
|
||
|
* @see [layoutAlgorithm.approximation](#series.networkgraph.layoutAlgorithm.approximation)
|
||
|
*
|
||
|
* @since 7.1.0
|
||
|
*/
|
||
|
theta: 0.5,
|
||
|
/**
|
||
|
* Verlet integration only.
|
||
|
* Max speed that node can get in one iteration. In terms of
|
||
|
* simulation, it's a maximum translation (in pixels) that node can
|
||
|
* move (in both, x and y, dimensions). While `friction` is applied
|
||
|
* on all nodes, max speed is applied only for nodes that move very
|
||
|
* fast, for example small or disconnected ones.
|
||
|
*
|
||
|
* @see [layoutAlgorithm.integration](#series.networkgraph.layoutAlgorithm.integration)
|
||
|
* @see [layoutAlgorithm.friction](#series.networkgraph.layoutAlgorithm.friction)
|
||
|
*
|
||
|
* @since 7.1.0
|
||
|
*/
|
||
|
maxSpeed: 10,
|
||
|
/**
|
||
|
* Approximation used to calculate repulsive forces affecting nodes.
|
||
|
* By default, when calculateing net force, nodes are compared
|
||
|
* against each other, which gives O(N^2) complexity. Using
|
||
|
* Barnes-Hut approximation, we decrease this to O(N log N), but the
|
||
|
* resulting graph will have different layout. Barnes-Hut
|
||
|
* approximation divides space into rectangles via quad tree, where
|
||
|
* forces exerted on nodes are calculated directly for nearby cells,
|
||
|
* and for all others, cells are treated as a separate node with
|
||
|
* center of mass.
|
||
|
*
|
||
|
* @see [layoutAlgorithm.theta](#series.networkgraph.layoutAlgorithm.theta)
|
||
|
*
|
||
|
* @sample highcharts/series-networkgraph/barnes-hut-approximation/
|
||
|
* A graph with Barnes-Hut approximation
|
||
|
*
|
||
|
* @type {string}
|
||
|
* @validvalue ["barnes-hut", "none"]
|
||
|
* @since 7.1.0
|
||
|
*/
|
||
|
approximation: 'none',
|
||
|
/**
|
||
|
* Type of the algorithm used when positioning nodes.
|
||
|
*
|
||
|
* @type {string}
|
||
|
* @validvalue ["reingold-fruchterman"]
|
||
|
*/
|
||
|
type: 'reingold-fruchterman',
|
||
|
/**
|
||
|
* Integration type. Available options are `'euler'` and `'verlet'`.
|
||
|
* Integration determines how forces are applied on particles. In
|
||
|
* Euler integration, force is applied direct as
|
||
|
* `newPosition += velocity;`.
|
||
|
* In Verlet integration, new position is based on a previous
|
||
|
* posittion without velocity:
|
||
|
* `newPosition += previousPosition - newPosition`.
|
||
|
*
|
||
|
* Note that different integrations give different results as forces
|
||
|
* are different.
|
||
|
*
|
||
|
* In Highcharts v7.0.x only `'euler'` integration was supported.
|
||
|
*
|
||
|
* @sample highcharts/series-networkgraph/integration-comparison/
|
||
|
* Comparison of Verlet and Euler integrations
|
||
|
*
|
||
|
* @type {string}
|
||
|
* @validvalue ["euler", "verlet"]
|
||
|
* @since 7.1.0
|
||
|
*/
|
||
|
integration: 'euler',
|
||
|
/**
|
||
|
* Max number of iterations before algorithm will stop. In general,
|
||
|
* algorithm should find positions sooner, but when rendering huge
|
||
|
* number of nodes, it is recommended to increase this value as
|
||
|
* finding perfect graph positions can require more time.
|
||
|
*/
|
||
|
maxIterations: 1000,
|
||
|
/**
|
||
|
* Gravitational const used in the barycenter force of the
|
||
|
* algorithm.
|
||
|
*
|
||
|
* @sample highcharts/series-networkgraph/forces/
|
||
|
* Custom forces with Euler integration
|
||
|
*/
|
||
|
gravitationalConstant: 0.0625,
|
||
|
/**
|
||
|
* Friction applied on forces to prevent nodes rushing to fast to
|
||
|
* the desired positions.
|
||
|
*/
|
||
|
friction: -0.981
|
||
|
},
|
||
|
showInLegend: false
|
||
|
}, {
|
||
|
/**
|
||
|
* Array of internal forces. Each force should be later defined in
|
||
|
* integrations.js.
|
||
|
* @private
|
||
|
*/
|
||
|
forces: ['barycenter', 'repulsive', 'attractive'],
|
||
|
hasDraggableNodes: true,
|
||
|
drawGraph: null,
|
||
|
isCartesian: false,
|
||
|
requireSorting: false,
|
||
|
directTouch: true,
|
||
|
noSharedTooltip: true,
|
||
|
pointArrayMap: ['from', 'to'],
|
||
|
trackerGroups: ['group', 'markerGroup', 'dataLabelsGroup'],
|
||
|
drawTracker: H.TrackerMixin.drawTrackerPoint,
|
||
|
// Animation is run in `series.simulation`.
|
||
|
animate: null,
|
||
|
buildKDTree: H.noop,
|
||
|
/**
|
||
|
* Create a single node that holds information on incoming and outgoing
|
||
|
* links.
|
||
|
* @private
|
||
|
*/
|
||
|
createNode: H.NodesMixin.createNode,
|
||
|
destroy: function () {
|
||
|
this.layout.removeElementFromCollection(this, this.layout.series);
|
||
|
H.NodesMixin.destroy.call(this);
|
||
|
},
|
||
|
/* eslint-disable no-invalid-this, valid-jsdoc */
|
||
|
/**
|
||
|
* Extend init with base event, which should stop simulation during
|
||
|
* update. After data is updated, `chart.render` resumes the simulation.
|
||
|
* @private
|
||
|
*/
|
||
|
init: function () {
|
||
|
Series.prototype.init.apply(this, arguments);
|
||
|
addEvent(this, 'updatedData', function () {
|
||
|
if (this.layout) {
|
||
|
this.layout.stop();
|
||
|
}
|
||
|
});
|
||
|
return this;
|
||
|
},
|
||
|
/**
|
||
|
* Extend generatePoints by adding the nodes, which are Point objects
|
||
|
* but pushed to the this.nodes array.
|
||
|
* @private
|
||
|
*/
|
||
|
generatePoints: function () {
|
||
|
var node, i;
|
||
|
H.NodesMixin.generatePoints.apply(this, arguments);
|
||
|
// In networkgraph, it's fine to define stanalone nodes, create
|
||
|
// them:
|
||
|
if (this.options.nodes) {
|
||
|
this.options.nodes.forEach(function (nodeOptions) {
|
||
|
if (!this.nodeLookup[nodeOptions.id]) {
|
||
|
this.nodeLookup[nodeOptions.id] =
|
||
|
this.createNode(nodeOptions.id);
|
||
|
}
|
||
|
}, this);
|
||
|
}
|
||
|
for (i = this.nodes.length - 1; i >= 0; i--) {
|
||
|
node = this.nodes[i];
|
||
|
node.degree = node.getDegree();
|
||
|
node.radius = pick(node.marker && node.marker.radius, this.options.marker && this.options.marker.radius, 0);
|
||
|
// If node exists, but it's not available in nodeLookup,
|
||
|
// then it's leftover from previous runs (e.g. setData)
|
||
|
if (!this.nodeLookup[node.id]) {
|
||
|
node.remove();
|
||
|
}
|
||
|
}
|
||
|
this.data.forEach(function (link) {
|
||
|
link.formatPrefix = 'link';
|
||
|
});
|
||
|
this.indexateNodes();
|
||
|
},
|
||
|
/**
|
||
|
* In networkgraph, series.points refers to links,
|
||
|
* but series.nodes refers to actual points.
|
||
|
* @private
|
||
|
*/
|
||
|
getPointsCollection: function () {
|
||
|
return this.nodes || [];
|
||
|
},
|
||
|
/**
|
||
|
* Set index for each node. Required for proper `node.update()`.
|
||
|
* Note that links are indexated out of the box in `generatePoints()`.
|
||
|
*
|
||
|
* @private
|
||
|
*/
|
||
|
indexateNodes: function () {
|
||
|
this.nodes.forEach(function (node, index) {
|
||
|
node.index = index;
|
||
|
});
|
||
|
},
|
||
|
/**
|
||
|
* Extend the default marker attribs by using a non-rounded X position,
|
||
|
* otherwise the nodes will jump from pixel to pixel which looks a bit
|
||
|
* jaggy when approaching equilibrium.
|
||
|
* @private
|
||
|
*/
|
||
|
markerAttribs: function (point, state) {
|
||
|
var attribs = Series.prototype.markerAttribs.call(this, point, state);
|
||
|
// series.render() is called before initial positions are set:
|
||
|
if (!defined(point.plotY)) {
|
||
|
attribs.y = 0;
|
||
|
}
|
||
|
attribs.x = (point.plotX || 0) - (attribs.width / 2 || 0);
|
||
|
return attribs;
|
||
|
},
|
||
|
/**
|
||
|
* Run pre-translation and register nodes&links to the deffered layout.
|
||
|
* @private
|
||
|
*/
|
||
|
translate: function () {
|
||
|
if (!this.processedXData) {
|
||
|
this.processData();
|
||
|
}
|
||
|
this.generatePoints();
|
||
|
this.deferLayout();
|
||
|
this.nodes.forEach(function (node) {
|
||
|
// Draw the links from this node
|
||
|
node.isInside = true;
|
||
|
node.linksFrom.forEach(function (point) {
|
||
|
point.shapeType = 'path';
|
||
|
// Pass test in drawPoints
|
||
|
point.y = 1;
|
||
|
});
|
||
|
});
|
||
|
},
|
||
|
/**
|
||
|
* Defer the layout.
|
||
|
* Each series first registers all nodes and links, then layout
|
||
|
* calculates all nodes positions and calls `series.render()` in every
|
||
|
* simulation step.
|
||
|
*
|
||
|
* Note:
|
||
|
* Animation is done through `requestAnimationFrame` directly, without
|
||
|
* `Highcharts.animate()` use.
|
||
|
* @private
|
||
|
*/
|
||
|
deferLayout: function () {
|
||
|
var layoutOptions = this.options.layoutAlgorithm, graphLayoutsStorage = this.chart.graphLayoutsStorage, graphLayoutsLookup = this.chart.graphLayoutsLookup, chartOptions = this.chart.options.chart, layout;
|
||
|
if (!this.visible) {
|
||
|
return;
|
||
|
}
|
||
|
if (!graphLayoutsStorage) {
|
||
|
this.chart.graphLayoutsStorage = graphLayoutsStorage = {};
|
||
|
this.chart.graphLayoutsLookup = graphLayoutsLookup = [];
|
||
|
}
|
||
|
layout = graphLayoutsStorage[layoutOptions.type];
|
||
|
if (!layout) {
|
||
|
layoutOptions.enableSimulation =
|
||
|
!defined(chartOptions.forExport) ?
|
||
|
layoutOptions.enableSimulation :
|
||
|
!chartOptions.forExport;
|
||
|
graphLayoutsStorage[layoutOptions.type] = layout =
|
||
|
new H.layouts[layoutOptions.type]();
|
||
|
layout.init(layoutOptions);
|
||
|
graphLayoutsLookup.splice(layout.index, 0, layout);
|
||
|
}
|
||
|
this.layout = layout;
|
||
|
layout.setArea(0, 0, this.chart.plotWidth, this.chart.plotHeight);
|
||
|
layout.addElementsToCollection([this], layout.series);
|
||
|
layout.addElementsToCollection(this.nodes, layout.nodes);
|
||
|
layout.addElementsToCollection(this.points, layout.links);
|
||
|
},
|
||
|
/**
|
||
|
* Extend the render function to also render this.nodes together with
|
||
|
* the points.
|
||
|
* @private
|
||
|
*/
|
||
|
render: function () {
|
||
|
var series = this, points = series.points, hoverPoint = series.chart.hoverPoint, dataLabels = [];
|
||
|
// Render markers:
|
||
|
series.points = series.nodes;
|
||
|
seriesTypes.line.prototype.render.call(this);
|
||
|
series.points = points;
|
||
|
points.forEach(function (point) {
|
||
|
if (point.fromNode && point.toNode) {
|
||
|
point.renderLink();
|
||
|
point.redrawLink();
|
||
|
}
|
||
|
});
|
||
|
if (hoverPoint && hoverPoint.series === series) {
|
||
|
series.redrawHalo(hoverPoint);
|
||
|
}
|
||
|
if (series.chart.hasRendered &&
|
||
|
!series.options.dataLabels.allowOverlap) {
|
||
|
series.nodes.concat(series.points).forEach(function (node) {
|
||
|
if (node.dataLabel) {
|
||
|
dataLabels.push(node.dataLabel);
|
||
|
}
|
||
|
});
|
||
|
series.chart.hideOverlappingLabels(dataLabels);
|
||
|
}
|
||
|
},
|
||
|
// Networkgraph has two separate collecions of nodes and lines, render
|
||
|
// dataLabels for both sets:
|
||
|
drawDataLabels: function () {
|
||
|
var textPath = this.options.dataLabels.textPath;
|
||
|
// Render node labels:
|
||
|
Series.prototype.drawDataLabels.apply(this, arguments);
|
||
|
// Render link labels:
|
||
|
this.points = this.data;
|
||
|
this.options.dataLabels.textPath =
|
||
|
this.options.dataLabels.linkTextPath;
|
||
|
Series.prototype.drawDataLabels.apply(this, arguments);
|
||
|
// Restore nodes
|
||
|
this.points = this.nodes;
|
||
|
this.options.dataLabels.textPath = textPath;
|
||
|
},
|
||
|
// Return the presentational attributes.
|
||
|
pointAttribs: function (point, state) {
|
||
|
// By default, only `selected` state is passed on
|
||
|
var pointState = state || point && point.state || 'normal', attribs = Series.prototype.pointAttribs.call(this, point, pointState), stateOptions = this.options.states[pointState];
|
||
|
if (point && !point.isNode) {
|
||
|
attribs = point.getLinkAttributes();
|
||
|
// For link, get prefixed names:
|
||
|
if (stateOptions) {
|
||
|
attribs = {
|
||
|
// TO DO: API?
|
||
|
stroke: stateOptions.linkColor || attribs.stroke,
|
||
|
dashstyle: (stateOptions.linkDashStyle || attribs.dashstyle),
|
||
|
opacity: pick(stateOptions.linkOpacity, attribs.opacity),
|
||
|
'stroke-width': stateOptions.linkColor ||
|
||
|
attribs['stroke-width']
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
return attribs;
|
||
|
},
|
||
|
// Draggable mode:
|
||
|
/**
|
||
|
* Redraw halo on mousemove during the drag&drop action.
|
||
|
* @private
|
||
|
* @param {Highcharts.Point} point The point that should show halo.
|
||
|
*/
|
||
|
redrawHalo: dragNodesMixin.redrawHalo,
|
||
|
/**
|
||
|
* Mouse down action, initializing drag&drop mode.
|
||
|
* @private
|
||
|
* @param {global.Event} event Browser event, before normalization.
|
||
|
* @param {Highcharts.Point} point The point that event occured.
|
||
|
*/
|
||
|
onMouseDown: dragNodesMixin.onMouseDown,
|
||
|
/**
|
||
|
* Mouse move action during drag&drop.
|
||
|
* @private
|
||
|
* @param {global.Event} event Browser event, before normalization.
|
||
|
* @param {Highcharts.Point} point The point that event occured.
|
||
|
*/
|
||
|
onMouseMove: dragNodesMixin.onMouseMove,
|
||
|
/**
|
||
|
* Mouse up action, finalizing drag&drop.
|
||
|
* @private
|
||
|
* @param {Highcharts.Point} point The point that event occured.
|
||
|
*/
|
||
|
onMouseUp: dragNodesMixin.onMouseUp,
|
||
|
/**
|
||
|
* When state should be passed down to all points, concat nodes and
|
||
|
* links and apply this state to all of them.
|
||
|
* @private
|
||
|
*/
|
||
|
setState: function (state, inherit) {
|
||
|
if (inherit) {
|
||
|
this.points = this.nodes.concat(this.data);
|
||
|
Series.prototype.setState.apply(this, arguments);
|
||
|
this.points = this.data;
|
||
|
}
|
||
|
else {
|
||
|
Series.prototype.setState.apply(this, arguments);
|
||
|
}
|
||
|
// If simulation is done, re-render points with new states:
|
||
|
if (!this.layout.simulation && !state) {
|
||
|
this.render();
|
||
|
}
|
||
|
}
|
||
|
}, {
|
||
|
setState: H.NodesMixin.setNodeState,
|
||
|
/**
|
||
|
* Basic `point.init()` and additional styles applied when
|
||
|
* `series.draggable` is enabled.
|
||
|
* @private
|
||
|
*/
|
||
|
init: function () {
|
||
|
Point.prototype.init.apply(this, arguments);
|
||
|
if (this.series.options.draggable &&
|
||
|
!this.series.chart.styledMode) {
|
||
|
addEvent(this, 'mouseOver', function () {
|
||
|
css(this.series.chart.container, { cursor: 'move' });
|
||
|
});
|
||
|
addEvent(this, 'mouseOut', function () {
|
||
|
css(this.series.chart.container, { cursor: 'default' });
|
||
|
});
|
||
|
}
|
||
|
return this;
|
||
|
},
|
||
|
/**
|
||
|
* Return degree of a node. If node has no connections, it still has
|
||
|
* deg=1.
|
||
|
* @private
|
||
|
* @return {number}
|
||
|
*/
|
||
|
getDegree: function () {
|
||
|
var deg = this.isNode ?
|
||
|
this.linksFrom.length + this.linksTo.length :
|
||
|
0;
|
||
|
return deg === 0 ? 1 : deg;
|
||
|
},
|
||
|
// Links:
|
||
|
/**
|
||
|
* Get presentational attributes of link connecting two nodes.
|
||
|
* @private
|
||
|
* @return {Highcharts.SVGAttributes}
|
||
|
*/
|
||
|
getLinkAttributes: function () {
|
||
|
var linkOptions = this.series.options.link, pointOptions = this.options;
|
||
|
return {
|
||
|
'stroke-width': pick(pointOptions.width, linkOptions.width),
|
||
|
stroke: (pointOptions.color || linkOptions.color),
|
||
|
dashstyle: (pointOptions.dashStyle || linkOptions.dashStyle),
|
||
|
opacity: pick(pointOptions.opacity, linkOptions.opacity, 1)
|
||
|
};
|
||
|
},
|
||
|
/**
|
||
|
* Render link and add it to the DOM.
|
||
|
* @private
|
||
|
*/
|
||
|
renderLink: function () {
|
||
|
var attribs;
|
||
|
if (!this.graphic) {
|
||
|
this.graphic = this.series.chart.renderer
|
||
|
.path(this.getLinkPath())
|
||
|
.add(this.series.group);
|
||
|
if (!this.series.chart.styledMode) {
|
||
|
attribs = this.series.pointAttribs(this);
|
||
|
this.graphic.attr(attribs);
|
||
|
(this.dataLabels || []).forEach(function (label) {
|
||
|
if (label) {
|
||
|
label.attr({
|
||
|
opacity: attribs.opacity
|
||
|
});
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
/**
|
||
|
* Redraw link's path.
|
||
|
* @private
|
||
|
*/
|
||
|
redrawLink: function () {
|
||
|
var path = this.getLinkPath(), attribs;
|
||
|
if (this.graphic) {
|
||
|
this.shapeArgs = {
|
||
|
d: path
|
||
|
};
|
||
|
if (!this.series.chart.styledMode) {
|
||
|
attribs = this.series.pointAttribs(this);
|
||
|
this.graphic.attr(attribs);
|
||
|
(this.dataLabels || []).forEach(function (label) {
|
||
|
if (label) {
|
||
|
label.attr({
|
||
|
opacity: attribs.opacity
|
||
|
});
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
this.graphic.animate(this.shapeArgs);
|
||
|
// Required for dataLabels
|
||
|
var start = path[0];
|
||
|
var end = path[1];
|
||
|
if (start[0] === 'M' && end[0] === 'L') {
|
||
|
this.plotX = (start[1] + end[1]) / 2;
|
||
|
this.plotY = (start[2] + end[2]) / 2;
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
/**
|
||
|
* Get mass fraction applied on two nodes connected to each other. By
|
||
|
* default, when mass is equal to `1`, mass fraction for both nodes
|
||
|
* equal to 0.5.
|
||
|
* @private
|
||
|
* @return {Highcharts.Dictionary<number>}
|
||
|
* For example `{ fromNode: 0.5, toNode: 0.5 }`
|
||
|
*/
|
||
|
getMass: function () {
|
||
|
var m1 = this.fromNode.mass, m2 = this.toNode.mass, sum = m1 + m2;
|
||
|
return {
|
||
|
fromNode: 1 - m1 / sum,
|
||
|
toNode: 1 - m2 / sum
|
||
|
};
|
||
|
},
|
||
|
/**
|
||
|
* Get link path connecting two nodes.
|
||
|
* @private
|
||
|
* @return {Array<Highcharts.SVGPathArray>}
|
||
|
* Path: `['M', x, y, 'L', x, y]`
|
||
|
*/
|
||
|
getLinkPath: function () {
|
||
|
var left = this.fromNode, right = this.toNode;
|
||
|
// Start always from left to the right node, to prevent rendering
|
||
|
// labels upside down
|
||
|
if (left.plotX > right.plotX) {
|
||
|
left = this.toNode;
|
||
|
right = this.fromNode;
|
||
|
}
|
||
|
return [
|
||
|
['M', left.plotX || 0, left.plotY || 0],
|
||
|
['L', right.plotX || 0, right.plotY || 0]
|
||
|
];
|
||
|
/*
|
||
|
IDEA: different link shapes?
|
||
|
return [
|
||
|
'M',
|
||
|
from.plotX,
|
||
|
from.plotY,
|
||
|
'Q',
|
||
|
(to.plotX + from.plotX) / 2,
|
||
|
(to.plotY + from.plotY) / 2 + 15,
|
||
|
to.plotX,
|
||
|
to.plotY
|
||
|
];*/
|
||
|
},
|
||
|
isValid: function () {
|
||
|
return !this.isNode || defined(this.id);
|
||
|
},
|
||
|
/**
|
||
|
* Common method for removing points and nodes in networkgraph. To
|
||
|
* remove `link`, use `series.data[index].remove()`. To remove `node`
|
||
|
* with all connections, use `series.nodes[index].remove()`.
|
||
|
* @private
|
||
|
* @param {boolean} [redraw=true]
|
||
|
* Whether to redraw the chart or wait for an explicit call. When
|
||
|
* doing more operations on the chart, for example running
|
||
|
* `point.remove()` in a loop, it is best practice to set
|
||
|
* `redraw` to false and call `chart.redraw()` after.
|
||
|
* @param {boolean|Highcharts.AnimationOptionsObject} [animation=false]
|
||
|
* Whether to apply animation, and optionally animation
|
||
|
* configuration.
|
||
|
* @return {void}
|
||
|
*/
|
||
|
remove: function (redraw, animation) {
|
||
|
var point = this, series = point.series, nodesOptions = series.options.nodes || [], index, i = nodesOptions.length;
|
||
|
// For nodes, remove all connected links:
|
||
|
if (point.isNode) {
|
||
|
// Temporary disable series.points array, because
|
||
|
// Series.removePoint() modifies it
|
||
|
series.points = [];
|
||
|
// Remove link from all nodes collections:
|
||
|
[]
|
||
|
.concat(point.linksFrom)
|
||
|
.concat(point.linksTo)
|
||
|
.forEach(function (linkFromTo) {
|
||
|
// Incoming links
|
||
|
index = linkFromTo.fromNode.linksFrom.indexOf(linkFromTo);
|
||
|
if (index > -1) {
|
||
|
linkFromTo.fromNode.linksFrom.splice(index, 1);
|
||
|
}
|
||
|
// Outcoming links
|
||
|
index = linkFromTo.toNode.linksTo.indexOf(linkFromTo);
|
||
|
if (index > -1) {
|
||
|
linkFromTo.toNode.linksTo.splice(index, 1);
|
||
|
}
|
||
|
// Remove link from data/points collections
|
||
|
Series.prototype.removePoint.call(series, series.data.indexOf(linkFromTo), false, false);
|
||
|
});
|
||
|
// Restore points array, after links are removed
|
||
|
series.points = series.data.slice();
|
||
|
// Proceed with removing node. It's similar to
|
||
|
// Series.removePoint() method, but doesn't modify other arrays
|
||
|
series.nodes.splice(series.nodes.indexOf(point), 1);
|
||
|
// Remove node options from config
|
||
|
while (i--) {
|
||
|
if (nodesOptions[i].id === point.options.id) {
|
||
|
series.options.nodes.splice(i, 1);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (point) {
|
||
|
point.destroy();
|
||
|
}
|
||
|
// Run redraw if requested
|
||
|
series.isDirty = true;
|
||
|
series.isDirtyData = true;
|
||
|
if (redraw) {
|
||
|
series.chart.redraw(redraw);
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
series.removePoint(series.data.indexOf(point), redraw, animation);
|
||
|
}
|
||
|
},
|
||
|
/**
|
||
|
* Destroy point. If it's a node, remove all links coming out of this
|
||
|
* node. Then remove point from the layout.
|
||
|
* @private
|
||
|
* @return {void}
|
||
|
*/
|
||
|
destroy: function () {
|
||
|
if (this.isNode) {
|
||
|
this.linksFrom.concat(this.linksTo).forEach(function (link) {
|
||
|
// Removing multiple nodes at the same time
|
||
|
// will try to remove link between nodes twice
|
||
|
if (link.destroyElements) {
|
||
|
link.destroyElements();
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
this.series.layout.removeElementFromCollection(this, this.series.layout[this.isNode ? 'nodes' : 'links']);
|
||
|
return Point.prototype.destroy.apply(this, arguments);
|
||
|
}
|
||
|
});
|
||
|
/**
|
||
|
* A `networkgraph` series. If the [type](#series.networkgraph.type) option is
|
||
|
* not specified, it is inherited from [chart.type](#chart.type).
|
||
|
*
|
||
|
* @extends series,plotOptions.networkgraph
|
||
|
* @excluding boostThreshold, animation, animationLimit, connectEnds,
|
||
|
* connectNulls, dragDrop, getExtremesFromAll, label, linecap,
|
||
|
* negativeColor, pointInterval, pointIntervalUnit,
|
||
|
* pointPlacement, pointStart, softThreshold, stack, stacking,
|
||
|
* step, threshold, xAxis, yAxis, zoneAxis, dataSorting
|
||
|
* @product highcharts
|
||
|
* @requires modules/networkgraph
|
||
|
* @apioption series.networkgraph
|
||
|
*/
|
||
|
/**
|
||
|
* An array of data points for the series. For the `networkgraph` series type,
|
||
|
* points can be given in the following way:
|
||
|
*
|
||
|
* An array of objects with named values. The following snippet shows only a
|
||
|
* few settings, see the complete options set below. If the total number of
|
||
|
* data points exceeds the series'
|
||
|
* [turboThreshold](#series.area.turboThreshold), this option is not available.
|
||
|
*
|
||
|
* ```js
|
||
|
* data: [{
|
||
|
* from: 'Category1',
|
||
|
* to: 'Category2'
|
||
|
* }, {
|
||
|
* from: 'Category1',
|
||
|
* to: 'Category3'
|
||
|
* }]
|
||
|
* ```
|
||
|
*
|
||
|
* @type {Array<Object|Array|Number>}
|
||
|
* @extends series.line.data
|
||
|
* @excluding drilldown,marker,x,y,draDrop
|
||
|
* @sample {highcharts} highcharts/chart/reflow-true/
|
||
|
* Numerical values
|
||
|
* @sample {highcharts} highcharts/series/data-array-of-arrays/
|
||
|
* Arrays of numeric x and y
|
||
|
* @sample {highcharts} highcharts/series/data-array-of-arrays-datetime/
|
||
|
* Arrays of datetime x and y
|
||
|
* @sample {highcharts} highcharts/series/data-array-of-name-value/
|
||
|
* Arrays of point.name and y
|
||
|
* @sample {highcharts} highcharts/series/data-array-of-objects/
|
||
|
* Config objects
|
||
|
* @product highcharts
|
||
|
* @apioption series.networkgraph.data
|
||
|
*/
|
||
|
/**
|
||
|
* @type {Highcharts.SeriesNetworkgraphDataLabelsOptionsObject|Array<Highcharts.SeriesNetworkgraphDataLabelsOptionsObject>}
|
||
|
* @product highcharts
|
||
|
* @apioption series.networkgraph.data.dataLabels
|
||
|
*/
|
||
|
/**
|
||
|
* The node that the link runs from.
|
||
|
*
|
||
|
* @type {string}
|
||
|
* @product highcharts
|
||
|
* @apioption series.networkgraph.data.from
|
||
|
*/
|
||
|
/**
|
||
|
* The node that the link runs to.
|
||
|
*
|
||
|
* @type {string}
|
||
|
* @product highcharts
|
||
|
* @apioption series.networkgraph.data.to
|
||
|
*/
|
||
|
/**
|
||
|
* A collection of options for the individual nodes. The nodes in a
|
||
|
* networkgraph diagram are auto-generated instances of `Highcharts.Point`,
|
||
|
* but options can be applied here and linked by the `id`.
|
||
|
*
|
||
|
* @sample highcharts/series-networkgraph/data-options/
|
||
|
* Networkgraph diagram with node options
|
||
|
*
|
||
|
* @type {Array<*>}
|
||
|
* @product highcharts
|
||
|
* @apioption series.networkgraph.nodes
|
||
|
*/
|
||
|
/**
|
||
|
* The id of the auto-generated node, refering to the `from` or `to` setting of
|
||
|
* the link.
|
||
|
*
|
||
|
* @type {string}
|
||
|
* @product highcharts
|
||
|
* @apioption series.networkgraph.nodes.id
|
||
|
*/
|
||
|
/**
|
||
|
* The color of the auto generated node.
|
||
|
*
|
||
|
* @type {Highcharts.ColorString}
|
||
|
* @product highcharts
|
||
|
* @apioption series.networkgraph.nodes.color
|
||
|
*/
|
||
|
/**
|
||
|
* The color index of the auto generated node, especially for use in styled
|
||
|
* mode.
|
||
|
*
|
||
|
* @type {number}
|
||
|
* @product highcharts
|
||
|
* @apioption series.networkgraph.nodes.colorIndex
|
||
|
*/
|
||
|
/**
|
||
|
* The name to display for the node in data labels and tooltips. Use this when
|
||
|
* the name is different from the `id`. Where the id must be unique for each
|
||
|
* node, this is not necessary for the name.
|
||
|
*
|
||
|
* @sample highcharts/series-networkgraph/data-options/
|
||
|
* Networkgraph diagram with node options
|
||
|
*
|
||
|
* @type {string}
|
||
|
* @product highcharts
|
||
|
* @apioption series.networkgraph.nodes.name
|
||
|
*/
|
||
|
/**
|
||
|
* Mass of the node. By default, each node has mass equal to it's marker radius
|
||
|
* . Mass is used to determine how two connected nodes should affect
|
||
|
* each other:
|
||
|
*
|
||
|
* Attractive force is multiplied by the ratio of two connected
|
||
|
* nodes; if a big node has weights twice as the small one, then the small one
|
||
|
* will move towards the big one twice faster than the big one to the small one
|
||
|
* .
|
||
|
*
|
||
|
* @sample highcharts/series-networkgraph/ragdoll/
|
||
|
* Mass determined by marker.radius
|
||
|
*
|
||
|
* @type {number}
|
||
|
* @product highcharts
|
||
|
* @apioption series.networkgraph.nodes.mass
|
||
|
*/
|
||
|
/**
|
||
|
* Individual data label for each node. The options are the same as
|
||
|
* the ones for [series.networkgraph.dataLabels](#series.networkgraph.dataLabels).
|
||
|
*
|
||
|
* @type {Highcharts.SeriesNetworkgraphDataLabelsOptionsObject|Array<Highcharts.SeriesNetworkgraphDataLabelsOptionsObject>}
|
||
|
*
|
||
|
* @apioption series.networkgraph.nodes.dataLabels
|
||
|
*/
|
||
|
''; // adds doclets above to transpiled file
|
||
|
|
||
|
});
|
||
|
_registerModule(_modules, 'masters/modules/networkgraph.src.js', [], function () {
|
||
|
|
||
|
|
||
|
});
|
||
|
}));
|