forked from qwerty/tupali
3028 lines
129 KiB
JavaScript
3028 lines
129 KiB
JavaScript
/**
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* @license Highcharts JS v8.1.0 (2020-05-05)
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*
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* Sonification module
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*
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* (c) 2012-2019 Øystein Moseng
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*
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* License: www.highcharts.com/license
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*/
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'use strict';
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(function (factory) {
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if (typeof module === 'object' && module.exports) {
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factory['default'] = factory;
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module.exports = factory;
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} else if (typeof define === 'function' && define.amd) {
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define('highcharts/modules/sonification', ['highcharts'], function (Highcharts) {
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factory(Highcharts);
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factory.Highcharts = Highcharts;
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return factory;
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});
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} else {
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factory(typeof Highcharts !== 'undefined' ? Highcharts : undefined);
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}
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}(function (Highcharts) {
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var _modules = Highcharts ? Highcharts._modules : {};
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function _registerModule(obj, path, args, fn) {
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if (!obj.hasOwnProperty(path)) {
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obj[path] = fn.apply(null, args);
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}
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}
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_registerModule(_modules, 'modules/sonification/Instrument.js', [_modules['parts/Globals.js'], _modules['parts/Utilities.js']], function (H, U) {
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/* *
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*
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* (c) 2009-2020 Øystein Moseng
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*
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* Instrument class for sonification module.
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*
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* License: www.highcharts.com/license
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*
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* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
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*
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* */
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var error = U.error, merge = U.merge, pick = U.pick, uniqueKey = U.uniqueKey;
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/**
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* A set of options for the Instrument class.
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*
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* @requires module:modules/sonification
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*
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* @interface Highcharts.InstrumentOptionsObject
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*/ /**
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* The type of instrument. Currently only `oscillator` is supported. Defaults
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* to `oscillator`.
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* @name Highcharts.InstrumentOptionsObject#type
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* @type {string|undefined}
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*/ /**
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* The unique ID of the instrument. Generated if not supplied.
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* @name Highcharts.InstrumentOptionsObject#id
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* @type {string|undefined}
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*/ /**
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* When using functions to determine frequency or other parameters during
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* playback, this options specifies how often to call the callback functions.
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* Number given in milliseconds. Defaults to 20.
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* @name Highcharts.InstrumentOptionsObject#playCallbackInterval
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* @type {number|undefined}
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*/ /**
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* A list of allowed frequencies for this instrument. If trying to play a
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* frequency not on this list, the closest frequency will be used. Set to `null`
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* to allow all frequencies to be used. Defaults to `null`.
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* @name Highcharts.InstrumentOptionsObject#allowedFrequencies
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* @type {Array<number>|undefined}
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*/ /**
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* Options specific to oscillator instruments.
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* @name Highcharts.InstrumentOptionsObject#oscillator
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* @type {Highcharts.OscillatorOptionsObject|undefined}
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*/
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/**
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* Options for playing an instrument.
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*
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* @requires module:modules/sonification
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*
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* @interface Highcharts.InstrumentPlayOptionsObject
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*/ /**
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* The frequency of the note to play. Can be a fixed number, or a function. The
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* function receives one argument: the relative time of the note playing (0
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* being the start, and 1 being the end of the note). It should return the
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* frequency number for each point in time. The poll interval of this function
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* is specified by the Instrument.playCallbackInterval option.
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* @name Highcharts.InstrumentPlayOptionsObject#frequency
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* @type {number|Function}
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*/ /**
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* The duration of the note in milliseconds.
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* @name Highcharts.InstrumentPlayOptionsObject#duration
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* @type {number}
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*/ /**
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* The minimum frequency to allow. If the instrument has a set of allowed
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* frequencies, the closest frequency is used by default. Use this option to
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* stop too low frequencies from being used.
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* @name Highcharts.InstrumentPlayOptionsObject#minFrequency
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* @type {number|undefined}
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*/ /**
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* The maximum frequency to allow. If the instrument has a set of allowed
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* frequencies, the closest frequency is used by default. Use this option to
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* stop too high frequencies from being used.
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* @name Highcharts.InstrumentPlayOptionsObject#maxFrequency
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* @type {number|undefined}
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*/ /**
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* The volume of the instrument. Can be a fixed number between 0 and 1, or a
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* function. The function receives one argument: the relative time of the note
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* playing (0 being the start, and 1 being the end of the note). It should
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* return the volume for each point in time. The poll interval of this function
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* is specified by the Instrument.playCallbackInterval option. Defaults to 1.
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* @name Highcharts.InstrumentPlayOptionsObject#volume
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* @type {number|Function|undefined}
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*/ /**
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* The panning of the instrument. Can be a fixed number between -1 and 1, or a
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* function. The function receives one argument: the relative time of the note
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* playing (0 being the start, and 1 being the end of the note). It should
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* return the panning value for each point in time. The poll interval of this
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* function is specified by the Instrument.playCallbackInterval option.
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* Defaults to 0.
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* @name Highcharts.InstrumentPlayOptionsObject#pan
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* @type {number|Function|undefined}
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*/ /**
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* Callback function to be called when the play is completed.
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* @name Highcharts.InstrumentPlayOptionsObject#onEnd
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* @type {Function|undefined}
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*/
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/**
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* @requires module:modules/sonification
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*
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* @interface Highcharts.OscillatorOptionsObject
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*/ /**
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* The waveform shape to use for oscillator instruments. Defaults to `sine`.
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* @name Highcharts.OscillatorOptionsObject#waveformShape
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* @type {string|undefined}
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*/
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// Default options for Instrument constructor
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var defaultOptions = {
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type: 'oscillator',
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playCallbackInterval: 20,
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oscillator: {
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waveformShape: 'sine'
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}
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};
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/* eslint-disable no-invalid-this, valid-jsdoc */
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/**
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* The Instrument class. Instrument objects represent an instrument capable of
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* playing a certain pitch for a specified duration.
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*
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* @sample highcharts/sonification/instrument/
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* Using Instruments directly
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* @sample highcharts/sonification/instrument-advanced/
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* Using callbacks for instrument parameters
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*
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* @requires module:modules/sonification
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*
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* @class
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* @name Highcharts.Instrument
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*
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* @param {Highcharts.InstrumentOptionsObject} options
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* Options for the instrument instance.
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*/
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function Instrument(options) {
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this.init(options);
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}
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Instrument.prototype.init = function (options) {
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if (!this.initAudioContext()) {
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error(29);
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return;
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}
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this.options = merge(defaultOptions, options);
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this.id = this.options.id = options && options.id || uniqueKey();
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// Init the audio nodes
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var ctx = H.audioContext;
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this.gainNode = ctx.createGain();
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this.setGain(0);
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this.panNode = ctx.createStereoPanner && ctx.createStereoPanner();
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if (this.panNode) {
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this.setPan(0);
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this.gainNode.connect(this.panNode);
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this.panNode.connect(ctx.destination);
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}
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else {
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this.gainNode.connect(ctx.destination);
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}
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// Oscillator initialization
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if (this.options.type === 'oscillator') {
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this.initOscillator(this.options.oscillator);
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}
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// Init timer list
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this.playCallbackTimers = [];
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};
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/**
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* Return a copy of an instrument. Only one instrument instance can play at a
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* time, so use this to get a new copy of the instrument that can play alongside
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* it. The new instrument copy will receive a new ID unless one is supplied in
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* options.
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*
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* @function Highcharts.Instrument#copy
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*
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* @param {Highcharts.InstrumentOptionsObject} [options]
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* Options to merge in for the copy.
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*
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* @return {Highcharts.Instrument}
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* A new Instrument instance with the same options.
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*/
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Instrument.prototype.copy = function (options) {
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return new Instrument(merge(this.options, { id: null }, options));
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};
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/**
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* Init the audio context, if we do not have one.
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* @private
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* @return {boolean} True if successful, false if not.
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*/
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Instrument.prototype.initAudioContext = function () {
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var Context = H.win.AudioContext || H.win.webkitAudioContext, hasOldContext = !!H.audioContext;
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if (Context) {
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H.audioContext = H.audioContext || new Context();
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if (!hasOldContext &&
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H.audioContext &&
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H.audioContext.state === 'running') {
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H.audioContext.suspend(); // Pause until we need it
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}
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return !!(H.audioContext &&
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H.audioContext.createOscillator &&
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H.audioContext.createGain);
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}
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return false;
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};
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/**
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* Init an oscillator instrument.
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* @private
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* @param {Highcharts.OscillatorOptionsObject} oscillatorOptions
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* The oscillator options passed to Highcharts.Instrument#init.
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* @return {void}
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*/
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Instrument.prototype.initOscillator = function (options) {
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var ctx = H.audioContext;
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this.oscillator = ctx.createOscillator();
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this.oscillator.type = options.waveformShape;
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this.oscillator.connect(this.gainNode);
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this.oscillatorStarted = false;
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};
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/**
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* Set pan position.
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* @private
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* @param {number} panValue
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* The pan position to set for the instrument.
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* @return {void}
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*/
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Instrument.prototype.setPan = function (panValue) {
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if (this.panNode) {
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this.panNode.pan.setValueAtTime(panValue, H.audioContext.currentTime);
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}
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};
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/**
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* Set gain level. A maximum of 1.2 is allowed before we emit a warning. The
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* actual volume is not set above this level regardless of input.
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* @private
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* @param {number} gainValue
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* The gain level to set for the instrument.
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* @param {number} [rampTime=0]
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* Gradually change the gain level, time given in milliseconds.
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* @return {void}
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*/
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Instrument.prototype.setGain = function (gainValue, rampTime) {
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if (this.gainNode) {
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if (gainValue > 1.2) {
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console.warn(// eslint-disable-line
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'Highcharts sonification warning: ' +
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'Volume of instrument set too high.');
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gainValue = 1.2;
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}
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if (rampTime) {
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this.gainNode.gain.setValueAtTime(this.gainNode.gain.value, H.audioContext.currentTime);
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this.gainNode.gain.linearRampToValueAtTime(gainValue, H.audioContext.currentTime + rampTime / 1000);
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}
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else {
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this.gainNode.gain.setValueAtTime(gainValue, H.audioContext.currentTime);
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}
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}
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};
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/**
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* Cancel ongoing gain ramps.
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* @private
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* @return {void}
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*/
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Instrument.prototype.cancelGainRamp = function () {
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if (this.gainNode) {
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this.gainNode.gain.cancelScheduledValues(0);
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}
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};
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/**
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* Get the closest valid frequency for this instrument.
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* @private
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* @param {number} frequency - The target frequency.
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* @param {number} [min] - Minimum frequency to return.
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* @param {number} [max] - Maximum frequency to return.
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* @return {number} The closest valid frequency to the input frequency.
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*/
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Instrument.prototype.getValidFrequency = function (frequency, min, max) {
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var validFrequencies = this.options.allowedFrequencies, maximum = pick(max, Infinity), minimum = pick(min, -Infinity);
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return !validFrequencies || !validFrequencies.length ?
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// No valid frequencies for this instrument, return the target
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frequency :
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// Use the valid frequencies and return the closest match
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validFrequencies.reduce(function (acc, cur) {
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// Find the closest allowed value
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return Math.abs(cur - frequency) < Math.abs(acc - frequency) &&
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cur < maximum && cur > minimum ?
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cur : acc;
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}, Infinity);
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};
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/**
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* Clear existing play callback timers.
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* @private
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* @return {void}
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*/
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Instrument.prototype.clearPlayCallbackTimers = function () {
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this.playCallbackTimers.forEach(function (timer) {
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clearInterval(timer);
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});
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this.playCallbackTimers = [];
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};
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/**
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* Set the current frequency being played by the instrument. The closest valid
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* frequency between the frequency limits is used.
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* @param {number} frequency
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* The frequency to set.
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* @param {Highcharts.Dictionary<number>} [frequencyLimits]
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* Object with maxFrequency and minFrequency
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* @return {void}
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*/
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Instrument.prototype.setFrequency = function (frequency, frequencyLimits) {
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var limits = frequencyLimits || {}, validFrequency = this.getValidFrequency(frequency, limits.min, limits.max);
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if (this.options.type === 'oscillator') {
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this.oscillatorPlay(validFrequency);
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}
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};
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/**
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* Play oscillator instrument.
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* @private
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* @param {number} frequency - The frequency to play.
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*/
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Instrument.prototype.oscillatorPlay = function (frequency) {
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if (!this.oscillatorStarted) {
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this.oscillator.start();
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this.oscillatorStarted = true;
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}
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this.oscillator.frequency.setValueAtTime(frequency, H.audioContext.currentTime);
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};
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/**
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* Prepare instrument before playing. Resumes the audio context and starts the
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* oscillator.
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* @private
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*/
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Instrument.prototype.preparePlay = function () {
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this.setGain(0.001);
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if (H.audioContext.state === 'suspended') {
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H.audioContext.resume();
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}
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if (this.oscillator && !this.oscillatorStarted) {
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this.oscillator.start();
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this.oscillatorStarted = true;
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}
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};
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/**
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* Play the instrument according to options.
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*
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* @sample highcharts/sonification/instrument/
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* Using Instruments directly
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* @sample highcharts/sonification/instrument-advanced/
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* Using callbacks for instrument parameters
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*
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* @function Highcharts.Instrument#play
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*
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* @param {Highcharts.InstrumentPlayOptionsObject} options
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* Options for the playback of the instrument.
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*
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* @return {void}
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*/
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Instrument.prototype.play = function (options) {
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var instrument = this, duration = options.duration || 0,
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// Set a value, or if it is a function, set it continously as a timer.
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// Pass in the value/function to set, the setter function, and any
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// additional data to pass through to the setter function.
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setOrStartTimer = function (value, setter, setterData) {
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var target = options.duration, currentDurationIx = 0, callbackInterval = instrument.options.playCallbackInterval;
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if (typeof value === 'function') {
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var timer = setInterval(function () {
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currentDurationIx++;
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var curTime = (currentDurationIx * callbackInterval / target);
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if (curTime >= 1) {
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instrument[setter](value(1), setterData);
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clearInterval(timer);
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}
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else {
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instrument[setter](value(curTime), setterData);
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}
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}, callbackInterval);
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instrument.playCallbackTimers.push(timer);
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}
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else {
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instrument[setter](value, setterData);
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}
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};
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if (!instrument.id) {
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// No audio support - do nothing
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return;
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}
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// If the AudioContext is suspended we have to resume it before playing
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if (H.audioContext.state === 'suspended' ||
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this.oscillator && !this.oscillatorStarted) {
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instrument.preparePlay();
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// Try again in 10ms
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setTimeout(function () {
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instrument.play(options);
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}, 10);
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return;
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}
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// Clear any existing play timers
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if (instrument.playCallbackTimers.length) {
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instrument.clearPlayCallbackTimers();
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}
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// Clear any gain ramps
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instrument.cancelGainRamp();
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// Clear stop oscillator timer
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if (instrument.stopOscillatorTimeout) {
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clearTimeout(instrument.stopOscillatorTimeout);
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delete instrument.stopOscillatorTimeout;
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}
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// If a note is playing right now, clear the stop timeout, and call the
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// callback.
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if (instrument.stopTimeout) {
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clearTimeout(instrument.stopTimeout);
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delete instrument.stopTimeout;
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if (instrument.stopCallback) {
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// We have a callback for the play we are interrupting. We do not
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// allow this callback to start a new play, because that leads to
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// chaos. We pass in 'cancelled' to indicate that this note did not
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// finish, but still stopped.
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instrument._play = instrument.play;
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instrument.play = function () { };
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instrument.stopCallback('cancelled');
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instrument.play = instrument._play;
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}
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}
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// Stop the note without fadeOut if the duration is too short to hear the
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// note otherwise.
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var immediate = duration < H.sonification.fadeOutDuration + 20;
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// Stop the instrument after the duration of the note
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instrument.stopCallback = options.onEnd;
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var onStop = function () {
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delete instrument.stopTimeout;
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instrument.stop(immediate);
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};
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if (duration) {
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instrument.stopTimeout = setTimeout(onStop, immediate ? duration :
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duration - H.sonification.fadeOutDuration);
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// Play the note
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setOrStartTimer(options.frequency, 'setFrequency', {
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minFrequency: options.minFrequency,
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maxFrequency: options.maxFrequency
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});
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// Set the volume and panning
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setOrStartTimer(pick(options.volume, 1), 'setGain', 4); // Slight ramp
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setOrStartTimer(pick(options.pan, 0), 'setPan');
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}
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else {
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// No note duration, so just stop immediately
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onStop();
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}
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};
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/**
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* Mute an instrument that is playing. If the instrument is not currently
|
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* playing, this function does nothing.
|
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*
|
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* @function Highcharts.Instrument#mute
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*/
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Instrument.prototype.mute = function () {
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this.setGain(0.0001, H.sonification.fadeOutDuration * 0.8);
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};
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/**
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* Stop the instrument playing.
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*
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* @function Highcharts.Instrument#stop
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*
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* @param {boolean} immediately
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* Whether to do the stop immediately or fade out.
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*
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* @param {Function} [onStopped]
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* Callback function to be called when the stop is completed.
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*
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* @param {*} [callbackData]
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* Data to send to the onEnd callback functions.
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*
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* @return {void}
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*/
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Instrument.prototype.stop = function (immediately, onStopped, callbackData) {
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var instr = this, reset = function () {
|
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// Remove timeout reference
|
|
if (instr.stopOscillatorTimeout) {
|
|
delete instr.stopOscillatorTimeout;
|
|
}
|
|
// The oscillator may have stopped in the meantime here, so allow
|
|
// this function to fail if so.
|
|
try {
|
|
instr.oscillator.stop();
|
|
}
|
|
catch (e) {
|
|
// silent error
|
|
}
|
|
instr.oscillator.disconnect(instr.gainNode);
|
|
// We need a new oscillator in order to restart it
|
|
instr.initOscillator(instr.options.oscillator);
|
|
// Done stopping, call the callback from the stop
|
|
if (onStopped) {
|
|
onStopped(callbackData);
|
|
}
|
|
// Call the callback for the play we finished
|
|
if (instr.stopCallback) {
|
|
instr.stopCallback(callbackData);
|
|
}
|
|
};
|
|
// Clear any existing timers
|
|
if (instr.playCallbackTimers.length) {
|
|
instr.clearPlayCallbackTimers();
|
|
}
|
|
if (instr.stopTimeout) {
|
|
clearTimeout(instr.stopTimeout);
|
|
}
|
|
if (immediately) {
|
|
instr.setGain(0);
|
|
reset();
|
|
}
|
|
else {
|
|
instr.mute();
|
|
// Stop the oscillator after the mute fade-out has finished
|
|
instr.stopOscillatorTimeout =
|
|
setTimeout(reset, H.sonification.fadeOutDuration + 100);
|
|
}
|
|
};
|
|
|
|
return Instrument;
|
|
});
|
|
_registerModule(_modules, 'modules/sonification/musicalFrequencies.js', [], function () {
|
|
/* *
|
|
*
|
|
* (c) 2009-2020 Øystein Moseng
|
|
*
|
|
* List of musical frequencies from C0 to C8.
|
|
*
|
|
* License: www.highcharts.com/license
|
|
*
|
|
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
|
|
*
|
|
* */
|
|
var frequencies = [
|
|
16.351597831287414,
|
|
17.323914436054505,
|
|
18.354047994837977,
|
|
19.445436482630058,
|
|
20.601722307054366,
|
|
21.826764464562746,
|
|
23.12465141947715,
|
|
24.499714748859326,
|
|
25.956543598746574,
|
|
27.5,
|
|
29.13523509488062,
|
|
30.86770632850775,
|
|
32.70319566257483,
|
|
34.64782887210901,
|
|
36.70809598967594,
|
|
38.890872965260115,
|
|
41.20344461410875,
|
|
43.653528929125486,
|
|
46.2493028389543,
|
|
48.999429497718666,
|
|
51.91308719749314,
|
|
55,
|
|
58.27047018976124,
|
|
61.7354126570155,
|
|
65.40639132514966,
|
|
69.29565774421802,
|
|
73.41619197935188,
|
|
77.78174593052023,
|
|
82.4068892282175,
|
|
87.30705785825097,
|
|
92.4986056779086,
|
|
97.99885899543733,
|
|
103.82617439498628,
|
|
110,
|
|
116.54094037952248,
|
|
123.47082531403103,
|
|
130.8127826502993,
|
|
138.59131548843604,
|
|
146.8323839587038,
|
|
155.56349186104046,
|
|
164.81377845643496,
|
|
174.61411571650194,
|
|
184.9972113558172,
|
|
195.99771799087463,
|
|
207.65234878997256,
|
|
220,
|
|
233.08188075904496,
|
|
246.94165062806206,
|
|
261.6255653005986,
|
|
277.1826309768721,
|
|
293.6647679174076,
|
|
311.1269837220809,
|
|
329.6275569128699,
|
|
349.2282314330039,
|
|
369.9944227116344,
|
|
391.99543598174927,
|
|
415.3046975799451,
|
|
440,
|
|
466.1637615180899,
|
|
493.8833012561241,
|
|
523.2511306011972,
|
|
554.3652619537442,
|
|
587.3295358348151,
|
|
622.2539674441618,
|
|
659.2551138257398,
|
|
698.4564628660078,
|
|
739.9888454232688,
|
|
783.9908719634985,
|
|
830.6093951598903,
|
|
880,
|
|
932.3275230361799,
|
|
987.7666025122483,
|
|
1046.5022612023945,
|
|
1108.7305239074883,
|
|
1174.6590716696303,
|
|
1244.5079348883237,
|
|
1318.5102276514797,
|
|
1396.9129257320155,
|
|
1479.9776908465376,
|
|
1567.981743926997,
|
|
1661.2187903197805,
|
|
1760,
|
|
1864.6550460723597,
|
|
1975.533205024496,
|
|
2093.004522404789,
|
|
2217.4610478149766,
|
|
2349.31814333926,
|
|
2489.0158697766474,
|
|
2637.02045530296,
|
|
2793.825851464031,
|
|
2959.955381693075,
|
|
3135.9634878539946,
|
|
3322.437580639561,
|
|
3520,
|
|
3729.3100921447194,
|
|
3951.066410048992,
|
|
4186.009044809578 // C8
|
|
];
|
|
|
|
return frequencies;
|
|
});
|
|
_registerModule(_modules, 'modules/sonification/utilities.js', [_modules['modules/sonification/musicalFrequencies.js'], _modules['parts/Utilities.js']], function (musicalFrequencies, U) {
|
|
/* *
|
|
*
|
|
* (c) 2009-2020 Øystein Moseng
|
|
*
|
|
* Utility functions for sonification.
|
|
*
|
|
* License: www.highcharts.com/license
|
|
*
|
|
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
|
|
*
|
|
* */
|
|
var clamp = U.clamp;
|
|
/* eslint-disable no-invalid-this, valid-jsdoc */
|
|
/**
|
|
* The SignalHandler class. Stores signal callbacks (event handlers), and
|
|
* provides an interface to register them, and emit signals. The word "event" is
|
|
* not used to avoid confusion with TimelineEvents.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @private
|
|
* @class
|
|
* @name Highcharts.SignalHandler
|
|
*
|
|
* @param {Array<string>} supportedSignals
|
|
* List of supported signal names.
|
|
*/
|
|
function SignalHandler(supportedSignals) {
|
|
this.init(supportedSignals || []);
|
|
}
|
|
SignalHandler.prototype.init = function (supportedSignals) {
|
|
this.supportedSignals = supportedSignals;
|
|
this.signals = {};
|
|
};
|
|
/**
|
|
* Register a set of signal callbacks with this SignalHandler.
|
|
* Multiple signal callbacks can be registered for the same signal.
|
|
* @private
|
|
* @param {Highcharts.Dictionary<(Function|undefined)>} signals
|
|
* An object that contains a mapping from the signal name to the callbacks. Only
|
|
* supported events are considered.
|
|
* @return {void}
|
|
*/
|
|
SignalHandler.prototype.registerSignalCallbacks = function (signals) {
|
|
var signalHandler = this;
|
|
signalHandler.supportedSignals.forEach(function (supportedSignal) {
|
|
var signal = signals[supportedSignal];
|
|
if (signal) {
|
|
(signalHandler.signals[supportedSignal] =
|
|
signalHandler.signals[supportedSignal] || []).push(signal);
|
|
}
|
|
});
|
|
};
|
|
/**
|
|
* Clear signal callbacks, optionally by name.
|
|
* @private
|
|
* @param {Array<string>} [signalNames] - A list of signal names to clear. If
|
|
* not supplied, all signal callbacks are removed.
|
|
* @return {void}
|
|
*/
|
|
SignalHandler.prototype.clearSignalCallbacks = function (signalNames) {
|
|
var signalHandler = this;
|
|
if (signalNames) {
|
|
signalNames.forEach(function (signalName) {
|
|
if (signalHandler.signals[signalName]) {
|
|
delete signalHandler.signals[signalName];
|
|
}
|
|
});
|
|
}
|
|
else {
|
|
signalHandler.signals = {};
|
|
}
|
|
};
|
|
/**
|
|
* Emit a signal. Does nothing if the signal does not exist, or has no
|
|
* registered callbacks.
|
|
* @private
|
|
* @param {string} signalNames
|
|
* Name of signal to emit.
|
|
* @param {*} [data]
|
|
* Data to pass to the callback.
|
|
* @return {*}
|
|
*/
|
|
SignalHandler.prototype.emitSignal = function (signalName, data) {
|
|
var retval;
|
|
if (this.signals[signalName]) {
|
|
this.signals[signalName].forEach(function (handler) {
|
|
var result = handler(data);
|
|
retval = typeof result !== 'undefined' ? result : retval;
|
|
});
|
|
}
|
|
return retval;
|
|
};
|
|
var utilities = {
|
|
// List of musical frequencies from C0 to C8
|
|
musicalFrequencies: musicalFrequencies,
|
|
// SignalHandler class
|
|
SignalHandler: SignalHandler,
|
|
/**
|
|
* Get a musical scale by specifying the semitones from 1-12 to include.
|
|
* 1: C, 2: C#, 3: D, 4: D#, 5: E, 6: F,
|
|
* 7: F#, 8: G, 9: G#, 10: A, 11: Bb, 12: B
|
|
* @private
|
|
* @param {Array<number>} semitones
|
|
* Array of semitones from 1-12 to include in the scale. Duplicate entries
|
|
* are ignored.
|
|
* @return {Array<number>}
|
|
* Array of frequencies from C0 to C8 that are included in this scale.
|
|
*/
|
|
getMusicalScale: function (semitones) {
|
|
return musicalFrequencies.filter(function (freq, i) {
|
|
var interval = i % 12 + 1;
|
|
return semitones.some(function (allowedInterval) {
|
|
return allowedInterval === interval;
|
|
});
|
|
});
|
|
},
|
|
/**
|
|
* Calculate the extreme values in a chart for a data prop.
|
|
* @private
|
|
* @param {Highcharts.Chart} chart - The chart
|
|
* @param {string} prop - The data prop to find extremes for
|
|
* @return {Highcharts.RangeObject} Object with min and max properties
|
|
*/
|
|
calculateDataExtremes: function (chart, prop) {
|
|
return chart.series.reduce(function (extremes, series) {
|
|
// We use cropped points rather than series.data here, to allow
|
|
// users to zoom in for better fidelity.
|
|
series.points.forEach(function (point) {
|
|
var val = typeof point[prop] !== 'undefined' ?
|
|
point[prop] : point.options[prop];
|
|
extremes.min = Math.min(extremes.min, val);
|
|
extremes.max = Math.max(extremes.max, val);
|
|
});
|
|
return extremes;
|
|
}, {
|
|
min: Infinity,
|
|
max: -Infinity
|
|
});
|
|
},
|
|
/**
|
|
* Translate a value on a virtual axis. Creates a new, virtual, axis with a
|
|
* min and max, and maps the relative value onto this axis.
|
|
* @private
|
|
* @param {number} value
|
|
* The relative data value to translate.
|
|
* @param {Highcharts.RangeObject} DataExtremesObject
|
|
* The possible extremes for this value.
|
|
* @param {object} limits
|
|
* Limits for the virtual axis.
|
|
* @return {number}
|
|
* The value mapped to the virtual axis.
|
|
*/
|
|
virtualAxisTranslate: function (value, dataExtremes, limits) {
|
|
var lenValueAxis = dataExtremes.max - dataExtremes.min, lenVirtualAxis = limits.max - limits.min, virtualAxisValue = limits.min +
|
|
lenVirtualAxis * (value - dataExtremes.min) / lenValueAxis;
|
|
return lenValueAxis > 0 ?
|
|
clamp(virtualAxisValue, limits.min, limits.max) :
|
|
limits.min;
|
|
}
|
|
};
|
|
|
|
return utilities;
|
|
});
|
|
_registerModule(_modules, 'modules/sonification/instrumentDefinitions.js', [_modules['modules/sonification/Instrument.js'], _modules['modules/sonification/utilities.js']], function (Instrument, utilities) {
|
|
/* *
|
|
*
|
|
* (c) 2009-2020 Øystein Moseng
|
|
*
|
|
* Instrument definitions for sonification module.
|
|
*
|
|
* License: www.highcharts.com/license
|
|
*
|
|
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
|
|
*
|
|
* */
|
|
var instruments = {};
|
|
['sine', 'square', 'triangle', 'sawtooth'].forEach(function (waveform) {
|
|
// Add basic instruments
|
|
instruments[waveform] = new Instrument({
|
|
oscillator: { waveformShape: waveform }
|
|
});
|
|
// Add musical instruments
|
|
instruments[waveform + 'Musical'] = new Instrument({
|
|
allowedFrequencies: utilities.musicalFrequencies,
|
|
oscillator: { waveformShape: waveform }
|
|
});
|
|
// Add scaled instruments
|
|
instruments[waveform + 'Major'] = new Instrument({
|
|
allowedFrequencies: utilities.getMusicalScale([1, 3, 5, 6, 8, 10, 12]),
|
|
oscillator: { waveformShape: waveform }
|
|
});
|
|
});
|
|
|
|
return instruments;
|
|
});
|
|
_registerModule(_modules, 'modules/sonification/Earcon.js', [_modules['parts/Globals.js'], _modules['parts/Utilities.js']], function (H, U) {
|
|
/* *
|
|
*
|
|
* (c) 2009-2020 Øystein Moseng
|
|
*
|
|
* Earcons for the sonification module in Highcharts.
|
|
*
|
|
* License: www.highcharts.com/license
|
|
*
|
|
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
|
|
*
|
|
* */
|
|
var error = U.error, merge = U.merge, pick = U.pick, uniqueKey = U.uniqueKey;
|
|
/**
|
|
* Define an Instrument and the options for playing it.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @interface Highcharts.EarconInstrument
|
|
*/ /**
|
|
* An instrument instance or the name of the instrument in the
|
|
* Highcharts.sonification.instruments map.
|
|
* @name Highcharts.EarconInstrument#instrument
|
|
* @type {string|Highcharts.Instrument}
|
|
*/ /**
|
|
* The options to pass to Instrument.play.
|
|
* @name Highcharts.EarconInstrument#playOptions
|
|
* @type {Highcharts.InstrumentPlayOptionsObject}
|
|
*/
|
|
/**
|
|
* Options for an Earcon.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @interface Highcharts.EarconOptionsObject
|
|
*/ /**
|
|
* The instruments and their options defining this earcon.
|
|
* @name Highcharts.EarconOptionsObject#instruments
|
|
* @type {Array<Highcharts.EarconInstrument>}
|
|
*/ /**
|
|
* The unique ID of the Earcon. Generated if not supplied.
|
|
* @name Highcharts.EarconOptionsObject#id
|
|
* @type {string|undefined}
|
|
*/ /**
|
|
* Global panning of all instruments. Overrides all panning on individual
|
|
* instruments. Can be a number between -1 and 1.
|
|
* @name Highcharts.EarconOptionsObject#pan
|
|
* @type {number|undefined}
|
|
*/ /**
|
|
* Master volume for all instruments. Volume settings on individual instruments
|
|
* can still be used for relative volume between the instruments. This setting
|
|
* does not affect volumes set by functions in individual instruments. Can be a
|
|
* number between 0 and 1. Defaults to 1.
|
|
* @name Highcharts.EarconOptionsObject#volume
|
|
* @type {number|undefined}
|
|
*/ /**
|
|
* Callback function to call when earcon has finished playing.
|
|
* @name Highcharts.EarconOptionsObject#onEnd
|
|
* @type {Function|undefined}
|
|
*/
|
|
/* eslint-disable no-invalid-this, valid-jsdoc */
|
|
/**
|
|
* The Earcon class. Earcon objects represent a certain sound consisting of
|
|
* one or more instruments playing a predefined sound.
|
|
*
|
|
* @sample highcharts/sonification/earcon/
|
|
* Using earcons directly
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @class
|
|
* @name Highcharts.Earcon
|
|
*
|
|
* @param {Highcharts.EarconOptionsObject} options
|
|
* Options for the Earcon instance.
|
|
*/
|
|
function Earcon(options) {
|
|
this.init(options || {});
|
|
}
|
|
Earcon.prototype.init = function (options) {
|
|
this.options = options;
|
|
if (!this.options.id) {
|
|
this.options.id = this.id = uniqueKey();
|
|
}
|
|
this.instrumentsPlaying = {};
|
|
};
|
|
/**
|
|
* Play the earcon, optionally overriding init options.
|
|
*
|
|
* @sample highcharts/sonification/earcon/
|
|
* Using earcons directly
|
|
*
|
|
* @function Highcharts.Earcon#sonify
|
|
*
|
|
* @param {Highcharts.EarconOptionsObject} options
|
|
* Override existing options.
|
|
*
|
|
* @return {void}
|
|
*/
|
|
Earcon.prototype.sonify = function (options) {
|
|
var playOptions = merge(this.options, options);
|
|
// Find master volume/pan settings
|
|
var masterVolume = pick(playOptions.volume, 1), masterPan = playOptions.pan, earcon = this, playOnEnd = options && options.onEnd, masterOnEnd = earcon.options.onEnd;
|
|
// Go through the instruments and play them
|
|
playOptions.instruments.forEach(function (opts) {
|
|
var instrument = typeof opts.instrument === 'string' ?
|
|
H.sonification.instruments[opts.instrument] : opts.instrument, instrumentOpts = merge(opts.playOptions), instrOnEnd, instrumentCopy, copyId = '';
|
|
if (instrument && instrument.play) {
|
|
if (opts.playOptions) {
|
|
// Handle master pan/volume
|
|
if (typeof opts.playOptions.volume !== 'function') {
|
|
instrumentOpts.volume = pick(masterVolume, 1) *
|
|
pick(opts.playOptions.volume, 1);
|
|
}
|
|
instrumentOpts.pan = pick(masterPan, instrumentOpts.pan);
|
|
// Handle onEnd
|
|
instrOnEnd = instrumentOpts.onEnd;
|
|
instrumentOpts.onEnd = function () {
|
|
delete earcon.instrumentsPlaying[copyId];
|
|
if (instrOnEnd) {
|
|
instrOnEnd.apply(this, arguments);
|
|
}
|
|
if (!Object.keys(earcon.instrumentsPlaying).length) {
|
|
if (playOnEnd) {
|
|
playOnEnd.apply(this, arguments);
|
|
}
|
|
if (masterOnEnd) {
|
|
masterOnEnd.apply(this, arguments);
|
|
}
|
|
}
|
|
};
|
|
// Play the instrument. Use a copy so we can play multiple at
|
|
// the same time.
|
|
instrumentCopy = instrument.copy();
|
|
copyId = instrumentCopy.id;
|
|
earcon.instrumentsPlaying[copyId] = instrumentCopy;
|
|
instrumentCopy.play(instrumentOpts);
|
|
}
|
|
}
|
|
else {
|
|
error(30);
|
|
}
|
|
});
|
|
};
|
|
/**
|
|
* Cancel any current sonification of the Earcon. Calls onEnd functions.
|
|
*
|
|
* @function Highcharts.Earcon#cancelSonify
|
|
*
|
|
* @param {boolean} [fadeOut=false]
|
|
* Whether or not to fade out as we stop. If false, the earcon is
|
|
* cancelled synchronously.
|
|
*
|
|
* @return {void}
|
|
*/
|
|
Earcon.prototype.cancelSonify = function (fadeOut) {
|
|
var playing = this.instrumentsPlaying, instrIds = playing && Object.keys(playing);
|
|
if (instrIds && instrIds.length) {
|
|
instrIds.forEach(function (instr) {
|
|
playing[instr].stop(!fadeOut, null, 'cancelled');
|
|
});
|
|
this.instrumentsPlaying = {};
|
|
}
|
|
};
|
|
|
|
return Earcon;
|
|
});
|
|
_registerModule(_modules, 'modules/sonification/pointSonify.js', [_modules['parts/Globals.js'], _modules['parts/Utilities.js'], _modules['modules/sonification/utilities.js']], function (H, U, utilities) {
|
|
/* *
|
|
*
|
|
* (c) 2009-2020 Øystein Moseng
|
|
*
|
|
* Code for sonifying single points.
|
|
*
|
|
* License: www.highcharts.com/license
|
|
*
|
|
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
|
|
*
|
|
* */
|
|
var error = U.error, merge = U.merge, pick = U.pick;
|
|
/**
|
|
* Define the parameter mapping for an instrument.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @interface Highcharts.PointInstrumentMappingObject
|
|
*/ /**
|
|
* Define the volume of the instrument. This can be a string with a data
|
|
* property name, e.g. `'y'`, in which case this data property is used to define
|
|
* the volume relative to the `y`-values of the other points. A higher `y` value
|
|
* would then result in a higher volume. This option can also be a fixed number
|
|
* or a function. If it is a function, this function is called in regular
|
|
* intervals while the note is playing. It receives three arguments: The point,
|
|
* the dataExtremes, and the current relative time - where 0 is the beginning of
|
|
* the note and 1 is the end. The function should return the volume of the note
|
|
* as a number between 0 and 1.
|
|
* @name Highcharts.PointInstrumentMappingObject#volume
|
|
* @type {string|number|Function}
|
|
*/ /**
|
|
* Define the duration of the notes for this instrument. This can be a string
|
|
* with a data property name, e.g. `'y'`, in which case this data property is
|
|
* used to define the duration relative to the `y`-values of the other points. A
|
|
* higher `y` value would then result in a longer duration. This option can also
|
|
* be a fixed number or a function. If it is a function, this function is called
|
|
* once before the note starts playing, and should return the duration in
|
|
* milliseconds. It receives two arguments: The point, and the dataExtremes.
|
|
* @name Highcharts.PointInstrumentMappingObject#duration
|
|
* @type {string|number|Function}
|
|
*/ /**
|
|
* Define the panning of the instrument. This can be a string with a data
|
|
* property name, e.g. `'x'`, in which case this data property is used to define
|
|
* the panning relative to the `x`-values of the other points. A higher `x`
|
|
* value would then result in a higher panning value (panned further to the
|
|
* right). This option can also be a fixed number or a function. If it is a
|
|
* function, this function is called in regular intervals while the note is
|
|
* playing. It receives three arguments: The point, the dataExtremes, and the
|
|
* current relative time - where 0 is the beginning of the note and 1 is the
|
|
* end. The function should return the panning of the note as a number between
|
|
* -1 and 1.
|
|
* @name Highcharts.PointInstrumentMappingObject#pan
|
|
* @type {string|number|Function|undefined}
|
|
*/ /**
|
|
* Define the frequency of the instrument. This can be a string with a data
|
|
* property name, e.g. `'y'`, in which case this data property is used to define
|
|
* the frequency relative to the `y`-values of the other points. A higher `y`
|
|
* value would then result in a higher frequency. This option can also be a
|
|
* fixed number or a function. If it is a function, this function is called in
|
|
* regular intervals while the note is playing. It receives three arguments:
|
|
* The point, the dataExtremes, and the current relative time - where 0 is the
|
|
* beginning of the note and 1 is the end. The function should return the
|
|
* frequency of the note as a number (in Hz).
|
|
* @name Highcharts.PointInstrumentMappingObject#frequency
|
|
* @type {string|number|Function}
|
|
*/
|
|
/**
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @interface Highcharts.PointInstrumentOptionsObject
|
|
*/ /**
|
|
* The minimum duration for a note when using a data property for duration. Can
|
|
* be overridden by using either a fixed number or a function for
|
|
* instrumentMapping.duration. Defaults to 20.
|
|
* @name Highcharts.PointInstrumentOptionsObject#minDuration
|
|
* @type {number|undefined}
|
|
*/ /**
|
|
* The maximum duration for a note when using a data property for duration. Can
|
|
* be overridden by using either a fixed number or a function for
|
|
* instrumentMapping.duration. Defaults to 2000.
|
|
* @name Highcharts.PointInstrumentOptionsObject#maxDuration
|
|
* @type {number|undefined}
|
|
*/ /**
|
|
* The minimum pan value for a note when using a data property for panning. Can
|
|
* be overridden by using either a fixed number or a function for
|
|
* instrumentMapping.pan. Defaults to -1 (fully left).
|
|
* @name Highcharts.PointInstrumentOptionsObject#minPan
|
|
* @type {number|undefined}
|
|
*/ /**
|
|
* The maximum pan value for a note when using a data property for panning. Can
|
|
* be overridden by using either a fixed number or a function for
|
|
* instrumentMapping.pan. Defaults to 1 (fully right).
|
|
* @name Highcharts.PointInstrumentOptionsObject#maxPan
|
|
* @type {number|undefined}
|
|
*/ /**
|
|
* The minimum volume for a note when using a data property for volume. Can be
|
|
* overridden by using either a fixed number or a function for
|
|
* instrumentMapping.volume. Defaults to 0.1.
|
|
* @name Highcharts.PointInstrumentOptionsObject#minVolume
|
|
* @type {number|undefined}
|
|
*/ /**
|
|
* The maximum volume for a note when using a data property for volume. Can be
|
|
* overridden by using either a fixed number or a function for
|
|
* instrumentMapping.volume. Defaults to 1.
|
|
* @name Highcharts.PointInstrumentOptionsObject#maxVolume
|
|
* @type {number|undefined}
|
|
*/ /**
|
|
* The minimum frequency for a note when using a data property for frequency.
|
|
* Can be overridden by using either a fixed number or a function for
|
|
* instrumentMapping.frequency. Defaults to 220.
|
|
* @name Highcharts.PointInstrumentOptionsObject#minFrequency
|
|
* @type {number|undefined}
|
|
*/ /**
|
|
* The maximum frequency for a note when using a data property for frequency.
|
|
* Can be overridden by using either a fixed number or a function for
|
|
* instrumentMapping.frequency. Defaults to 2200.
|
|
* @name Highcharts.PointInstrumentOptionsObject#maxFrequency
|
|
* @type {number|undefined}
|
|
*/
|
|
/**
|
|
* An instrument definition for a point, specifying the instrument to play and
|
|
* how to play it.
|
|
*
|
|
* @interface Highcharts.PointInstrumentObject
|
|
*/ /**
|
|
* An Instrument instance or the name of the instrument in the
|
|
* Highcharts.sonification.instruments map.
|
|
* @name Highcharts.PointInstrumentObject#instrument
|
|
* @type {Highcharts.Instrument|string}
|
|
*/ /**
|
|
* Mapping of instrument parameters for this instrument.
|
|
* @name Highcharts.PointInstrumentObject#instrumentMapping
|
|
* @type {Highcharts.PointInstrumentMappingObject}
|
|
*/ /**
|
|
* Options for this instrument.
|
|
* @name Highcharts.PointInstrumentObject#instrumentOptions
|
|
* @type {Highcharts.PointInstrumentOptionsObject|undefined}
|
|
*/ /**
|
|
* Callback to call when the instrument has stopped playing.
|
|
* @name Highcharts.PointInstrumentObject#onEnd
|
|
* @type {Function|undefined}
|
|
*/
|
|
/**
|
|
* Options for sonifying a point.
|
|
* @interface Highcharts.PointSonifyOptionsObject
|
|
*/ /**
|
|
* The instrument definitions for this point.
|
|
* @name Highcharts.PointSonifyOptionsObject#instruments
|
|
* @type {Array<Highcharts.PointInstrumentObject>}
|
|
*/ /**
|
|
* Optionally provide the minimum/maximum values for the points. If this is not
|
|
* supplied, it is calculated from the points in the chart on demand. This
|
|
* option is supplied in the following format, as a map of point data properties
|
|
* to objects with min/max values:
|
|
* ```js
|
|
* dataExtremes: {
|
|
* y: {
|
|
* min: 0,
|
|
* max: 100
|
|
* },
|
|
* z: {
|
|
* min: -10,
|
|
* max: 10
|
|
* }
|
|
* // Properties used and not provided are calculated on demand
|
|
* }
|
|
* ```
|
|
* @name Highcharts.PointSonifyOptionsObject#dataExtremes
|
|
* @type {object|undefined}
|
|
*/ /**
|
|
* Callback called when the sonification has finished.
|
|
* @name Highcharts.PointSonifyOptionsObject#onEnd
|
|
* @type {Function|undefined}
|
|
*/
|
|
// Defaults for the instrument options
|
|
// NOTE: Also change defaults in Highcharts.PointInstrumentOptionsObject if
|
|
// making changes here.
|
|
var defaultInstrumentOptions = {
|
|
minDuration: 20,
|
|
maxDuration: 2000,
|
|
minVolume: 0.1,
|
|
maxVolume: 1,
|
|
minPan: -1,
|
|
maxPan: 1,
|
|
minFrequency: 220,
|
|
maxFrequency: 2200
|
|
};
|
|
/* eslint-disable no-invalid-this, valid-jsdoc */
|
|
/**
|
|
* Sonify a single point.
|
|
*
|
|
* @sample highcharts/sonification/point-basic/
|
|
* Click on points to sonify
|
|
* @sample highcharts/sonification/point-advanced/
|
|
* Sonify bubbles
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @function Highcharts.Point#sonify
|
|
*
|
|
* @param {Highcharts.PointSonifyOptionsObject} options
|
|
* Options for the sonification of the point.
|
|
*
|
|
* @return {void}
|
|
*/
|
|
function pointSonify(options) {
|
|
var point = this, chart = point.series.chart, dataExtremes = options.dataExtremes || {},
|
|
// Get the value to pass to instrument.play from the mapping value
|
|
// passed in.
|
|
getMappingValue = function (value, makeFunction, allowedExtremes) {
|
|
// Function. Return new function if we try to use callback,
|
|
// otherwise call it now and return result.
|
|
if (typeof value === 'function') {
|
|
return makeFunction ?
|
|
function (time) {
|
|
return value(point, dataExtremes, time);
|
|
} :
|
|
value(point, dataExtremes);
|
|
}
|
|
// String, this is a data prop.
|
|
if (typeof value === 'string') {
|
|
// Find data extremes if we don't have them
|
|
dataExtremes[value] = dataExtremes[value] ||
|
|
utilities.calculateDataExtremes(point.series.chart, value);
|
|
// Find the value
|
|
return utilities.virtualAxisTranslate(pick(point[value], point.options[value]), dataExtremes[value], allowedExtremes);
|
|
}
|
|
// Fixed number or something else weird, just use that
|
|
return value;
|
|
};
|
|
// Register playing point on chart
|
|
chart.sonification.currentlyPlayingPoint = point;
|
|
// Keep track of instruments playing
|
|
point.sonification = point.sonification || {};
|
|
point.sonification.instrumentsPlaying =
|
|
point.sonification.instrumentsPlaying || {};
|
|
// Register signal handler for the point
|
|
var signalHandler = point.sonification.signalHandler =
|
|
point.sonification.signalHandler ||
|
|
new utilities.SignalHandler(['onEnd']);
|
|
signalHandler.clearSignalCallbacks();
|
|
signalHandler.registerSignalCallbacks({ onEnd: options.onEnd });
|
|
// If we have a null point or invisible point, just return
|
|
if (point.isNull || !point.visible || !point.series.visible) {
|
|
signalHandler.emitSignal('onEnd');
|
|
return;
|
|
}
|
|
// Go through instruments and play them
|
|
options.instruments.forEach(function (instrumentDefinition) {
|
|
var instrument = typeof instrumentDefinition.instrument === 'string' ?
|
|
H.sonification.instruments[instrumentDefinition.instrument] :
|
|
instrumentDefinition.instrument, mapping = instrumentDefinition.instrumentMapping || {}, extremes = merge(defaultInstrumentOptions, instrumentDefinition.instrumentOptions), id = instrument.id, onEnd = function (cancelled) {
|
|
// Instrument on end
|
|
if (instrumentDefinition.onEnd) {
|
|
instrumentDefinition.onEnd.apply(this, arguments);
|
|
}
|
|
// Remove currently playing point reference on chart
|
|
if (chart.sonification &&
|
|
chart.sonification.currentlyPlayingPoint) {
|
|
delete chart.sonification.currentlyPlayingPoint;
|
|
}
|
|
// Remove reference from instruments playing
|
|
if (point.sonification && point.sonification.instrumentsPlaying) {
|
|
delete point.sonification.instrumentsPlaying[id];
|
|
// This was the last instrument?
|
|
if (!Object.keys(point.sonification.instrumentsPlaying).length) {
|
|
signalHandler.emitSignal('onEnd', cancelled);
|
|
}
|
|
}
|
|
};
|
|
// Play the note on the instrument
|
|
if (instrument && instrument.play) {
|
|
point.sonification.instrumentsPlaying[instrument.id] =
|
|
instrument;
|
|
instrument.play({
|
|
frequency: getMappingValue(mapping.frequency, true, { min: extremes.minFrequency, max: extremes.maxFrequency }),
|
|
duration: getMappingValue(mapping.duration, false, { min: extremes.minDuration, max: extremes.maxDuration }),
|
|
pan: getMappingValue(mapping.pan, true, { min: extremes.minPan, max: extremes.maxPan }),
|
|
volume: getMappingValue(mapping.volume, true, { min: extremes.minVolume, max: extremes.maxVolume }),
|
|
onEnd: onEnd,
|
|
minFrequency: extremes.minFrequency,
|
|
maxFrequency: extremes.maxFrequency
|
|
});
|
|
}
|
|
else {
|
|
error(30);
|
|
}
|
|
});
|
|
}
|
|
/**
|
|
* Cancel sonification of a point. Calls onEnd functions.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @function Highcharts.Point#cancelSonify
|
|
*
|
|
* @param {boolean} [fadeOut=false]
|
|
* Whether or not to fade out as we stop. If false, the points are
|
|
* cancelled synchronously.
|
|
*
|
|
* @return {void}
|
|
*/
|
|
function pointCancelSonify(fadeOut) {
|
|
var playing = this.sonification && this.sonification.instrumentsPlaying, instrIds = playing && Object.keys(playing);
|
|
if (instrIds && instrIds.length) {
|
|
instrIds.forEach(function (instr) {
|
|
playing[instr].stop(!fadeOut, null, 'cancelled');
|
|
});
|
|
this.sonification.instrumentsPlaying = {};
|
|
this.sonification.signalHandler.emitSignal('onEnd', 'cancelled');
|
|
}
|
|
}
|
|
var pointSonifyFunctions = {
|
|
pointSonify: pointSonify,
|
|
pointCancelSonify: pointCancelSonify
|
|
};
|
|
|
|
return pointSonifyFunctions;
|
|
});
|
|
_registerModule(_modules, 'modules/sonification/chartSonify.js', [_modules['parts/Globals.js'], _modules['parts/Point.js'], _modules['parts/Utilities.js'], _modules['modules/sonification/utilities.js']], function (H, Point, U, utilities) {
|
|
/* *
|
|
*
|
|
* (c) 2009-2020 Øystein Moseng
|
|
*
|
|
* Sonification functions for chart/series.
|
|
*
|
|
* License: www.highcharts.com/license
|
|
*
|
|
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
|
|
*
|
|
* */
|
|
/**
|
|
* An Earcon configuration, specifying an Earcon and when to play it.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @interface Highcharts.EarconConfiguration
|
|
*/ /**
|
|
* An Earcon instance.
|
|
* @name Highcharts.EarconConfiguration#earcon
|
|
* @type {Highcharts.Earcon}
|
|
*/ /**
|
|
* The ID of the point to play the Earcon on.
|
|
* @name Highcharts.EarconConfiguration#onPoint
|
|
* @type {string|undefined}
|
|
*/ /**
|
|
* A function to determine whether or not to play this earcon on a point. The
|
|
* function is called for every point, receiving that point as parameter. It
|
|
* should return either a boolean indicating whether or not to play the earcon,
|
|
* or a new Earcon instance - in which case the new Earcon will be played.
|
|
* @name Highcharts.EarconConfiguration#condition
|
|
* @type {Function|undefined}
|
|
*/
|
|
/**
|
|
* Options for sonifying a series.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @interface Highcharts.SonifySeriesOptionsObject
|
|
*/ /**
|
|
* The duration for playing the points. Note that points might continue to play
|
|
* after the duration has passed, but no new points will start playing.
|
|
* @name Highcharts.SonifySeriesOptionsObject#duration
|
|
* @type {number}
|
|
*/ /**
|
|
* The axis to use for when to play the points. Can be a string with a data
|
|
* property (e.g. `x`), or a function. If it is a function, this function
|
|
* receives the point as argument, and should return a numeric value. The points
|
|
* with the lowest numeric values are then played first, and the time between
|
|
* points will be proportional to the distance between the numeric values.
|
|
* @name Highcharts.SonifySeriesOptionsObject#pointPlayTime
|
|
* @type {string|Function}
|
|
*/ /**
|
|
* The instrument definitions for the points in this series.
|
|
* @name Highcharts.SonifySeriesOptionsObject#instruments
|
|
* @type {Array<Highcharts.PointInstrumentObject>}
|
|
*/ /**
|
|
* Earcons to add to the series.
|
|
* @name Highcharts.SonifySeriesOptionsObject#earcons
|
|
* @type {Array<Highcharts.EarconConfiguration>|undefined}
|
|
*/ /**
|
|
* Optionally provide the minimum/maximum data values for the points. If this is
|
|
* not supplied, it is calculated from all points in the chart on demand. This
|
|
* option is supplied in the following format, as a map of point data properties
|
|
* to objects with min/max values:
|
|
* ```js
|
|
* dataExtremes: {
|
|
* y: {
|
|
* min: 0,
|
|
* max: 100
|
|
* },
|
|
* z: {
|
|
* min: -10,
|
|
* max: 10
|
|
* }
|
|
* // Properties used and not provided are calculated on demand
|
|
* }
|
|
* ```
|
|
* @name Highcharts.SonifySeriesOptionsObject#dataExtremes
|
|
* @type {Highcharts.Dictionary<Highcharts.RangeObject>|undefined}
|
|
*/ /**
|
|
* Callback before a point is played.
|
|
* @name Highcharts.SonifySeriesOptionsObject#onPointStart
|
|
* @type {Function|undefined}
|
|
*/ /**
|
|
* Callback after a point has finished playing.
|
|
* @name Highcharts.SonifySeriesOptionsObject#onPointEnd
|
|
* @type {Function|undefined}
|
|
*/ /**
|
|
* Callback after the series has played.
|
|
* @name Highcharts.SonifySeriesOptionsObject#onEnd
|
|
* @type {Function|undefined}
|
|
*/
|
|
''; // detach doclets above
|
|
var find = U.find, isArray = U.isArray, merge = U.merge, pick = U.pick, splat = U.splat;
|
|
/**
|
|
* Get the relative time value of a point.
|
|
* @private
|
|
* @param {Highcharts.Point} point
|
|
* The point.
|
|
* @param {Function|string} timeProp
|
|
* The time axis data prop or the time function.
|
|
* @return {number}
|
|
* The time value.
|
|
*/
|
|
function getPointTimeValue(point, timeProp) {
|
|
return typeof timeProp === 'function' ?
|
|
timeProp(point) :
|
|
pick(point[timeProp], point.options[timeProp]);
|
|
}
|
|
/**
|
|
* Get the time extremes of this series. This is handled outside of the
|
|
* dataExtremes, as we always want to just sonify the visible points, and we
|
|
* always want the extremes to be the extremes of the visible points.
|
|
* @private
|
|
* @param {Highcharts.Series} series
|
|
* The series to compute on.
|
|
* @param {Function|string} timeProp
|
|
* The time axis data prop or the time function.
|
|
* @return {Highcharts.RangeObject}
|
|
* Object with min/max extremes for the time values.
|
|
*/
|
|
function getTimeExtremes(series, timeProp) {
|
|
// Compute the extremes from the visible points.
|
|
return series.points.reduce(function (acc, point) {
|
|
var value = getPointTimeValue(point, timeProp);
|
|
acc.min = Math.min(acc.min, value);
|
|
acc.max = Math.max(acc.max, value);
|
|
return acc;
|
|
}, {
|
|
min: Infinity,
|
|
max: -Infinity
|
|
});
|
|
}
|
|
/**
|
|
* Calculate value extremes for used instrument data properties.
|
|
* @private
|
|
* @param {Highcharts.Chart} chart
|
|
* The chart to calculate extremes from.
|
|
* @param {Array<Highcharts.PointInstrumentObject>} instruments
|
|
* The instrument definitions used.
|
|
* @param {Highcharts.Dictionary<Highcharts.RangeObject>} [dataExtremes]
|
|
* Predefined extremes for each data prop.
|
|
* @return {Highcharts.Dictionary<Highcharts.RangeObject>}
|
|
* New extremes with data properties mapped to min/max objects.
|
|
*/
|
|
function getExtremesForInstrumentProps(chart, instruments, dataExtremes) {
|
|
return (instruments || []).reduce(function (newExtremes, instrumentDefinition) {
|
|
Object.keys(instrumentDefinition.instrumentMapping || {}).forEach(function (instrumentParameter) {
|
|
var value = instrumentDefinition.instrumentMapping[instrumentParameter];
|
|
if (typeof value === 'string' && !newExtremes[value]) {
|
|
// This instrument parameter is mapped to a data prop.
|
|
// If we don't have predefined data extremes, find them.
|
|
newExtremes[value] = utilities.calculateDataExtremes(chart, value);
|
|
}
|
|
});
|
|
return newExtremes;
|
|
}, merge(dataExtremes));
|
|
}
|
|
/**
|
|
* Get earcons for the point if there are any.
|
|
* @private
|
|
* @param {Highcharts.Point} point
|
|
* The point to find earcons for.
|
|
* @param {Array<Highcharts.EarconConfiguration>} earconDefinitions
|
|
* Earcons to check.
|
|
* @return {Array<Highcharts.Earcon>}
|
|
* Array of earcons to be played with this point.
|
|
*/
|
|
function getPointEarcons(point, earconDefinitions) {
|
|
return earconDefinitions.reduce(function (earcons, earconDefinition) {
|
|
var cond, earcon = earconDefinition.earcon;
|
|
if (earconDefinition.condition) {
|
|
// We have a condition. This overrides onPoint
|
|
cond = earconDefinition.condition(point);
|
|
if (cond instanceof H.sonification.Earcon) {
|
|
// Condition returned an earcon
|
|
earcons.push(cond);
|
|
}
|
|
else if (cond) {
|
|
// Condition returned true
|
|
earcons.push(earcon);
|
|
}
|
|
}
|
|
else if (earconDefinition.onPoint &&
|
|
point.id === earconDefinition.onPoint) {
|
|
// We have earcon onPoint
|
|
earcons.push(earcon);
|
|
}
|
|
return earcons;
|
|
}, []);
|
|
}
|
|
/**
|
|
* Utility function to get a new list of instrument options where all the
|
|
* instrument references are copies.
|
|
* @private
|
|
* @param {Array<Highcharts.PointInstrumentObject>} instruments
|
|
* The instrument options.
|
|
* @return {Array<Highcharts.PointInstrumentObject>}
|
|
* Array of copied instrument options.
|
|
*/
|
|
function makeInstrumentCopies(instruments) {
|
|
return instruments.map(function (instrumentDef) {
|
|
var instrument = instrumentDef.instrument, copy = (typeof instrument === 'string' ?
|
|
H.sonification.instruments[instrument] :
|
|
instrument).copy();
|
|
return merge(instrumentDef, { instrument: copy });
|
|
});
|
|
}
|
|
/**
|
|
* Create a TimelinePath from a series. Takes the same options as seriesSonify.
|
|
* To intuitively allow multiple series to play simultaneously we make copies of
|
|
* the instruments for each series.
|
|
* @private
|
|
* @param {Highcharts.Series} series
|
|
* The series to build from.
|
|
* @param {Highcharts.SonifySeriesOptionsObject} options
|
|
* The options for building the TimelinePath.
|
|
* @return {Highcharts.TimelinePath}
|
|
* A timeline path with events.
|
|
*/
|
|
function buildTimelinePathFromSeries(series, options) {
|
|
// options.timeExtremes is internal and used so that the calculations from
|
|
// chart.sonify can be reused.
|
|
var timeExtremes = options.timeExtremes || getTimeExtremes(series, options.pointPlayTime),
|
|
// Get time offset for a point, relative to duration
|
|
pointToTime = function (point) {
|
|
return utilities.virtualAxisTranslate(getPointTimeValue(point, options.pointPlayTime), timeExtremes, { min: 0, max: options.duration });
|
|
},
|
|
// Compute any data extremes that aren't defined yet
|
|
dataExtremes = getExtremesForInstrumentProps(series.chart, options.instruments, options.dataExtremes),
|
|
// Make copies of the instruments used for this series, to allow
|
|
// multiple series with the same instrument to play together
|
|
instruments = makeInstrumentCopies(options.instruments),
|
|
// Go through the points, convert to events, optionally add Earcons
|
|
timelineEvents = series.points.reduce(function (events, point) {
|
|
var earcons = getPointEarcons(point, options.earcons || []), time = pointToTime(point);
|
|
return events.concat(
|
|
// Event object for point
|
|
new H.sonification.TimelineEvent({
|
|
eventObject: point,
|
|
time: time,
|
|
id: point.id,
|
|
playOptions: {
|
|
instruments: instruments,
|
|
dataExtremes: dataExtremes
|
|
}
|
|
}),
|
|
// Earcons
|
|
earcons.map(function (earcon) {
|
|
return new H.sonification.TimelineEvent({
|
|
eventObject: earcon,
|
|
time: time
|
|
});
|
|
}));
|
|
}, []);
|
|
// Build the timeline path
|
|
return new H.sonification.TimelinePath({
|
|
events: timelineEvents,
|
|
onStart: function () {
|
|
if (options.onStart) {
|
|
options.onStart(series);
|
|
}
|
|
},
|
|
onEventStart: function (event) {
|
|
var eventObject = event.options && event.options.eventObject;
|
|
if (eventObject instanceof Point) {
|
|
// Check for hidden series
|
|
if (!eventObject.series.visible &&
|
|
!eventObject.series.chart.series.some(function (series) {
|
|
return series.visible;
|
|
})) {
|
|
// We have no visible series, stop the path.
|
|
event.timelinePath.timeline.pause();
|
|
event.timelinePath.timeline.resetCursor();
|
|
return false;
|
|
}
|
|
// Emit onPointStart
|
|
if (options.onPointStart) {
|
|
options.onPointStart(event, eventObject);
|
|
}
|
|
}
|
|
},
|
|
onEventEnd: function (eventData) {
|
|
var eventObject = eventData.event && eventData.event.options &&
|
|
eventData.event.options.eventObject;
|
|
if (eventObject instanceof Point && options.onPointEnd) {
|
|
options.onPointEnd(eventData.event, eventObject);
|
|
}
|
|
},
|
|
onEnd: function () {
|
|
if (options.onEnd) {
|
|
options.onEnd(series);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
/* eslint-disable no-invalid-this, valid-jsdoc */
|
|
/**
|
|
* Sonify a series.
|
|
*
|
|
* @sample highcharts/sonification/series-basic/
|
|
* Click on series to sonify
|
|
* @sample highcharts/sonification/series-earcon/
|
|
* Series with earcon
|
|
* @sample highcharts/sonification/point-play-time/
|
|
* Play y-axis by time
|
|
* @sample highcharts/sonification/earcon-on-point/
|
|
* Earcon set on point
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @function Highcharts.Series#sonify
|
|
*
|
|
* @param {Highcharts.SonifySeriesOptionsObject} options
|
|
* The options for sonifying this series.
|
|
*
|
|
* @return {void}
|
|
*/
|
|
function seriesSonify(options) {
|
|
var timelinePath = buildTimelinePathFromSeries(this, options), chartSonification = this.chart.sonification;
|
|
// Only one timeline can play at a time. If we want multiple series playing
|
|
// at the same time, use chart.sonify.
|
|
if (chartSonification.timeline) {
|
|
chartSonification.timeline.pause();
|
|
}
|
|
// Store reference to duration
|
|
chartSonification.duration = options.duration;
|
|
// Create new timeline for this series, and play it.
|
|
chartSonification.timeline = new H.sonification.Timeline({
|
|
paths: [timelinePath]
|
|
});
|
|
chartSonification.timeline.play();
|
|
}
|
|
/**
|
|
* Utility function to assemble options for creating a TimelinePath from a
|
|
* series when sonifying an entire chart.
|
|
* @private
|
|
* @param {Highcharts.Series} series
|
|
* The series to return options for.
|
|
* @param {Highcharts.RangeObject} dataExtremes
|
|
* Pre-calculated data extremes for the chart.
|
|
* @param {Highcharts.SonificationOptions} chartSonifyOptions
|
|
* Options passed in to chart.sonify.
|
|
* @return {Partial<Highcharts.SonifySeriesOptionsObject>}
|
|
* Options for buildTimelinePathFromSeries.
|
|
*/
|
|
function buildSeriesOptions(series, dataExtremes, chartSonifyOptions) {
|
|
var seriesOptions = chartSonifyOptions.seriesOptions || {};
|
|
return merge({
|
|
// Calculated dataExtremes for chart
|
|
dataExtremes: dataExtremes,
|
|
// We need to get timeExtremes for each series. We pass this
|
|
// in when building the TimelinePath objects to avoid
|
|
// calculating twice.
|
|
timeExtremes: getTimeExtremes(series, chartSonifyOptions.pointPlayTime),
|
|
// Some options we just pass on
|
|
instruments: chartSonifyOptions.instruments,
|
|
onStart: chartSonifyOptions.onSeriesStart,
|
|
onEnd: chartSonifyOptions.onSeriesEnd,
|
|
earcons: chartSonifyOptions.earcons
|
|
},
|
|
// Merge in the specific series options by ID
|
|
isArray(seriesOptions) ? (find(seriesOptions, function (optEntry) {
|
|
return optEntry.id === pick(series.id, series.options.id);
|
|
}) || {}) : seriesOptions, {
|
|
// Forced options
|
|
pointPlayTime: chartSonifyOptions.pointPlayTime
|
|
});
|
|
}
|
|
/**
|
|
* Utility function to normalize the ordering of timeline paths when sonifying
|
|
* a chart.
|
|
* @private
|
|
* @param {string|Array<string|Highcharts.Earcon|Array<string|Highcharts.Earcon>>} orderOptions -
|
|
* Order options for the sonification.
|
|
* @param {Highcharts.Chart} chart - The chart we are sonifying.
|
|
* @param {Function} seriesOptionsCallback
|
|
* A function that takes a series as argument, and returns the series options
|
|
* for that series to be used with buildTimelinePathFromSeries.
|
|
* @return {Array<object|Array<object|Highcharts.TimelinePath>>} If order is
|
|
* sequential, we return an array of objects to create series paths from. If
|
|
* order is simultaneous we return an array of an array with the same. If there
|
|
* is a custom order, we return an array of arrays of either objects (for
|
|
* series) or TimelinePaths (for earcons and delays).
|
|
*/
|
|
function buildPathOrder(orderOptions, chart, seriesOptionsCallback) {
|
|
var order;
|
|
if (orderOptions === 'sequential' || orderOptions === 'simultaneous') {
|
|
// Just add the series from the chart
|
|
order = chart.series.reduce(function (seriesList, series) {
|
|
if (series.visible) {
|
|
seriesList.push({
|
|
series: series,
|
|
seriesOptions: seriesOptionsCallback(series)
|
|
});
|
|
}
|
|
return seriesList;
|
|
}, []);
|
|
// If order is simultaneous, group all series together
|
|
if (orderOptions === 'simultaneous') {
|
|
order = [order];
|
|
}
|
|
}
|
|
else {
|
|
// We have a specific order, and potentially custom items - like
|
|
// earcons or silent waits.
|
|
order = orderOptions.reduce(function (orderList, orderDef) {
|
|
// Return set of items to play simultaneously. Could be only one.
|
|
var simulItems = splat(orderDef).reduce(function (items, item) {
|
|
var itemObject;
|
|
// Is this item a series ID?
|
|
if (typeof item === 'string') {
|
|
var series = chart.get(item);
|
|
if (series.visible) {
|
|
itemObject = {
|
|
series: series,
|
|
seriesOptions: seriesOptionsCallback(series)
|
|
};
|
|
}
|
|
// Is it an earcon? If so, just create the path.
|
|
}
|
|
else if (item instanceof H.sonification.Earcon) {
|
|
// Path with a single event
|
|
itemObject = new H.sonification.TimelinePath({
|
|
events: [new H.sonification.TimelineEvent({
|
|
eventObject: item
|
|
})]
|
|
});
|
|
}
|
|
// Is this item a silent wait? If so, just create the path.
|
|
if (item.silentWait) {
|
|
itemObject = new H.sonification.TimelinePath({
|
|
silentWait: item.silentWait
|
|
});
|
|
}
|
|
// Add to items to play simultaneously
|
|
if (itemObject) {
|
|
items.push(itemObject);
|
|
}
|
|
return items;
|
|
}, []);
|
|
// Add to order list
|
|
if (simulItems.length) {
|
|
orderList.push(simulItems);
|
|
}
|
|
return orderList;
|
|
}, []);
|
|
}
|
|
return order;
|
|
}
|
|
/**
|
|
* Utility function to add a silent wait after all series.
|
|
* @private
|
|
* @param {Array<object|Array<object|TimelinePath>>} order
|
|
* The order of items.
|
|
* @param {number} wait
|
|
* The wait in milliseconds to add.
|
|
* @return {Array<object|Array<object|TimelinePath>>}
|
|
* The order with waits inserted.
|
|
*/
|
|
function addAfterSeriesWaits(order, wait) {
|
|
if (!wait) {
|
|
return order;
|
|
}
|
|
return order.reduce(function (newOrder, orderDef, i) {
|
|
var simultaneousPaths = splat(orderDef);
|
|
newOrder.push(simultaneousPaths);
|
|
// Go through the simultaneous paths and see if there is a series there
|
|
if (i < order.length - 1 && // Do not add wait after last series
|
|
simultaneousPaths.some(function (item) {
|
|
return item.series;
|
|
})) {
|
|
// We have a series, meaning we should add a wait after these
|
|
// paths have finished.
|
|
newOrder.push(new H.sonification.TimelinePath({
|
|
silentWait: wait
|
|
}));
|
|
}
|
|
return newOrder;
|
|
}, []);
|
|
}
|
|
/**
|
|
* Utility function to find the total amout of wait time in the TimelinePaths.
|
|
* @private
|
|
* @param {Array<object|Array<object|TimelinePath>>} order - The order of
|
|
* TimelinePaths/items.
|
|
* @return {number} The total time in ms spent on wait paths between playing.
|
|
*/
|
|
function getWaitTime(order) {
|
|
return order.reduce(function (waitTime, orderDef) {
|
|
var def = splat(orderDef);
|
|
return waitTime + (def.length === 1 &&
|
|
def[0].options &&
|
|
def[0].options.silentWait || 0);
|
|
}, 0);
|
|
}
|
|
/**
|
|
* Utility function to ensure simultaneous paths have start/end events at the
|
|
* same time, to sync them.
|
|
* @private
|
|
* @param {Array<Highcharts.TimelinePath>} paths - The paths to sync.
|
|
*/
|
|
function syncSimultaneousPaths(paths) {
|
|
// Find the extremes for these paths
|
|
var extremes = paths.reduce(function (extremes, path) {
|
|
var events = path.events;
|
|
if (events && events.length) {
|
|
extremes.min = Math.min(events[0].time, extremes.min);
|
|
extremes.max = Math.max(events[events.length - 1].time, extremes.max);
|
|
}
|
|
return extremes;
|
|
}, {
|
|
min: Infinity,
|
|
max: -Infinity
|
|
});
|
|
// Go through the paths and add events to make them fit the same timespan
|
|
paths.forEach(function (path) {
|
|
var events = path.events, hasEvents = events && events.length, eventsToAdd = [];
|
|
if (!(hasEvents && events[0].time <= extremes.min)) {
|
|
eventsToAdd.push(new H.sonification.TimelineEvent({
|
|
time: extremes.min
|
|
}));
|
|
}
|
|
if (!(hasEvents && events[events.length - 1].time >= extremes.max)) {
|
|
eventsToAdd.push(new H.sonification.TimelineEvent({
|
|
time: extremes.max
|
|
}));
|
|
}
|
|
if (eventsToAdd.length) {
|
|
path.addTimelineEvents(eventsToAdd);
|
|
}
|
|
});
|
|
}
|
|
/**
|
|
* Utility function to find the total duration span for all simul path sets
|
|
* that include series.
|
|
* @private
|
|
* @param {Array<object|Array<object|Highcharts.TimelinePath>>} order - The
|
|
* order of TimelinePaths/items.
|
|
* @return {number} The total time value span difference for all series.
|
|
*/
|
|
function getSimulPathDurationTotal(order) {
|
|
return order.reduce(function (durationTotal, orderDef) {
|
|
return durationTotal + splat(orderDef).reduce(function (maxPathDuration, item) {
|
|
var timeExtremes = (item.series &&
|
|
item.seriesOptions &&
|
|
item.seriesOptions.timeExtremes);
|
|
return timeExtremes ?
|
|
Math.max(maxPathDuration, timeExtremes.max - timeExtremes.min) : maxPathDuration;
|
|
}, 0);
|
|
}, 0);
|
|
}
|
|
/**
|
|
* Function to calculate the duration in ms for a series.
|
|
* @private
|
|
* @param {number} seriesValueDuration - The duration of the series in value
|
|
* difference.
|
|
* @param {number} totalValueDuration - The total duration of all (non
|
|
* simultaneous) series in value difference.
|
|
* @param {number} totalDurationMs - The desired total duration for all series
|
|
* in milliseconds.
|
|
* @return {number} The duration for the series in milliseconds.
|
|
*/
|
|
function getSeriesDurationMs(seriesValueDuration, totalValueDuration, totalDurationMs) {
|
|
// A series spanning the whole chart would get the full duration.
|
|
return utilities.virtualAxisTranslate(seriesValueDuration, { min: 0, max: totalValueDuration }, { min: 0, max: totalDurationMs });
|
|
}
|
|
/**
|
|
* Convert series building objects into paths and return a new list of
|
|
* TimelinePaths.
|
|
* @private
|
|
* @param {Array<object|Array<object|Highcharts.TimelinePath>>} order - The
|
|
* order list.
|
|
* @param {number} duration - Total duration to aim for in milliseconds.
|
|
* @return {Array<Array<Highcharts.TimelinePath>>} Array of TimelinePath objects
|
|
* to play.
|
|
*/
|
|
function buildPathsFromOrder(order, duration) {
|
|
// Find time used for waits (custom or after series), and subtract it from
|
|
// available duration.
|
|
var totalAvailableDurationMs = Math.max(duration - getWaitTime(order), 0),
|
|
// Add up simultaneous path durations to find total value span duration
|
|
// of everything
|
|
totalUsedDuration = getSimulPathDurationTotal(order);
|
|
// Go through the order list and convert the items
|
|
return order.reduce(function (allPaths, orderDef) {
|
|
var simultaneousPaths = splat(orderDef).reduce(function (simulPaths, item) {
|
|
if (item instanceof H.sonification.TimelinePath) {
|
|
// This item is already a path object
|
|
simulPaths.push(item);
|
|
}
|
|
else if (item.series) {
|
|
// We have a series.
|
|
// We need to set the duration of the series
|
|
item.seriesOptions.duration =
|
|
item.seriesOptions.duration || getSeriesDurationMs(item.seriesOptions.timeExtremes.max -
|
|
item.seriesOptions.timeExtremes.min, totalUsedDuration, totalAvailableDurationMs);
|
|
// Add the path
|
|
simulPaths.push(buildTimelinePathFromSeries(item.series, item.seriesOptions));
|
|
}
|
|
return simulPaths;
|
|
}, []);
|
|
// Add in the simultaneous paths
|
|
allPaths.push(simultaneousPaths);
|
|
return allPaths;
|
|
}, []);
|
|
}
|
|
/**
|
|
* @private
|
|
* @param {Highcharts.Chart} chart The chart to get options for.
|
|
* @param {Highcharts.SonificationOptions} userOptions
|
|
* Options to merge with options on chart and default options.
|
|
* @returns {Highcharts.SonificationOptions} The merged options.
|
|
*/
|
|
function getChartSonifyOptions(chart, userOptions) {
|
|
return merge(chart.options.sonification, userOptions);
|
|
}
|
|
/**
|
|
* Options for sonifying a chart.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @interface Highcharts.SonificationOptions
|
|
*/ /**
|
|
* Duration for sonifying the entire chart. The duration is distributed across
|
|
* the different series intelligently, but does not take earcons into account.
|
|
* It is also possible to set the duration explicitly per series, using
|
|
* `seriesOptions`. Note that points may continue to play after the duration has
|
|
* passed, but no new points will start playing.
|
|
* @name Highcharts.SonificationOptions#duration
|
|
* @type {number}
|
|
*/ /**
|
|
* Define the order to play the series in. This can be given as a string, or an
|
|
* array specifying a custom ordering. If given as a string, valid values are
|
|
* `sequential` - where each series is played in order - or `simultaneous`,
|
|
* where all series are played at once. For custom ordering, supply an array as
|
|
* the order. Each element in the array can be either a string with a series ID,
|
|
* an Earcon object, or an object with a numeric `silentWait` property
|
|
* designating a number of milliseconds to wait before continuing. Each element
|
|
* of the array will be played in order. To play elements simultaneously, group
|
|
* the elements in an array.
|
|
* @name Highcharts.SonificationOptions#order
|
|
* @type {string|Array<string|Highcharts.Earcon|Array<string|Highcharts.Earcon>>}
|
|
*/ /**
|
|
* The axis to use for when to play the points. Can be a string with a data
|
|
* property (e.g. `x`), or a function. If it is a function, this function
|
|
* receives the point as argument, and should return a numeric value. The points
|
|
* with the lowest numeric values are then played first, and the time between
|
|
* points will be proportional to the distance between the numeric values. This
|
|
* option can not be overridden per series.
|
|
* @name Highcharts.SonificationOptions#pointPlayTime
|
|
* @type {string|Function}
|
|
*/ /**
|
|
* Milliseconds of silent waiting to add between series. Note that waiting time
|
|
* is considered part of the sonify duration.
|
|
* @name Highcharts.SonificationOptions#afterSeriesWait
|
|
* @type {number|undefined}
|
|
*/ /**
|
|
* Options as given to `series.sonify` to override options per series. If the
|
|
* option is supplied as an array of options objects, the `id` property of the
|
|
* object should correspond to the series' id. If the option is supplied as a
|
|
* single object, the options apply to all series.
|
|
* @name Highcharts.SonificationOptions#seriesOptions
|
|
* @type {Object|Array<object>|undefined}
|
|
*/ /**
|
|
* The instrument definitions for the points in this chart.
|
|
* @name Highcharts.SonificationOptions#instruments
|
|
* @type {Array<Highcharts.PointInstrumentObject>|undefined}
|
|
*/ /**
|
|
* Earcons to add to the chart. Note that earcons can also be added per series
|
|
* using `seriesOptions`.
|
|
* @name Highcharts.SonificationOptions#earcons
|
|
* @type {Array<Highcharts.EarconConfiguration>|undefined}
|
|
*/ /**
|
|
* Optionally provide the minimum/maximum data values for the points. If this is
|
|
* not supplied, it is calculated from all points in the chart on demand. This
|
|
* option is supplied in the following format, as a map of point data properties
|
|
* to objects with min/max values:
|
|
* ```js
|
|
* dataExtremes: {
|
|
* y: {
|
|
* min: 0,
|
|
* max: 100
|
|
* },
|
|
* z: {
|
|
* min: -10,
|
|
* max: 10
|
|
* }
|
|
* // Properties used and not provided are calculated on demand
|
|
* }
|
|
* ```
|
|
* @name Highcharts.SonificationOptions#dataExtremes
|
|
* @type {Highcharts.Dictionary<Highcharts.RangeObject>|undefined}
|
|
*/ /**
|
|
* Callback before a series is played.
|
|
* @name Highcharts.SonificationOptions#onSeriesStart
|
|
* @type {Function|undefined}
|
|
*/ /**
|
|
* Callback after a series has finished playing.
|
|
* @name Highcharts.SonificationOptions#onSeriesEnd
|
|
* @type {Function|undefined}
|
|
*/ /**
|
|
* Callback after the chart has played.
|
|
* @name Highcharts.SonificationOptions#onEnd
|
|
* @type {Function|undefined}
|
|
*/
|
|
/**
|
|
* Sonify a chart.
|
|
*
|
|
* @sample highcharts/sonification/chart-sequential/
|
|
* Sonify a basic chart
|
|
* @sample highcharts/sonification/chart-simultaneous/
|
|
* Sonify series simultaneously
|
|
* @sample highcharts/sonification/chart-custom-order/
|
|
* Custom defined order of series
|
|
* @sample highcharts/sonification/chart-earcon/
|
|
* Earcons on chart
|
|
* @sample highcharts/sonification/chart-events/
|
|
* Sonification events on chart
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @function Highcharts.Chart#sonify
|
|
*
|
|
* @param {Highcharts.SonificationOptions} options
|
|
* The options for sonifying this chart.
|
|
*
|
|
* @return {void}
|
|
*/
|
|
function chartSonify(options) {
|
|
var opts = getChartSonifyOptions(this, options);
|
|
// Only one timeline can play at a time.
|
|
if (this.sonification.timeline) {
|
|
this.sonification.timeline.pause();
|
|
}
|
|
// Store reference to duration
|
|
this.sonification.duration = opts.duration;
|
|
// Calculate data extremes for the props used
|
|
var dataExtremes = getExtremesForInstrumentProps(this, opts.instruments, opts.dataExtremes);
|
|
// Figure out ordering of series and custom paths
|
|
var order = buildPathOrder(opts.order, this, function (series) {
|
|
return buildSeriesOptions(series, dataExtremes, opts);
|
|
});
|
|
// Add waits after simultaneous paths with series in them.
|
|
order = addAfterSeriesWaits(order, opts.afterSeriesWait || 0);
|
|
// We now have a list of either TimelinePath objects or series that need to
|
|
// be converted to TimelinePath objects. Convert everything to paths.
|
|
var paths = buildPathsFromOrder(order, opts.duration);
|
|
// Sync simultaneous paths
|
|
paths.forEach(function (simultaneousPaths) {
|
|
syncSimultaneousPaths(simultaneousPaths);
|
|
});
|
|
// We have a set of paths. Create the timeline, and play it.
|
|
this.sonification.timeline = new H.sonification.Timeline({
|
|
paths: paths,
|
|
onEnd: opts.onEnd
|
|
});
|
|
this.sonification.timeline.play();
|
|
}
|
|
/**
|
|
* Get a list of the points currently under cursor.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @function Highcharts.Chart#getCurrentSonifyPoints
|
|
*
|
|
* @return {Array<Highcharts.Point>}
|
|
* The points currently under the cursor.
|
|
*/
|
|
function getCurrentPoints() {
|
|
var cursorObj;
|
|
if (this.sonification.timeline) {
|
|
cursorObj = this.sonification.timeline.getCursor(); // Cursor per pathID
|
|
return Object.keys(cursorObj).map(function (path) {
|
|
// Get the event objects under cursor for each path
|
|
return cursorObj[path].eventObject;
|
|
}).filter(function (eventObj) {
|
|
// Return the events that are points
|
|
return eventObj instanceof Point;
|
|
});
|
|
}
|
|
return [];
|
|
}
|
|
/**
|
|
* Set the cursor to a point or set of points in different series.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @function Highcharts.Chart#setSonifyCursor
|
|
*
|
|
* @param {Highcharts.Point|Array<Highcharts.Point>} points
|
|
* The point or points to set the cursor to. If setting multiple points
|
|
* under the cursor, the points have to be in different series that are
|
|
* being played simultaneously.
|
|
*/
|
|
function setCursor(points) {
|
|
var timeline = this.sonification.timeline;
|
|
if (timeline) {
|
|
splat(points).forEach(function (point) {
|
|
// We created the events with the ID of the points, which makes
|
|
// this easy. Just call setCursor for each ID.
|
|
timeline.setCursor(point.id);
|
|
});
|
|
}
|
|
}
|
|
/**
|
|
* Pause the running sonification.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @function Highcharts.Chart#pauseSonify
|
|
*
|
|
* @param {boolean} [fadeOut=true]
|
|
* Fade out as we pause to avoid clicks.
|
|
*
|
|
* @return {void}
|
|
*/
|
|
function pause(fadeOut) {
|
|
if (this.sonification.timeline) {
|
|
this.sonification.timeline.pause(pick(fadeOut, true));
|
|
}
|
|
else if (this.sonification.currentlyPlayingPoint) {
|
|
this.sonification.currentlyPlayingPoint.cancelSonify(fadeOut);
|
|
}
|
|
}
|
|
/**
|
|
* Resume the currently running sonification. Requires series.sonify or
|
|
* chart.sonify to have been played at some point earlier.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @function Highcharts.Chart#resumeSonify
|
|
*
|
|
* @param {Function} onEnd
|
|
* Callback to call when play finished.
|
|
*
|
|
* @return {void}
|
|
*/
|
|
function resume(onEnd) {
|
|
if (this.sonification.timeline) {
|
|
this.sonification.timeline.play(onEnd);
|
|
}
|
|
}
|
|
/**
|
|
* Play backwards from cursor. Requires series.sonify or chart.sonify to have
|
|
* been played at some point earlier.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @function Highcharts.Chart#rewindSonify
|
|
*
|
|
* @param {Function} onEnd
|
|
* Callback to call when play finished.
|
|
*
|
|
* @return {void}
|
|
*/
|
|
function rewind(onEnd) {
|
|
if (this.sonification.timeline) {
|
|
this.sonification.timeline.rewind(onEnd);
|
|
}
|
|
}
|
|
/**
|
|
* Cancel current sonification and reset cursor.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @function Highcharts.Chart#cancelSonify
|
|
*
|
|
* @param {boolean} [fadeOut=true]
|
|
* Fade out as we pause to avoid clicks.
|
|
*
|
|
* @return {void}
|
|
*/
|
|
function cancel(fadeOut) {
|
|
this.pauseSonify(fadeOut);
|
|
this.resetSonifyCursor();
|
|
}
|
|
/**
|
|
* Reset cursor to start. Requires series.sonify or chart.sonify to have been
|
|
* played at some point earlier.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @function Highcharts.Chart#resetSonifyCursor
|
|
*
|
|
* @return {void}
|
|
*/
|
|
function resetCursor() {
|
|
if (this.sonification.timeline) {
|
|
this.sonification.timeline.resetCursor();
|
|
}
|
|
}
|
|
/**
|
|
* Reset cursor to end. Requires series.sonify or chart.sonify to have been
|
|
* played at some point earlier.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @function Highcharts.Chart#resetSonifyCursorEnd
|
|
*
|
|
* @return {void}
|
|
*/
|
|
function resetCursorEnd() {
|
|
if (this.sonification.timeline) {
|
|
this.sonification.timeline.resetCursorEnd();
|
|
}
|
|
}
|
|
// Export functions
|
|
var chartSonifyFunctions = {
|
|
chartSonify: chartSonify,
|
|
seriesSonify: seriesSonify,
|
|
pause: pause,
|
|
resume: resume,
|
|
rewind: rewind,
|
|
cancel: cancel,
|
|
getCurrentPoints: getCurrentPoints,
|
|
setCursor: setCursor,
|
|
resetCursor: resetCursor,
|
|
resetCursorEnd: resetCursorEnd
|
|
};
|
|
|
|
return chartSonifyFunctions;
|
|
});
|
|
_registerModule(_modules, 'modules/sonification/Timeline.js', [_modules['parts/Globals.js'], _modules['parts/Utilities.js'], _modules['modules/sonification/utilities.js']], function (H, U, utilities) {
|
|
/* *
|
|
*
|
|
* (c) 2009-2020 Øystein Moseng
|
|
*
|
|
* TimelineEvent class definition.
|
|
*
|
|
* License: www.highcharts.com/license
|
|
*
|
|
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
|
|
*
|
|
* */
|
|
var merge = U.merge, splat = U.splat, uniqueKey = U.uniqueKey;
|
|
/**
|
|
* A set of options for the TimelineEvent class.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @private
|
|
* @interface Highcharts.TimelineEventOptionsObject
|
|
*/ /**
|
|
* The object we want to sonify when playing the TimelineEvent. Can be any
|
|
* object that implements the `sonify` and `cancelSonify` functions. If this is
|
|
* not supplied, the TimelineEvent is considered a silent event, and the onEnd
|
|
* event is immediately called.
|
|
* @name Highcharts.TimelineEventOptionsObject#eventObject
|
|
* @type {*}
|
|
*/ /**
|
|
* Options to pass on to the eventObject when playing it.
|
|
* @name Highcharts.TimelineEventOptionsObject#playOptions
|
|
* @type {object|undefined}
|
|
*/ /**
|
|
* The time at which we want this event to play (in milliseconds offset). This
|
|
* is not used for the TimelineEvent.play function, but rather intended as a
|
|
* property to decide when to call TimelineEvent.play. Defaults to 0.
|
|
* @name Highcharts.TimelineEventOptionsObject#time
|
|
* @type {number|undefined}
|
|
*/ /**
|
|
* Unique ID for the event. Generated automatically if not supplied.
|
|
* @name Highcharts.TimelineEventOptionsObject#id
|
|
* @type {string|undefined}
|
|
*/ /**
|
|
* Callback called when the play has finished.
|
|
* @name Highcharts.TimelineEventOptionsObject#onEnd
|
|
* @type {Function|undefined}
|
|
*/
|
|
/* eslint-disable no-invalid-this, valid-jsdoc */
|
|
/**
|
|
* The TimelineEvent class. Represents a sound event on a timeline.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @private
|
|
* @class
|
|
* @name Highcharts.TimelineEvent
|
|
*
|
|
* @param {Highcharts.TimelineEventOptionsObject} options
|
|
* Options for the TimelineEvent.
|
|
*/
|
|
function TimelineEvent(options) {
|
|
this.init(options || {});
|
|
}
|
|
TimelineEvent.prototype.init = function (options) {
|
|
this.options = options;
|
|
this.time = options.time || 0;
|
|
this.id = this.options.id = options.id || uniqueKey();
|
|
};
|
|
/**
|
|
* Play the event. Does not take the TimelineEvent.time option into account,
|
|
* and plays the event immediately.
|
|
*
|
|
* @function Highcharts.TimelineEvent#play
|
|
*
|
|
* @param {Highcharts.TimelineEventOptionsObject} [options]
|
|
* Options to pass in to the eventObject when playing it.
|
|
*
|
|
* @return {void}
|
|
*/
|
|
TimelineEvent.prototype.play = function (options) {
|
|
var eventObject = this.options.eventObject, masterOnEnd = this.options.onEnd, playOnEnd = options && options.onEnd, playOptionsOnEnd = this.options.playOptions &&
|
|
this.options.playOptions.onEnd, playOptions = merge(this.options.playOptions, options);
|
|
if (eventObject && eventObject.sonify) {
|
|
// If we have multiple onEnds defined, use all
|
|
playOptions.onEnd = masterOnEnd || playOnEnd || playOptionsOnEnd ?
|
|
function () {
|
|
var args = arguments;
|
|
[masterOnEnd, playOnEnd, playOptionsOnEnd].forEach(function (onEnd) {
|
|
if (onEnd) {
|
|
onEnd.apply(this, args);
|
|
}
|
|
});
|
|
} : void 0;
|
|
eventObject.sonify(playOptions);
|
|
}
|
|
else {
|
|
if (playOnEnd) {
|
|
playOnEnd();
|
|
}
|
|
if (masterOnEnd) {
|
|
masterOnEnd();
|
|
}
|
|
}
|
|
};
|
|
/**
|
|
* Cancel the sonification of this event. Does nothing if the event is not
|
|
* currently sonifying.
|
|
*
|
|
* @function Highcharts.TimelineEvent#cancel
|
|
*
|
|
* @param {boolean} [fadeOut=false]
|
|
* Whether or not to fade out as we stop. If false, the event is
|
|
* cancelled synchronously.
|
|
*/
|
|
TimelineEvent.prototype.cancel = function (fadeOut) {
|
|
this.options.eventObject.cancelSonify(fadeOut);
|
|
};
|
|
/**
|
|
* A set of options for the TimelinePath class.
|
|
*
|
|
* @requires module:modules/
|
|
*
|
|
* @private
|
|
* @interface Highcharts.TimelinePathOptionsObject
|
|
*/ /**
|
|
* List of TimelineEvents to play on this track.
|
|
* @name Highcharts.TimelinePathOptionsObject#events
|
|
* @type {Array<Highcharts.TimelineEvent>}
|
|
*/ /**
|
|
* If this option is supplied, this path ignores all events and just waits for
|
|
* the specified number of milliseconds before calling onEnd.
|
|
* @name Highcharts.TimelinePathOptionsObject#silentWait
|
|
* @type {number|undefined}
|
|
*/ /**
|
|
* Unique ID for this timeline path. Automatically generated if not supplied.
|
|
* @name Highcharts.TimelinePathOptionsObject#id
|
|
* @type {string|undefined}
|
|
*/ /**
|
|
* Callback called before the path starts playing.
|
|
* @name Highcharts.TimelinePathOptionsObject#onStart
|
|
* @type {Function|undefined}
|
|
*/ /**
|
|
* Callback function to call before an event plays.
|
|
* @name Highcharts.TimelinePathOptionsObject#onEventStart
|
|
* @type {Function|undefined}
|
|
*/ /**
|
|
* Callback function to call after an event has stopped playing.
|
|
* @name Highcharts.TimelinePathOptionsObject#onEventEnd
|
|
* @type {Function|undefined}
|
|
*/ /**
|
|
* Callback called when the whole path is finished.
|
|
* @name Highcharts.TimelinePathOptionsObject#onEnd
|
|
* @type {Function|undefined}
|
|
*/
|
|
/**
|
|
* The TimelinePath class. Represents a track on a timeline with a list of
|
|
* sound events to play at certain times relative to each other.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @private
|
|
* @class
|
|
* @name Highcharts.TimelinePath
|
|
*
|
|
* @param {Highcharts.TimelinePathOptionsObject} options
|
|
* Options for the TimelinePath.
|
|
*/
|
|
function TimelinePath(options) {
|
|
this.init(options);
|
|
}
|
|
TimelinePath.prototype.init = function (options) {
|
|
this.options = options;
|
|
this.id = this.options.id = options.id || uniqueKey();
|
|
this.cursor = 0;
|
|
this.eventsPlaying = {};
|
|
// Handle silent wait, otherwise use events from options
|
|
this.events = options.silentWait ?
|
|
[
|
|
new TimelineEvent({ time: 0 }),
|
|
new TimelineEvent({ time: options.silentWait })
|
|
] :
|
|
this.options.events;
|
|
// We need to sort our events by time
|
|
this.sortEvents();
|
|
// Get map from event ID to index
|
|
this.updateEventIdMap();
|
|
// Signal events to fire
|
|
this.signalHandler = new utilities.SignalHandler(['playOnEnd', 'masterOnEnd', 'onStart', 'onEventStart', 'onEventEnd']);
|
|
this.signalHandler.registerSignalCallbacks(merge(options, { masterOnEnd: options.onEnd }));
|
|
};
|
|
/**
|
|
* Sort the internal event list by time.
|
|
* @private
|
|
*/
|
|
TimelinePath.prototype.sortEvents = function () {
|
|
this.events = this.events.sort(function (a, b) {
|
|
return a.time - b.time;
|
|
});
|
|
};
|
|
/**
|
|
* Update the internal eventId to index map.
|
|
* @private
|
|
*/
|
|
TimelinePath.prototype.updateEventIdMap = function () {
|
|
this.eventIdMap = this.events.reduce(function (acc, cur, i) {
|
|
acc[cur.id] = i;
|
|
return acc;
|
|
}, {});
|
|
};
|
|
/**
|
|
* Add events to the path. Should not be done while the path is playing.
|
|
* The new events are inserted according to their time property.
|
|
* @private
|
|
* @param {Array<Highcharts.TimelineEvent>} newEvents - The new timeline events
|
|
* to add.
|
|
*/
|
|
TimelinePath.prototype.addTimelineEvents = function (newEvents) {
|
|
this.events = this.events.concat(newEvents);
|
|
this.sortEvents(); // Sort events by time
|
|
this.updateEventIdMap(); // Update the event ID to index map
|
|
};
|
|
/**
|
|
* Get the current TimelineEvent under the cursor.
|
|
* @private
|
|
* @return {Highcharts.TimelineEvent} The current timeline event.
|
|
*/
|
|
TimelinePath.prototype.getCursor = function () {
|
|
return this.events[this.cursor];
|
|
};
|
|
/**
|
|
* Set the current TimelineEvent under the cursor.
|
|
* @private
|
|
* @param {string} eventId
|
|
* The ID of the timeline event to set as current.
|
|
* @return {boolean}
|
|
* True if there is an event with this ID in the path. False otherwise.
|
|
*/
|
|
TimelinePath.prototype.setCursor = function (eventId) {
|
|
var ix = this.eventIdMap[eventId];
|
|
if (typeof ix !== 'undefined') {
|
|
this.cursor = ix;
|
|
return true;
|
|
}
|
|
return false;
|
|
};
|
|
/**
|
|
* Play the timeline from the current cursor.
|
|
* @private
|
|
* @param {Function} onEnd
|
|
* Callback to call when play finished. Does not override other onEnd callbacks.
|
|
* @return {void}
|
|
*/
|
|
TimelinePath.prototype.play = function (onEnd) {
|
|
this.pause();
|
|
this.signalHandler.emitSignal('onStart');
|
|
this.signalHandler.clearSignalCallbacks(['playOnEnd']);
|
|
this.signalHandler.registerSignalCallbacks({ playOnEnd: onEnd });
|
|
this.playEvents(1);
|
|
};
|
|
/**
|
|
* Play the timeline backwards from the current cursor.
|
|
* @private
|
|
* @param {Function} onEnd
|
|
* Callback to call when play finished. Does not override other onEnd callbacks.
|
|
* @return {void}
|
|
*/
|
|
TimelinePath.prototype.rewind = function (onEnd) {
|
|
this.pause();
|
|
this.signalHandler.emitSignal('onStart');
|
|
this.signalHandler.clearSignalCallbacks(['playOnEnd']);
|
|
this.signalHandler.registerSignalCallbacks({ playOnEnd: onEnd });
|
|
this.playEvents(-1);
|
|
};
|
|
/**
|
|
* Reset the cursor to the beginning.
|
|
* @private
|
|
*/
|
|
TimelinePath.prototype.resetCursor = function () {
|
|
this.cursor = 0;
|
|
};
|
|
/**
|
|
* Reset the cursor to the end.
|
|
* @private
|
|
*/
|
|
TimelinePath.prototype.resetCursorEnd = function () {
|
|
this.cursor = this.events.length - 1;
|
|
};
|
|
/**
|
|
* Cancel current playing. Leaves the cursor intact.
|
|
* @private
|
|
* @param {boolean} [fadeOut=false] - Whether or not to fade out as we stop. If
|
|
* false, the path is cancelled synchronously.
|
|
*/
|
|
TimelinePath.prototype.pause = function (fadeOut) {
|
|
var timelinePath = this;
|
|
// Cancel next scheduled play
|
|
clearTimeout(timelinePath.nextScheduledPlay);
|
|
// Cancel currently playing events
|
|
Object.keys(timelinePath.eventsPlaying).forEach(function (id) {
|
|
if (timelinePath.eventsPlaying[id]) {
|
|
timelinePath.eventsPlaying[id].cancel(fadeOut);
|
|
}
|
|
});
|
|
timelinePath.eventsPlaying = {};
|
|
};
|
|
/**
|
|
* Play the events, starting from current cursor, and going in specified
|
|
* direction.
|
|
* @private
|
|
* @param {number} direction
|
|
* The direction to play, 1 for forwards and -1 for backwards.
|
|
* @return {void}
|
|
*/
|
|
TimelinePath.prototype.playEvents = function (direction) {
|
|
var timelinePath = this, curEvent = timelinePath.events[this.cursor], nextEvent = timelinePath.events[this.cursor + direction], timeDiff, onEnd = function (signalData) {
|
|
timelinePath.signalHandler.emitSignal('masterOnEnd', signalData);
|
|
timelinePath.signalHandler.emitSignal('playOnEnd', signalData);
|
|
};
|
|
// Store reference to path on event
|
|
curEvent.timelinePath = timelinePath;
|
|
// Emit event, cancel if returns false
|
|
if (timelinePath.signalHandler.emitSignal('onEventStart', curEvent) === false) {
|
|
onEnd({
|
|
event: curEvent,
|
|
cancelled: true
|
|
});
|
|
return;
|
|
}
|
|
// Play the current event
|
|
timelinePath.eventsPlaying[curEvent.id] = curEvent;
|
|
curEvent.play({
|
|
onEnd: function (cancelled) {
|
|
var signalData = {
|
|
event: curEvent,
|
|
cancelled: !!cancelled
|
|
};
|
|
// Keep track of currently playing events for cancelling
|
|
delete timelinePath.eventsPlaying[curEvent.id];
|
|
// Handle onEventEnd
|
|
timelinePath.signalHandler.emitSignal('onEventEnd', signalData);
|
|
// Reached end of path?
|
|
if (!nextEvent) {
|
|
onEnd(signalData);
|
|
}
|
|
}
|
|
});
|
|
// Schedule next
|
|
if (nextEvent) {
|
|
timeDiff = Math.abs(nextEvent.time - curEvent.time);
|
|
if (timeDiff < 1) {
|
|
// Play immediately
|
|
timelinePath.cursor += direction;
|
|
timelinePath.playEvents(direction);
|
|
}
|
|
else {
|
|
// Schedule after the difference in ms
|
|
this.nextScheduledPlay = setTimeout(function () {
|
|
timelinePath.cursor += direction;
|
|
timelinePath.playEvents(direction);
|
|
}, timeDiff);
|
|
}
|
|
}
|
|
};
|
|
/* ************************************************************************** *
|
|
* TIMELINE *
|
|
* ************************************************************************** */
|
|
/**
|
|
* A set of options for the Timeline class.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @private
|
|
* @interface Highcharts.TimelineOptionsObject
|
|
*/ /**
|
|
* List of TimelinePaths to play. Multiple paths can be grouped together and
|
|
* played simultaneously by supplying an array of paths in place of a single
|
|
* path.
|
|
* @name Highcharts.TimelineOptionsObject#paths
|
|
* @type {Array<(Highcharts.TimelinePath|Array<Highcharts.TimelinePath>)>}
|
|
*/ /**
|
|
* Callback function to call before a path plays.
|
|
* @name Highcharts.TimelineOptionsObject#onPathStart
|
|
* @type {Function|undefined}
|
|
*/ /**
|
|
* Callback function to call after a path has stopped playing.
|
|
* @name Highcharts.TimelineOptionsObject#onPathEnd
|
|
* @type {Function|undefined}
|
|
*/ /**
|
|
* Callback called when the whole path is finished.
|
|
* @name Highcharts.TimelineOptionsObject#onEnd
|
|
* @type {Function|undefined}
|
|
*/
|
|
/**
|
|
* The Timeline class. Represents a sonification timeline with a list of
|
|
* timeline paths with events to play at certain times relative to each other.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @private
|
|
* @class
|
|
* @name Highcharts.Timeline
|
|
*
|
|
* @param {Highcharts.TimelineOptionsObject} options
|
|
* Options for the Timeline.
|
|
*/
|
|
function Timeline(options) {
|
|
this.init(options || {});
|
|
}
|
|
Timeline.prototype.init = function (options) {
|
|
this.options = options;
|
|
this.cursor = 0;
|
|
this.paths = options.paths;
|
|
this.pathsPlaying = {};
|
|
this.signalHandler = new utilities.SignalHandler(['playOnEnd', 'masterOnEnd', 'onPathStart', 'onPathEnd']);
|
|
this.signalHandler.registerSignalCallbacks(merge(options, { masterOnEnd: options.onEnd }));
|
|
};
|
|
/**
|
|
* Play the timeline forwards from cursor.
|
|
* @private
|
|
* @param {Function} [onEnd]
|
|
* Callback to call when play finished. Does not override other onEnd callbacks.
|
|
* @return {void}
|
|
*/
|
|
Timeline.prototype.play = function (onEnd) {
|
|
this.pause();
|
|
this.signalHandler.clearSignalCallbacks(['playOnEnd']);
|
|
this.signalHandler.registerSignalCallbacks({ playOnEnd: onEnd });
|
|
this.playPaths(1);
|
|
};
|
|
/**
|
|
* Play the timeline backwards from cursor.
|
|
* @private
|
|
* @param {Function} onEnd
|
|
* Callback to call when play finished. Does not override other onEnd callbacks.
|
|
* @return {void}
|
|
*/
|
|
Timeline.prototype.rewind = function (onEnd) {
|
|
this.pause();
|
|
this.signalHandler.clearSignalCallbacks(['playOnEnd']);
|
|
this.signalHandler.registerSignalCallbacks({ playOnEnd: onEnd });
|
|
this.playPaths(-1);
|
|
};
|
|
/**
|
|
* Play the timeline in the specified direction.
|
|
* @private
|
|
* @param {number} direction
|
|
* Direction to play in. 1 for forwards, -1 for backwards.
|
|
* @return {void}
|
|
*/
|
|
Timeline.prototype.playPaths = function (direction) {
|
|
var curPaths = splat(this.paths[this.cursor]), nextPaths = this.paths[this.cursor + direction], timeline = this, signalHandler = this.signalHandler, pathsEnded = 0,
|
|
// Play a path
|
|
playPath = function (path) {
|
|
// Emit signal and set playing state
|
|
signalHandler.emitSignal('onPathStart', path);
|
|
timeline.pathsPlaying[path.id] = path;
|
|
// Do the play
|
|
path[direction > 0 ? 'play' : 'rewind'](function (callbackData) {
|
|
// Play ended callback
|
|
// Data to pass to signal callbacks
|
|
var cancelled = callbackData && callbackData.cancelled, signalData = {
|
|
path: path,
|
|
cancelled: cancelled
|
|
};
|
|
// Clear state and send signal
|
|
delete timeline.pathsPlaying[path.id];
|
|
signalHandler.emitSignal('onPathEnd', signalData);
|
|
// Handle next paths
|
|
pathsEnded++;
|
|
if (pathsEnded >= curPaths.length) {
|
|
// We finished all of the current paths for cursor.
|
|
if (nextPaths && !cancelled) {
|
|
// We have more paths, move cursor along
|
|
timeline.cursor += direction;
|
|
// Reset upcoming path cursors before playing
|
|
splat(nextPaths).forEach(function (nextPath) {
|
|
nextPath[direction > 0 ? 'resetCursor' : 'resetCursorEnd']();
|
|
});
|
|
// Play next
|
|
timeline.playPaths(direction);
|
|
}
|
|
else {
|
|
// If it is the last path in this direction, call onEnd
|
|
signalHandler.emitSignal('playOnEnd', signalData);
|
|
signalHandler.emitSignal('masterOnEnd', signalData);
|
|
}
|
|
}
|
|
});
|
|
};
|
|
// Go through the paths under cursor and play them
|
|
curPaths.forEach(function (path) {
|
|
if (path) {
|
|
// Store reference to timeline
|
|
path.timeline = timeline;
|
|
// Leave a timeout to let notes fade out before next play
|
|
setTimeout(function () {
|
|
playPath(path);
|
|
}, H.sonification.fadeOutDuration);
|
|
}
|
|
});
|
|
};
|
|
/**
|
|
* Stop the playing of the timeline. Cancels all current sounds, but does not
|
|
* affect the cursor.
|
|
* @private
|
|
* @param {boolean} [fadeOut=false]
|
|
* Whether or not to fade out as we stop. If false, the timeline is cancelled
|
|
* synchronously.
|
|
* @return {void}
|
|
*/
|
|
Timeline.prototype.pause = function (fadeOut) {
|
|
var timeline = this;
|
|
// Cancel currently playing events
|
|
Object.keys(timeline.pathsPlaying).forEach(function (id) {
|
|
if (timeline.pathsPlaying[id]) {
|
|
timeline.pathsPlaying[id].pause(fadeOut);
|
|
}
|
|
});
|
|
timeline.pathsPlaying = {};
|
|
};
|
|
/**
|
|
* Reset the cursor to the beginning of the timeline.
|
|
* @private
|
|
* @return {void}
|
|
*/
|
|
Timeline.prototype.resetCursor = function () {
|
|
this.paths.forEach(function (paths) {
|
|
splat(paths).forEach(function (path) {
|
|
path.resetCursor();
|
|
});
|
|
});
|
|
this.cursor = 0;
|
|
};
|
|
/**
|
|
* Reset the cursor to the end of the timeline.
|
|
* @private
|
|
* @return {void}
|
|
*/
|
|
Timeline.prototype.resetCursorEnd = function () {
|
|
this.paths.forEach(function (paths) {
|
|
splat(paths).forEach(function (path) {
|
|
path.resetCursorEnd();
|
|
});
|
|
});
|
|
this.cursor = this.paths.length - 1;
|
|
};
|
|
/**
|
|
* Set the current TimelineEvent under the cursor. If multiple paths are being
|
|
* played at the same time, this function only affects a single path (the one
|
|
* that contains the eventId that is passed in).
|
|
* @private
|
|
* @param {string} eventId
|
|
* The ID of the timeline event to set as current.
|
|
* @return {boolean}
|
|
* True if the cursor was set, false if no TimelineEvent was found for this ID.
|
|
*/
|
|
Timeline.prototype.setCursor = function (eventId) {
|
|
return this.paths.some(function (paths) {
|
|
return splat(paths).some(function (path) {
|
|
return path.setCursor(eventId);
|
|
});
|
|
});
|
|
};
|
|
/**
|
|
* Get the current TimelineEvents under the cursors. This function will return
|
|
* the event under the cursor for each currently playing path, as an object
|
|
* where the path ID is mapped to the TimelineEvent under that path's cursor.
|
|
* @private
|
|
* @return {Highcharts.Dictionary<Highcharts.TimelineEvent>}
|
|
* The TimelineEvents under each path's cursors.
|
|
*/
|
|
Timeline.prototype.getCursor = function () {
|
|
return this.getCurrentPlayingPaths().reduce(function (acc, cur) {
|
|
acc[cur.id] = cur.getCursor();
|
|
return acc;
|
|
}, {});
|
|
};
|
|
/**
|
|
* Check if timeline is reset or at start.
|
|
* @private
|
|
* @return {boolean}
|
|
* True if timeline is at the beginning.
|
|
*/
|
|
Timeline.prototype.atStart = function () {
|
|
return !this.getCurrentPlayingPaths().some(function (path) {
|
|
return path.cursor;
|
|
});
|
|
};
|
|
/**
|
|
* Get the current TimelinePaths being played.
|
|
* @private
|
|
* @return {Array<Highcharts.TimelinePath>}
|
|
* The TimelinePaths currently being played.
|
|
*/
|
|
Timeline.prototype.getCurrentPlayingPaths = function () {
|
|
return splat(this.paths[this.cursor]);
|
|
};
|
|
// Export the classes
|
|
var timelineClasses = {
|
|
TimelineEvent: TimelineEvent,
|
|
TimelinePath: TimelinePath,
|
|
Timeline: Timeline
|
|
};
|
|
|
|
return timelineClasses;
|
|
});
|
|
_registerModule(_modules, 'modules/sonification/options.js', [], function () {
|
|
/* *
|
|
*
|
|
* (c) 2009-2020 Øystein Moseng
|
|
*
|
|
* Default options for sonification.
|
|
*
|
|
* License: www.highcharts.com/license
|
|
*
|
|
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
|
|
*
|
|
* */
|
|
// Experimental, disabled by default, not exposed in API
|
|
var options = {
|
|
sonification: {
|
|
enabled: false,
|
|
duration: 2000,
|
|
afterSeriesWait: 1000,
|
|
order: 'sequential',
|
|
pointPlayTime: 'x',
|
|
instruments: [{
|
|
instrument: 'sineMusical',
|
|
instrumentMapping: {
|
|
duration: 400,
|
|
frequency: 'y',
|
|
volume: 0.7
|
|
},
|
|
// Start at G4 note, end at C6
|
|
instrumentOptions: {
|
|
minFrequency: 392,
|
|
maxFrequency: 1046
|
|
}
|
|
}]
|
|
}
|
|
};
|
|
|
|
return options;
|
|
});
|
|
_registerModule(_modules, 'modules/sonification/sonification.js', [_modules['parts/Globals.js'], _modules['parts/Point.js'], _modules['parts/Utilities.js'], _modules['modules/sonification/Instrument.js'], _modules['modules/sonification/instrumentDefinitions.js'], _modules['modules/sonification/Earcon.js'], _modules['modules/sonification/pointSonify.js'], _modules['modules/sonification/chartSonify.js'], _modules['modules/sonification/utilities.js'], _modules['modules/sonification/Timeline.js'], _modules['modules/sonification/options.js']], function (H, Point, U, Instrument, instruments, Earcon, pointSonifyFunctions, chartSonifyFunctions, utilities, TimelineClasses, sonificationOptions) {
|
|
/* *
|
|
*
|
|
* (c) 2009-2020 Øystein Moseng
|
|
*
|
|
* Sonification module for Highcharts
|
|
*
|
|
* License: www.highcharts.com/license
|
|
*
|
|
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
|
|
*
|
|
* */
|
|
var addEvent = U.addEvent, extend = U.extend, merge = U.merge;
|
|
// Expose on the Highcharts object
|
|
/**
|
|
* Global classes and objects related to sonification.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @name Highcharts.sonification
|
|
* @type {Highcharts.SonificationObject}
|
|
*/
|
|
/**
|
|
* Global classes and objects related to sonification.
|
|
*
|
|
* @requires module:modules/sonification
|
|
*
|
|
* @interface Highcharts.SonificationObject
|
|
*/ /**
|
|
* Note fade-out-time in milliseconds. Most notes are faded out quickly by
|
|
* default if there is time. This is to avoid abrupt stops which will cause
|
|
* perceived clicks.
|
|
* @name Highcharts.SonificationObject#fadeOutDuration
|
|
* @type {number}
|
|
*/ /**
|
|
* Utility functions.
|
|
* @name Highcharts.SonificationObject#utilities
|
|
* @private
|
|
* @type {object}
|
|
*/ /**
|
|
* The Instrument class.
|
|
* @name Highcharts.SonificationObject#Instrument
|
|
* @type {Function}
|
|
*/ /**
|
|
* Predefined instruments, given as an object with a map between the instrument
|
|
* name and the Highcharts.Instrument object.
|
|
* @name Highcharts.SonificationObject#instruments
|
|
* @type {Object}
|
|
*/ /**
|
|
* The Earcon class.
|
|
* @name Highcharts.SonificationObject#Earcon
|
|
* @type {Function}
|
|
*/ /**
|
|
* The TimelineEvent class.
|
|
* @private
|
|
* @name Highcharts.SonificationObject#TimelineEvent
|
|
* @type {Function}
|
|
*/ /**
|
|
* The TimelinePath class.
|
|
* @private
|
|
* @name Highcharts.SonificationObject#TimelinePath
|
|
* @type {Function}
|
|
*/ /**
|
|
* The Timeline class.
|
|
* @private
|
|
* @name Highcharts.SonificationObject#Timeline
|
|
* @type {Function}
|
|
*/
|
|
H.sonification = {
|
|
fadeOutDuration: 20,
|
|
// Classes and functions
|
|
utilities: utilities,
|
|
Instrument: Instrument,
|
|
instruments: instruments,
|
|
Earcon: Earcon,
|
|
TimelineEvent: TimelineClasses.TimelineEvent,
|
|
TimelinePath: TimelineClasses.TimelinePath,
|
|
Timeline: TimelineClasses.Timeline
|
|
};
|
|
// Add default options
|
|
merge(true, H.defaultOptions, sonificationOptions);
|
|
// Chart specific
|
|
Point.prototype.sonify = pointSonifyFunctions.pointSonify;
|
|
Point.prototype.cancelSonify = pointSonifyFunctions.pointCancelSonify;
|
|
H.Series.prototype.sonify = chartSonifyFunctions.seriesSonify;
|
|
extend(H.Chart.prototype, {
|
|
sonify: chartSonifyFunctions.chartSonify,
|
|
pauseSonify: chartSonifyFunctions.pause,
|
|
resumeSonify: chartSonifyFunctions.resume,
|
|
rewindSonify: chartSonifyFunctions.rewind,
|
|
cancelSonify: chartSonifyFunctions.cancel,
|
|
getCurrentSonifyPoints: chartSonifyFunctions.getCurrentPoints,
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setSonifyCursor: chartSonifyFunctions.setCursor,
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resetSonifyCursor: chartSonifyFunctions.resetCursor,
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resetSonifyCursorEnd: chartSonifyFunctions.resetCursorEnd
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});
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/* eslint-disable no-invalid-this */
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// Prepare charts for sonification on init
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addEvent(H.Chart, 'init', function () {
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this.sonification = {};
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});
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// Update with chart/series/point updates
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addEvent(H.Chart, 'update', function (e) {
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var newOptions = e.options.sonification;
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|
if (newOptions) {
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merge(true, this.options.sonification, newOptions);
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}
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|
});
|
|
|
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});
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|
_registerModule(_modules, 'masters/modules/sonification.src.js', [], function () {
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|
|
|
|
|
|
|
|
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});
|
|
})); |