tupali/librerias/gantt/code/es-modules/parts-3d/Axis3D.js

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2020-05-23 20:45:54 +00:00
/* *
*
* (c) 2010-2020 Torstein Honsi
*
* Extenstion for 3d axes
*
* License: www.highcharts.com/license
*
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
*
* */
'use strict';
import H from '../parts/Globals.js';
import Tick from '../parts/Tick.js';
import Tick3D from './Tick3D.js';
import U from '../parts/Utilities.js';
var addEvent = U.addEvent, merge = U.merge, pick = U.pick, wrap = U.wrap;
var deg2rad = H.deg2rad, perspective = H.perspective, perspective3D = H.perspective3D, shapeArea = H.shapeArea;
/* eslint-disable valid-jsdoc */
/**
* Adds 3D support to axes.
* @private
* @class
*/
var Axis3DAdditions = /** @class */ (function () {
/* *
*
* Constructors
*
* */
/**
* @private
*/
function Axis3DAdditions(axis) {
this.axis = axis;
}
/* *
*
* Functions
*
* */
/**
* @private
* @param {Highcharts.Axis} axis
* Related axis.
* @param {Highcharts.Position3dObject} pos
* Position to fix.
* @param {boolean} [isTitle]
* Whether this is a title position.
* @return {Highcharts.Position3dObject}
* Fixed position.
*/
Axis3DAdditions.prototype.fix3dPosition = function (pos, isTitle) {
var axis3D = this;
var axis = axis3D.axis;
var chart = axis.chart;
// Do not do this if the chart is not 3D
if (axis.coll === 'colorAxis' ||
!chart.is3d()) {
return pos;
}
var alpha = deg2rad * chart.options.chart.options3d.alpha, beta = deg2rad * chart.options.chart.options3d.beta, positionMode = pick(isTitle && axis.options.title.position3d, axis.options.labels.position3d), skew = pick(isTitle && axis.options.title.skew3d, axis.options.labels.skew3d), frame = chart.frame3d, plotLeft = chart.plotLeft, plotRight = chart.plotWidth + plotLeft, plotTop = chart.plotTop, plotBottom = chart.plotHeight + plotTop,
// Indicates that we are labelling an X or Z axis on the "back" of
// the chart
reverseFlap = false, offsetX = 0, offsetY = 0, vecX, vecY = { x: 0, y: 1, z: 0 };
pos = axis.axis3D.swapZ({ x: pos.x, y: pos.y, z: 0 });
if (axis.isZAxis) { // Z Axis
if (axis.opposite) {
if (frame.axes.z.top === null) {
return {};
}
offsetY = pos.y - plotTop;
pos.x = frame.axes.z.top.x;
pos.y = frame.axes.z.top.y;
vecX = frame.axes.z.top.xDir;
reverseFlap = !frame.top.frontFacing;
}
else {
if (frame.axes.z.bottom === null) {
return {};
}
offsetY = pos.y - plotBottom;
pos.x = frame.axes.z.bottom.x;
pos.y = frame.axes.z.bottom.y;
vecX = frame.axes.z.bottom.xDir;
reverseFlap = !frame.bottom.frontFacing;
}
}
else if (axis.horiz) { // X Axis
if (axis.opposite) {
if (frame.axes.x.top === null) {
return {};
}
offsetY = pos.y - plotTop;
pos.y = frame.axes.x.top.y;
pos.z = frame.axes.x.top.z;
vecX = frame.axes.x.top.xDir;
reverseFlap = !frame.top.frontFacing;
}
else {
if (frame.axes.x.bottom === null) {
return {};
}
offsetY = pos.y - plotBottom;
pos.y = frame.axes.x.bottom.y;
pos.z = frame.axes.x.bottom.z;
vecX = frame.axes.x.bottom.xDir;
reverseFlap = !frame.bottom.frontFacing;
}
}
else { // Y Axis
if (axis.opposite) {
if (frame.axes.y.right === null) {
return {};
}
offsetX = pos.x - plotRight;
pos.x = frame.axes.y.right.x;
pos.z = frame.axes.y.right.z;
vecX = frame.axes.y.right.xDir;
// Rotate 90º on opposite edge
vecX = { x: vecX.z, y: vecX.y, z: -vecX.x };
}
else {
if (frame.axes.y.left === null) {
return {};
}
offsetX = pos.x - plotLeft;
pos.x = frame.axes.y.left.x;
pos.z = frame.axes.y.left.z;
vecX = frame.axes.y.left.xDir;
}
}
if (positionMode === 'chart') {
// Labels preserve their direction relative to the chart
// nothing to do
}
else if (positionMode === 'flap') {
// Labels are rotated around the axis direction to face the screen
if (!axis.horiz) { // Y Axis
vecX = { x: Math.cos(beta), y: 0, z: Math.sin(beta) };
}
else { // X and Z Axis
var sin = Math.sin(alpha);
var cos = Math.cos(alpha);
if (axis.opposite) {
sin = -sin;
}
if (reverseFlap) {
sin = -sin;
}
vecY = { x: vecX.z * sin, y: cos, z: -vecX.x * sin };
}
}
else if (positionMode === 'ortho') {
// Labels will be rotated to be ortogonal to the axis
if (!axis.horiz) { // Y Axis
vecX = { x: Math.cos(beta), y: 0, z: Math.sin(beta) };
}
else { // X and Z Axis
var sina = Math.sin(alpha);
var cosa = Math.cos(alpha);
var sinb = Math.sin(beta);
var cosb = Math.cos(beta);
var vecZ = { x: sinb * cosa, y: -sina, z: -cosa * cosb };
vecY = {
x: vecX.y * vecZ.z - vecX.z * vecZ.y,
y: vecX.z * vecZ.x - vecX.x * vecZ.z,
z: vecX.x * vecZ.y - vecX.y * vecZ.x
};
var scale = 1 / Math.sqrt(vecY.x * vecY.x + vecY.y * vecY.y + vecY.z * vecY.z);
if (reverseFlap) {
scale = -scale;
}
vecY = { x: scale * vecY.x, y: scale * vecY.y, z: scale * vecY.z };
}
}
else { // positionMode == 'offset'
// Labels will be skewd to maintain vertical / horizontal offsets
// from axis
if (!axis.horiz) { // Y Axis
vecX = { x: Math.cos(beta), y: 0, z: Math.sin(beta) };
}
else { // X and Z Axis
vecY = {
x: Math.sin(beta) * Math.sin(alpha),
y: Math.cos(alpha),
z: -Math.cos(beta) * Math.sin(alpha)
};
}
}
pos.x += offsetX * vecX.x + offsetY * vecY.x;
pos.y += offsetX * vecX.y + offsetY * vecY.y;
pos.z += offsetX * vecX.z + offsetY * vecY.z;
var projected = perspective([pos], axis.chart)[0];
if (skew) {
// Check if the label text would be mirrored
var isMirrored = shapeArea(perspective([
pos,
{ x: pos.x + vecX.x, y: pos.y + vecX.y, z: pos.z + vecX.z },
{ x: pos.x + vecY.x, y: pos.y + vecY.y, z: pos.z + vecY.z }
], axis.chart)) < 0;
if (isMirrored) {
vecX = { x: -vecX.x, y: -vecX.y, z: -vecX.z };
}
var pointsProjected = perspective([
{ x: pos.x, y: pos.y, z: pos.z },
{ x: pos.x + vecX.x, y: pos.y + vecX.y, z: pos.z + vecX.z },
{ x: pos.x + vecY.x, y: pos.y + vecY.y, z: pos.z + vecY.z }
], axis.chart);
projected.matrix = [
pointsProjected[1].x - pointsProjected[0].x,
pointsProjected[1].y - pointsProjected[0].y,
pointsProjected[2].x - pointsProjected[0].x,
pointsProjected[2].y - pointsProjected[0].y,
projected.x,
projected.y
];
projected.matrix[4] -= projected.x * projected.matrix[0] +
projected.y * projected.matrix[2];
projected.matrix[5] -= projected.x * projected.matrix[1] +
projected.y * projected.matrix[3];
}
return projected;
};
/**
* @private
*/
Axis3DAdditions.prototype.swapZ = function (p, insidePlotArea) {
var axis = this.axis;
if (axis.isZAxis) {
var plotLeft = insidePlotArea ? 0 : axis.chart.plotLeft;
return {
x: plotLeft + p.z,
y: p.y,
z: p.x - plotLeft
};
}
return p;
};
return Axis3DAdditions;
}());
/**
* Axis with 3D support.
* @private
* @class
*/
var Axis3D = /** @class */ (function () {
function Axis3D() {
}
/* *
*
* Static Functions
*
* */
/**
* Extends axis class with 3D support.
* @private
*/
Axis3D.compose = function (AxisClass) {
merge(true, AxisClass.defaultOptions, Axis3D.defaultOptions);
AxisClass.keepProps.push('axis3D');
addEvent(AxisClass, 'init', Axis3D.onInit);
addEvent(AxisClass, 'afterSetOptions', Axis3D.onAfterSetOptions);
addEvent(AxisClass, 'drawCrosshair', Axis3D.onDrawCrosshair);
addEvent(AxisClass, 'destroy', Axis3D.onDestroy);
var axisProto = AxisClass.prototype;
wrap(axisProto, 'getLinePath', Axis3D.wrapGetLinePath);
wrap(axisProto, 'getPlotBandPath', Axis3D.wrapGetPlotBandPath);
wrap(axisProto, 'getPlotLinePath', Axis3D.wrapGetPlotLinePath);
wrap(axisProto, 'getSlotWidth', Axis3D.wrapGetSlotWidth);
wrap(axisProto, 'getTitlePosition', Axis3D.wrapGetTitlePosition);
Tick3D.compose(Tick);
};
/**
* @private
*/
Axis3D.onAfterSetOptions = function () {
var axis = this;
var chart = axis.chart;
var options = axis.options;
if (chart.is3d && chart.is3d() && axis.coll !== 'colorAxis') {
options.tickWidth = pick(options.tickWidth, 0);
options.gridLineWidth = pick(options.gridLineWidth, 1);
}
};
/**
* @private
*/
Axis3D.onDestroy = function () {
['backFrame', 'bottomFrame', 'sideFrame'].forEach(function (prop) {
if (this[prop]) {
this[prop] = this[prop].destroy();
}
}, this);
};
/**
* @private
*/
Axis3D.onDrawCrosshair = function (e) {
var axis = this;
if (axis.chart.is3d() &&
axis.coll !== 'colorAxis') {
if (e.point) {
e.point.crosshairPos = axis.isXAxis ?
e.point.axisXpos :
axis.len - e.point.axisYpos;
}
}
};
/**
* @private
*/
Axis3D.onInit = function () {
var axis = this;
if (!axis.axis3D) {
axis.axis3D = new Axis3DAdditions(axis);
}
};
/**
* Do not draw axislines in 3D.
* @private
*/
Axis3D.wrapGetLinePath = function (proceed) {
var axis = this;
// Do not do this if the chart is not 3D
if (!axis.chart.is3d() || axis.coll === 'colorAxis') {
return proceed.apply(axis, [].slice.call(arguments, 1));
}
return [];
};
/**
* @private
*/
Axis3D.wrapGetPlotBandPath = function (proceed) {
// Do not do this if the chart is not 3D
if (!this.chart.is3d() || this.coll === 'colorAxis') {
return proceed.apply(this, [].slice.call(arguments, 1));
}
var args = arguments, from = args[1], to = args[2], path = [], fromPath = this.getPlotLinePath({ value: from }), toPath = this.getPlotLinePath({ value: to });
if (fromPath && toPath) {
for (var i = 0; i < fromPath.length; i += 2) {
var fromStartSeg = fromPath[i], fromEndSeg = fromPath[i + 1], toStartSeg = toPath[i], toEndSeg = toPath[i + 1];
if (fromStartSeg[0] === 'M' &&
fromEndSeg[0] === 'L' &&
toStartSeg[0] === 'M' &&
toEndSeg[0] === 'L') {
path.push(fromStartSeg, fromEndSeg, toEndSeg,
// lineTo instead of moveTo
['L', toStartSeg[1], toStartSeg[2]], ['Z']);
}
}
}
return path;
};
/**
* @private
*/
Axis3D.wrapGetPlotLinePath = function (proceed) {
var axis = this;
var axis3D = axis.axis3D;
var chart = axis.chart;
var path = proceed.apply(axis, [].slice.call(arguments, 1));
// Do not do this if the chart is not 3D
if (!chart.is3d() || axis.coll === 'colorAxis') {
return path;
}
if (path === null) {
return path;
}
var options3d = chart.options.chart.options3d, d = axis.isZAxis ? chart.plotWidth : options3d.depth, frame = chart.frame3d, startSegment = path[0], endSegment = path[1], pArr, pathSegments = [];
if (startSegment[0] === 'M' && endSegment[0] === 'L') {
pArr = [
axis3D.swapZ({ x: startSegment[1], y: startSegment[2], z: 0 }),
axis3D.swapZ({ x: startSegment[1], y: startSegment[2], z: d }),
axis3D.swapZ({ x: endSegment[1], y: endSegment[2], z: 0 }),
axis3D.swapZ({ x: endSegment[1], y: endSegment[2], z: d })
];
if (!this.horiz) { // Y-Axis
if (frame.front.visible) {
pathSegments.push(pArr[0], pArr[2]);
}
if (frame.back.visible) {
pathSegments.push(pArr[1], pArr[3]);
}
if (frame.left.visible) {
pathSegments.push(pArr[0], pArr[1]);
}
if (frame.right.visible) {
pathSegments.push(pArr[2], pArr[3]);
}
}
else if (this.isZAxis) { // Z-Axis
if (frame.left.visible) {
pathSegments.push(pArr[0], pArr[2]);
}
if (frame.right.visible) {
pathSegments.push(pArr[1], pArr[3]);
}
if (frame.top.visible) {
pathSegments.push(pArr[0], pArr[1]);
}
if (frame.bottom.visible) {
pathSegments.push(pArr[2], pArr[3]);
}
}
else { // X-Axis
if (frame.front.visible) {
pathSegments.push(pArr[0], pArr[2]);
}
if (frame.back.visible) {
pathSegments.push(pArr[1], pArr[3]);
}
if (frame.top.visible) {
pathSegments.push(pArr[0], pArr[1]);
}
if (frame.bottom.visible) {
pathSegments.push(pArr[2], pArr[3]);
}
}
pathSegments = perspective(pathSegments, this.chart, false);
}
return chart.renderer.toLineSegments(pathSegments);
};
/**
* Wrap getSlotWidth function to calculate individual width value for each
* slot (#8042).
* @private
*/
Axis3D.wrapGetSlotWidth = function (proceed, tick) {
var axis = this;
var chart = axis.chart;
var ticks = axis.ticks;
var gridGroup = axis.gridGroup;
if (axis.categories &&
chart.frameShapes &&
chart.is3d() &&
gridGroup &&
tick &&
tick.label) {
var firstGridLine = gridGroup.element.childNodes[0].getBBox(), frame3DLeft = chart.frameShapes.left.getBBox(), options3d = chart.options.chart.options3d, origin = {
x: chart.plotWidth / 2,
y: chart.plotHeight / 2,
z: options3d.depth / 2,
vd: pick(options3d.depth, 1) * pick(options3d.viewDistance, 0)
}, labelPos, prevLabelPos, nextLabelPos, slotWidth, tickId = tick.pos, prevTick = ticks[tickId - 1], nextTick = ticks[tickId + 1];
// Check whether the tick is not the first one and previous tick
// exists, then calculate position of previous label.
if (tickId !== 0 && prevTick && prevTick.label.xy) {
prevLabelPos = perspective3D({
x: prevTick.label.xy.x,
y: prevTick.label.xy.y,
z: null
}, origin, origin.vd);
}
// If next label position is defined, then recalculate its position
// basing on the perspective.
if (nextTick && nextTick.label.xy) {
nextLabelPos = perspective3D({
x: nextTick.label.xy.x,
y: nextTick.label.xy.y,
z: null
}, origin, origin.vd);
}
labelPos = {
x: tick.label.xy.x,
y: tick.label.xy.y,
z: null
};
labelPos = perspective3D(labelPos, origin, origin.vd);
// If tick is first one, check whether next label position is
// already calculated, then return difference between the first and
// the second label. If there is no next label position calculated,
// return the difference between the first grid line and left 3d
// frame.
slotWidth = Math.abs(prevLabelPos ?
labelPos.x - prevLabelPos.x : nextLabelPos ?
nextLabelPos.x - labelPos.x :
firstGridLine.x - frame3DLeft.x);
return slotWidth;
}
return proceed.apply(axis, [].slice.call(arguments, 1));
};
/**
* @private
*/
Axis3D.wrapGetTitlePosition = function (proceed) {
var pos = proceed.apply(this, [].slice.call(arguments, 1));
return this.axis3D ?
this.axis3D.fix3dPosition(pos, true) :
pos;
};
/* *
*
* Static Properties
*
* */
/**
* @optionparent xAxis
*/
Axis3D.defaultOptions = {
labels: {
/**
* Defines how the labels are be repositioned according to the 3D
* chart orientation.
*
* - `'offset'`: Maintain a fixed horizontal/vertical distance from
* the tick marks, despite the chart orientation. This is the
* backwards compatible behavior, and causes skewing of X and Z
* axes.
*
* - `'chart'`: Preserve 3D position relative to the chart. This
* looks nice, but hard to read if the text isn't forward-facing.
*
* - `'flap'`: Rotated text along the axis to compensate for the
* chart orientation. This tries to maintain text as legible as
* possible on all orientations.
*
* - `'ortho'`: Rotated text along the axis direction so that the
* labels are orthogonal to the axis. This is very similar to
* `'flap'`, but prevents skewing the labels (X and Y scaling are
* still present).
*
* @sample highcharts/3d/skewed-labels/
* Skewed labels
*
* @since 5.0.15
* @validvalue ['offset', 'chart', 'flap', 'ortho']
* @product highcharts
* @requires highcharts-3d
*/
position3d: 'offset',
/**
* If enabled, the axis labels will skewed to follow the
* perspective.
*
* This will fix overlapping labels and titles, but texts become
* less legible due to the distortion.
*
* The final appearance depends heavily on `labels.position3d`.
*
* @sample highcharts/3d/skewed-labels/
* Skewed labels
*
* @since 5.0.15
* @product highcharts
* @requires highcharts-3d
*/
skew3d: false
},
title: {
/**
* Defines how the title is repositioned according to the 3D chart
* orientation.
*
* - `'offset'`: Maintain a fixed horizontal/vertical distance from
* the tick marks, despite the chart orientation. This is the
* backwards compatible behavior, and causes skewing of X and Z
* axes.
*
* - `'chart'`: Preserve 3D position relative to the chart. This
* looks nice, but hard to read if the text isn't forward-facing.
*
* - `'flap'`: Rotated text along the axis to compensate for the
* chart orientation. This tries to maintain text as legible as
* possible on all orientations.
*
* - `'ortho'`: Rotated text along the axis direction so that the
* labels are orthogonal to the axis. This is very similar to
* `'flap'`, but prevents skewing the labels (X and Y scaling are
* still present).
*
* - `undefined`: Will use the config from `labels.position3d`
*
* @sample highcharts/3d/skewed-labels/
* Skewed labels
*
* @type {"offset"|"chart"|"flap"|"ortho"|null}
* @since 5.0.15
* @product highcharts
* @requires highcharts-3d
*/
position3d: null,
/**
* If enabled, the axis title will skewed to follow the perspective.
*
* This will fix overlapping labels and titles, but texts become
* less legible due to the distortion.
*
* The final appearance depends heavily on `title.position3d`.
*
* A `null` value will use the config from `labels.skew3d`.
*
* @sample highcharts/3d/skewed-labels/
* Skewed labels
*
* @type {boolean|null}
* @since 5.0.15
* @product highcharts
* @requires highcharts-3d
*/
skew3d: null
}
};
return Axis3D;
}());
export default Axis3D;