forked from qwerty/tupali
1081 lines
40 KiB
JavaScript
1081 lines
40 KiB
JavaScript
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/* *
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*
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* (c) 2016 Highsoft AS
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* Authors: Øystein Moseng, Lars A. V. Cabrera
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*
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* License: www.highcharts.com/license
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*
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* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
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*
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* */
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'use strict';
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import H from '../parts/Globals.js';
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/**
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* The default pathfinder algorithm to use for a chart. It is possible to define
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* your own algorithms by adding them to the
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* `Highcharts.Pathfinder.prototype.algorithms`
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* object before the chart has been created.
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*
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* The default algorithms are as follows:
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*
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* `straight`: Draws a straight line between the connecting
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* points. Does not avoid other points when drawing.
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*
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* `simpleConnect`: Finds a path between the points using right angles
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* only. Takes only starting/ending points into
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* account, and will not avoid other points.
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*
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* `fastAvoid`: Finds a path between the points using right angles
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* only. Will attempt to avoid other points, but its
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* focus is performance over accuracy. Works well with
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* less dense datasets.
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*
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* @typedef {"fastAvoid"|"simpleConnect"|"straight"|string} Highcharts.PathfinderTypeValue
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*/
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''; // detach doclets above
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import Point from '../parts/Point.js';
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import U from '../parts/Utilities.js';
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var addEvent = U.addEvent, defined = U.defined, error = U.error, extend = U.extend, merge = U.merge, objectEach = U.objectEach, pick = U.pick, splat = U.splat;
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import pathfinderAlgorithms from './PathfinderAlgorithms.js';
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import './ArrowSymbols.js';
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var deg2rad = H.deg2rad, max = Math.max, min = Math.min;
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/*
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@todo:
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- Document how to write your own algorithms
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- Consider adding a Point.pathTo method that wraps creating a connection
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and rendering it
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*/
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// Set default Pathfinder options
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extend(H.defaultOptions, {
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/**
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* The Pathfinder module allows you to define connections between any two
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* points, represented as lines - optionally with markers for the start
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* and/or end points. Multiple algorithms are available for calculating how
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* the connecting lines are drawn.
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*
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* Connector functionality requires Highcharts Gantt to be loaded. In Gantt
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* charts, the connectors are used to draw dependencies between tasks.
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*
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* @see [dependency](series.gantt.data.dependency)
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*
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* @sample gantt/pathfinder/demo
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* Pathfinder connections
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*
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* @declare Highcharts.ConnectorsOptions
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* @product gantt
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* @optionparent connectors
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*/
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connectors: {
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/**
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* Enable connectors for this chart. Requires Highcharts Gantt.
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*
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* @type {boolean}
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* @default true
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* @since 6.2.0
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* @apioption connectors.enabled
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*/
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/**
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* Set the default dash style for this chart's connecting lines.
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*
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* @type {string}
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* @default solid
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* @since 6.2.0
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* @apioption connectors.dashStyle
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*/
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/**
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* Set the default color for this chart's Pathfinder connecting lines.
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* Defaults to the color of the point being connected.
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*
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* @type {Highcharts.ColorString}
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* @since 6.2.0
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* @apioption connectors.lineColor
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*/
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/**
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* Set the default pathfinder margin to use, in pixels. Some Pathfinder
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* algorithms attempt to avoid obstacles, such as other points in the
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* chart. These algorithms use this margin to determine how close lines
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* can be to an obstacle. The default is to compute this automatically
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* from the size of the obstacles in the chart.
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*
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* To draw connecting lines close to existing points, set this to a low
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* number. For more space around existing points, set this number
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* higher.
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*
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* @sample gantt/pathfinder/algorithm-margin
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* Small algorithmMargin
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*
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* @type {number}
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* @since 6.2.0
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* @apioption connectors.algorithmMargin
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*/
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/**
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* Set the default pathfinder algorithm to use for this chart. It is
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* possible to define your own algorithms by adding them to the
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* Highcharts.Pathfinder.prototype.algorithms object before the chart
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* has been created.
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*
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* The default algorithms are as follows:
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*
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* `straight`: Draws a straight line between the connecting
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* points. Does not avoid other points when drawing.
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*
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* `simpleConnect`: Finds a path between the points using right angles
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* only. Takes only starting/ending points into
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* account, and will not avoid other points.
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*
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* `fastAvoid`: Finds a path between the points using right angles
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* only. Will attempt to avoid other points, but its
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* focus is performance over accuracy. Works well with
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* less dense datasets.
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*
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* Default value: `straight` is used as default for most series types,
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* while `simpleConnect` is used as default for Gantt series, to show
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* dependencies between points.
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*
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* @sample gantt/pathfinder/demo
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* Different types used
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*
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* @type {Highcharts.PathfinderTypeValue}
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* @default undefined
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* @since 6.2.0
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*/
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type: 'straight',
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/**
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* Set the default pixel width for this chart's Pathfinder connecting
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* lines.
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*
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* @since 6.2.0
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*/
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lineWidth: 1,
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/**
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* Marker options for this chart's Pathfinder connectors. Note that
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* this option is overridden by the `startMarker` and `endMarker`
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* options.
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*
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* @declare Highcharts.ConnectorsMarkerOptions
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* @since 6.2.0
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*/
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marker: {
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/**
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* Set the radius of the connector markers. The default is
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* automatically computed based on the algorithmMargin setting.
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*
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* Setting marker.width and marker.height will override this
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* setting.
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*
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* @type {number}
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* @since 6.2.0
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* @apioption connectors.marker.radius
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*/
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/**
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* Set the width of the connector markers. If not supplied, this
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* is inferred from the marker radius.
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*
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* @type {number}
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* @since 6.2.0
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* @apioption connectors.marker.width
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*/
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/**
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* Set the height of the connector markers. If not supplied, this
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* is inferred from the marker radius.
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*
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* @type {number}
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* @since 6.2.0
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* @apioption connectors.marker.height
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*/
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/**
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* Set the color of the connector markers. By default this is the
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* same as the connector color.
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*
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* @type {Highcharts.ColorString|Highcharts.GradientColorObject|Highcharts.PatternObject}
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* @since 6.2.0
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* @apioption connectors.marker.color
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*/
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/**
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* Set the line/border color of the connector markers. By default
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* this is the same as the marker color.
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*
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* @type {Highcharts.ColorString}
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* @since 6.2.0
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* @apioption connectors.marker.lineColor
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*/
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/**
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* Enable markers for the connectors.
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*/
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enabled: false,
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/**
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* Horizontal alignment of the markers relative to the points.
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*
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* @type {Highcharts.AlignValue}
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*/
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align: 'center',
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/**
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* Vertical alignment of the markers relative to the points.
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*
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* @type {Highcharts.VerticalAlignValue}
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*/
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verticalAlign: 'middle',
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/**
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* Whether or not to draw the markers inside the points.
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*/
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inside: false,
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/**
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* Set the line/border width of the pathfinder markers.
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*/
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lineWidth: 1
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},
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/**
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* Marker options specific to the start markers for this chart's
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* Pathfinder connectors. Overrides the generic marker options.
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*
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* @declare Highcharts.ConnectorsStartMarkerOptions
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* @extends connectors.marker
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* @since 6.2.0
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*/
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startMarker: {
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/**
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* Set the symbol of the connector start markers.
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*/
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symbol: 'diamond'
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},
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/**
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* Marker options specific to the end markers for this chart's
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* Pathfinder connectors. Overrides the generic marker options.
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*
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* @declare Highcharts.ConnectorsEndMarkerOptions
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* @extends connectors.marker
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* @since 6.2.0
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*/
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endMarker: {
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/**
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* Set the symbol of the connector end markers.
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*/
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symbol: 'arrow-filled'
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}
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}
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});
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/**
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* Override Pathfinder connector options for a series. Requires Highcharts Gantt
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* to be loaded.
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*
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* @declare Highcharts.SeriesConnectorsOptionsObject
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* @extends connectors
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* @since 6.2.0
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* @excluding enabled, algorithmMargin
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* @product gantt
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* @apioption plotOptions.series.connectors
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*/
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/**
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* Connect to a point. This option can be either a string, referring to the ID
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* of another point, or an object, or an array of either. If the option is an
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* array, each element defines a connection.
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*
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* @sample gantt/pathfinder/demo
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* Different connection types
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*
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* @declare Highcharts.XrangePointConnectorsOptionsObject
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* @type {string|Array<string|*>|*}
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* @extends plotOptions.series.connectors
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* @since 6.2.0
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* @excluding enabled
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* @product gantt
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* @requires highcharts-gantt
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* @apioption series.xrange.data.connect
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*/
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/**
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* The ID of the point to connect to.
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*
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* @type {string}
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* @since 6.2.0
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* @product gantt
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* @apioption series.xrange.data.connect.to
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*/
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/**
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* Get point bounding box using plotX/plotY and shapeArgs. If using
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* graphic.getBBox() directly, the bbox will be affected by animation.
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*
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* @private
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* @function
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*
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* @param {Highcharts.Point} point
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* The point to get BB of.
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*
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* @return {Highcharts.Dictionary<number>|null}
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* Result xMax, xMin, yMax, yMin.
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*/
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function getPointBB(point) {
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var shapeArgs = point.shapeArgs, bb;
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// Prefer using shapeArgs (columns)
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if (shapeArgs) {
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return {
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xMin: shapeArgs.x,
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xMax: shapeArgs.x + shapeArgs.width,
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yMin: shapeArgs.y,
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yMax: shapeArgs.y + shapeArgs.height
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};
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}
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// Otherwise use plotX/plotY and bb
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bb = point.graphic && point.graphic.getBBox();
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return bb ? {
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xMin: point.plotX - bb.width / 2,
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xMax: point.plotX + bb.width / 2,
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yMin: point.plotY - bb.height / 2,
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yMax: point.plotY + bb.height / 2
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} : null;
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}
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/**
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* Calculate margin to place around obstacles for the pathfinder in pixels.
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* Returns a minimum of 1 pixel margin.
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*
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* @private
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* @function
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*
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* @param {Array<object>} obstacles
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* Obstacles to calculate margin from.
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*
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* @return {number}
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* The calculated margin in pixels. At least 1.
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*/
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function calculateObstacleMargin(obstacles) {
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var len = obstacles.length, i = 0, j, obstacleDistance, distances = [],
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// Compute smallest distance between two rectangles
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distance = function (a, b, bbMargin) {
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// Count the distance even if we are slightly off
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var margin = pick(bbMargin, 10), yOverlap = a.yMax + margin > b.yMin - margin &&
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a.yMin - margin < b.yMax + margin, xOverlap = a.xMax + margin > b.xMin - margin &&
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a.xMin - margin < b.xMax + margin, xDistance = yOverlap ? (a.xMin > b.xMax ? a.xMin - b.xMax : b.xMin - a.xMax) : Infinity, yDistance = xOverlap ? (a.yMin > b.yMax ? a.yMin - b.yMax : b.yMin - a.yMax) : Infinity;
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// If the rectangles collide, try recomputing with smaller margin.
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// If they collide anyway, discard the obstacle.
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if (xOverlap && yOverlap) {
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return (margin ?
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distance(a, b, Math.floor(margin / 2)) :
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Infinity);
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}
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return min(xDistance, yDistance);
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};
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// Go over all obstacles and compare them to the others.
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for (; i < len; ++i) {
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// Compare to all obstacles ahead. We will already have compared this
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// obstacle to the ones before.
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for (j = i + 1; j < len; ++j) {
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obstacleDistance = distance(obstacles[i], obstacles[j]);
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// TODO: Magic number 80
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if (obstacleDistance < 80) { // Ignore large distances
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distances.push(obstacleDistance);
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}
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}
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}
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// Ensure we always have at least one value, even in very spaceous charts
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distances.push(80);
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return max(Math.floor(distances.sort(function (a, b) {
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return (a - b);
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})[
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// Discard first 10% of the relevant distances, and then grab
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// the smallest one.
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Math.floor(distances.length / 10)] / 2 - 1 // Divide the distance by 2 and subtract 1.
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), 1 // 1 is the minimum margin
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);
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}
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/* eslint-disable no-invalid-this, valid-jsdoc */
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/**
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* The Connection class. Used internally to represent a connection between two
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* points.
|
||
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*
|
||
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* @private
|
||
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* @class
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* @name Highcharts.Connection
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*
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* @param {Highcharts.Point} from
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* Connection runs from this Point.
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*
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* @param {Highcharts.Point} to
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* Connection runs to this Point.
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*
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* @param {Highcharts.ConnectorsOptions} [options]
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||
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* Connection options.
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||
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*/
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||
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function Connection(from, to, options) {
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||
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this.init(from, to, options);
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}
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Connection.prototype = {
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/**
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* Initialize the Connection object. Used as constructor only.
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||
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*
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* @function Highcharts.Connection#init
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||
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*
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* @param {Highcharts.Point} from
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* Connection runs from this Point.
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*
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* @param {Highcharts.Point} to
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* Connection runs to this Point.
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*
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* @param {Highcharts.ConnectorsOptions} [options]
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* Connection options.
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||
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*/
|
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init: function (from, to, options) {
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this.fromPoint = from;
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this.toPoint = to;
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||
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this.options = options;
|
||
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this.chart = from.series.chart;
|
||
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this.pathfinder = this.chart.pathfinder;
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||
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},
|
||
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/**
|
||
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* Add (or update) this connection's path on chart. Stores reference to the
|
||
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* created element on this.graphics.path.
|
||
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*
|
||
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* @function Highcharts.Connection#renderPath
|
||
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*
|
||
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* @param {Highcharts.SVGPathArray} path
|
||
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* Path to render, in array format. E.g. ['M', 0, 0, 'L', 10, 10]
|
||
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*
|
||
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* @param {Highcharts.SVGAttributes} [attribs]
|
||
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* SVG attributes for the path.
|
||
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*
|
||
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* @param {Highcharts.AnimationOptionsObject} [animation]
|
||
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* Animation options for the rendering.
|
||
|
*/
|
||
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renderPath: function (path, attribs, animation) {
|
||
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var connection = this, chart = this.chart, styledMode = chart.styledMode, pathfinder = chart.pathfinder, animate = !chart.options.chart.forExport && animation !== false, pathGraphic = connection.graphics && connection.graphics.path, anim;
|
||
|
// Add the SVG element of the pathfinder group if it doesn't exist
|
||
|
if (!pathfinder.group) {
|
||
|
pathfinder.group = chart.renderer.g()
|
||
|
.addClass('highcharts-pathfinder-group')
|
||
|
.attr({ zIndex: -1 })
|
||
|
.add(chart.seriesGroup);
|
||
|
}
|
||
|
// Shift the group to compensate for plot area.
|
||
|
// Note: Do this always (even when redrawing a path) to avoid issues
|
||
|
// when updating chart in a way that changes plot metrics.
|
||
|
pathfinder.group.translate(chart.plotLeft, chart.plotTop);
|
||
|
// Create path if does not exist
|
||
|
if (!(pathGraphic && pathGraphic.renderer)) {
|
||
|
pathGraphic = chart.renderer.path()
|
||
|
.add(pathfinder.group);
|
||
|
if (!styledMode) {
|
||
|
pathGraphic.attr({
|
||
|
opacity: 0
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
// Set path attribs and animate to the new path
|
||
|
pathGraphic.attr(attribs);
|
||
|
anim = { d: path };
|
||
|
if (!styledMode) {
|
||
|
anim.opacity = 1;
|
||
|
}
|
||
|
pathGraphic[animate ? 'animate' : 'attr'](anim, animation);
|
||
|
// Store reference on connection
|
||
|
this.graphics = this.graphics || {};
|
||
|
this.graphics.path = pathGraphic;
|
||
|
},
|
||
|
/**
|
||
|
* Calculate and add marker graphics for connection to the chart. The
|
||
|
* created/updated elements are stored on this.graphics.start and
|
||
|
* this.graphics.end.
|
||
|
*
|
||
|
* @function Highcharts.Connection#addMarker
|
||
|
*
|
||
|
* @param {string} type
|
||
|
* Marker type, either 'start' or 'end'.
|
||
|
*
|
||
|
* @param {Highcharts.ConnectorsMarkerOptions} options
|
||
|
* All options for this marker. Not calculated or merged with other
|
||
|
* options.
|
||
|
*
|
||
|
* @param {Highcharts.SVGPathArray} path
|
||
|
* Connection path in array format. This is used to calculate the
|
||
|
* rotation angle of the markers.
|
||
|
*/
|
||
|
addMarker: function (type, options, path) {
|
||
|
var connection = this, chart = connection.fromPoint.series.chart, pathfinder = chart.pathfinder, renderer = chart.renderer, point = (type === 'start' ?
|
||
|
connection.fromPoint :
|
||
|
connection.toPoint), anchor = point.getPathfinderAnchorPoint(options), markerVector, radians, rotation, box, width, height, pathVector, segment;
|
||
|
if (!options.enabled) {
|
||
|
return;
|
||
|
}
|
||
|
// Last vector before start/end of path, used to get angle
|
||
|
if (type === 'start') {
|
||
|
segment = path[1];
|
||
|
}
|
||
|
else { // 'end'
|
||
|
segment = path[path.length - 2];
|
||
|
}
|
||
|
if (segment && segment[0] === 'M' || segment[0] === 'L') {
|
||
|
pathVector = {
|
||
|
x: segment[1],
|
||
|
y: segment[2]
|
||
|
};
|
||
|
// Get angle between pathVector and anchor point and use it to
|
||
|
// create marker position.
|
||
|
radians = point.getRadiansToVector(pathVector, anchor);
|
||
|
markerVector = point.getMarkerVector(radians, options.radius, anchor);
|
||
|
// Rotation of marker is calculated from angle between pathVector
|
||
|
// and markerVector.
|
||
|
// (Note:
|
||
|
// Used to recalculate radians between markerVector and pathVector,
|
||
|
// but this should be the same as between pathVector and anchor.)
|
||
|
rotation = -radians / deg2rad;
|
||
|
if (options.width && options.height) {
|
||
|
width = options.width;
|
||
|
height = options.height;
|
||
|
}
|
||
|
else {
|
||
|
width = height = options.radius * 2;
|
||
|
}
|
||
|
// Add graphics object if it does not exist
|
||
|
connection.graphics = connection.graphics || {};
|
||
|
box = {
|
||
|
x: markerVector.x - (width / 2),
|
||
|
y: markerVector.y - (height / 2),
|
||
|
width: width,
|
||
|
height: height,
|
||
|
rotation: rotation,
|
||
|
rotationOriginX: markerVector.x,
|
||
|
rotationOriginY: markerVector.y
|
||
|
};
|
||
|
if (!connection.graphics[type]) {
|
||
|
// Create new marker element
|
||
|
connection.graphics[type] = renderer
|
||
|
.symbol(options.symbol)
|
||
|
.addClass('highcharts-point-connecting-path-' + type + '-marker')
|
||
|
.attr(box)
|
||
|
.add(pathfinder.group);
|
||
|
if (!renderer.styledMode) {
|
||
|
connection.graphics[type].attr({
|
||
|
fill: options.color || connection.fromPoint.color,
|
||
|
stroke: options.lineColor,
|
||
|
'stroke-width': options.lineWidth,
|
||
|
opacity: 0
|
||
|
})
|
||
|
.animate({
|
||
|
opacity: 1
|
||
|
}, point.series.options.animation);
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
connection.graphics[type].animate(box);
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
/**
|
||
|
* Calculate and return connection path.
|
||
|
* Note: Recalculates chart obstacles on demand if they aren't calculated.
|
||
|
*
|
||
|
* @function Highcharts.Connection#getPath
|
||
|
*
|
||
|
* @param {Highcharts.ConnectorsOptions} options
|
||
|
* Connector options. Not calculated or merged with other options.
|
||
|
*
|
||
|
* @return {object|undefined}
|
||
|
* Calculated SVG path data in array format.
|
||
|
*/
|
||
|
getPath: function (options) {
|
||
|
var pathfinder = this.pathfinder, chart = this.chart, algorithm = pathfinder.algorithms[options.type], chartObstacles = pathfinder.chartObstacles;
|
||
|
if (typeof algorithm !== 'function') {
|
||
|
error('"' + options.type + '" is not a Pathfinder algorithm.');
|
||
|
return;
|
||
|
}
|
||
|
// This function calculates obstacles on demand if they don't exist
|
||
|
if (algorithm.requiresObstacles && !chartObstacles) {
|
||
|
chartObstacles =
|
||
|
pathfinder.chartObstacles =
|
||
|
pathfinder.getChartObstacles(options);
|
||
|
// If the algorithmMargin was computed, store the result in default
|
||
|
// options.
|
||
|
chart.options.connectors.algorithmMargin =
|
||
|
options.algorithmMargin;
|
||
|
// Cache some metrics too
|
||
|
pathfinder.chartObstacleMetrics =
|
||
|
pathfinder.getObstacleMetrics(chartObstacles);
|
||
|
}
|
||
|
// Get the SVG path
|
||
|
return algorithm(
|
||
|
// From
|
||
|
this.fromPoint.getPathfinderAnchorPoint(options.startMarker),
|
||
|
// To
|
||
|
this.toPoint.getPathfinderAnchorPoint(options.endMarker), merge({
|
||
|
chartObstacles: chartObstacles,
|
||
|
lineObstacles: pathfinder.lineObstacles || [],
|
||
|
obstacleMetrics: pathfinder.chartObstacleMetrics,
|
||
|
hardBounds: {
|
||
|
xMin: 0,
|
||
|
xMax: chart.plotWidth,
|
||
|
yMin: 0,
|
||
|
yMax: chart.plotHeight
|
||
|
},
|
||
|
obstacleOptions: {
|
||
|
margin: options.algorithmMargin
|
||
|
},
|
||
|
startDirectionX: pathfinder.getAlgorithmStartDirection(options.startMarker)
|
||
|
}, options));
|
||
|
},
|
||
|
/**
|
||
|
* (re)Calculate and (re)draw the connection.
|
||
|
*
|
||
|
* @function Highcharts.Connection#render
|
||
|
*/
|
||
|
render: function () {
|
||
|
var connection = this, fromPoint = connection.fromPoint, series = fromPoint.series, chart = series.chart, pathfinder = chart.pathfinder, pathResult, path, options = merge(chart.options.connectors, series.options.connectors, fromPoint.options.connectors, connection.options), attribs = {};
|
||
|
// Set path attribs
|
||
|
if (!chart.styledMode) {
|
||
|
attribs.stroke = options.lineColor || fromPoint.color;
|
||
|
attribs['stroke-width'] = options.lineWidth;
|
||
|
if (options.dashStyle) {
|
||
|
attribs.dashstyle = options.dashStyle;
|
||
|
}
|
||
|
}
|
||
|
attribs['class'] = // eslint-disable-line dot-notation
|
||
|
'highcharts-point-connecting-path ' +
|
||
|
'highcharts-color-' + fromPoint.colorIndex;
|
||
|
options = merge(attribs, options);
|
||
|
// Set common marker options
|
||
|
if (!defined(options.marker.radius)) {
|
||
|
options.marker.radius = min(max(Math.ceil((options.algorithmMargin || 8) / 2) - 1, 1), 5);
|
||
|
}
|
||
|
// Get the path
|
||
|
pathResult = connection.getPath(options);
|
||
|
path = pathResult.path;
|
||
|
// Always update obstacle storage with obstacles from this path.
|
||
|
// We don't know if future calls will need this for their algorithm.
|
||
|
if (pathResult.obstacles) {
|
||
|
pathfinder.lineObstacles =
|
||
|
pathfinder.lineObstacles || [];
|
||
|
pathfinder.lineObstacles =
|
||
|
pathfinder.lineObstacles.concat(pathResult.obstacles);
|
||
|
}
|
||
|
// Add the calculated path to the pathfinder group
|
||
|
connection.renderPath(path, attribs, series.options.animation);
|
||
|
// Render the markers
|
||
|
connection.addMarker('start', merge(options.marker, options.startMarker), path);
|
||
|
connection.addMarker('end', merge(options.marker, options.endMarker), path);
|
||
|
},
|
||
|
/**
|
||
|
* Destroy connection by destroying the added graphics elements.
|
||
|
*
|
||
|
* @function Highcharts.Connection#destroy
|
||
|
*/
|
||
|
destroy: function () {
|
||
|
if (this.graphics) {
|
||
|
objectEach(this.graphics, function (val) {
|
||
|
val.destroy();
|
||
|
});
|
||
|
delete this.graphics;
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
/**
|
||
|
* The Pathfinder class.
|
||
|
*
|
||
|
* @private
|
||
|
* @class
|
||
|
* @name Highcharts.Pathfinder
|
||
|
*
|
||
|
* @param {Highcharts.Chart} chart
|
||
|
* The chart to operate on.
|
||
|
*/
|
||
|
function Pathfinder(chart) {
|
||
|
this.init(chart);
|
||
|
}
|
||
|
Pathfinder.prototype = {
|
||
|
/**
|
||
|
* @name Highcharts.Pathfinder#algorithms
|
||
|
* @type {Highcharts.Dictionary<Function>}
|
||
|
*/
|
||
|
algorithms: pathfinderAlgorithms,
|
||
|
/**
|
||
|
* Initialize the Pathfinder object.
|
||
|
*
|
||
|
* @function Highcharts.Pathfinder#init
|
||
|
*
|
||
|
* @param {Highcharts.Chart} chart
|
||
|
* The chart context.
|
||
|
*/
|
||
|
init: function (chart) {
|
||
|
// Initialize pathfinder with chart context
|
||
|
this.chart = chart;
|
||
|
// Init connection reference list
|
||
|
this.connections = [];
|
||
|
// Recalculate paths/obstacles on chart redraw
|
||
|
addEvent(chart, 'redraw', function () {
|
||
|
this.pathfinder.update();
|
||
|
});
|
||
|
},
|
||
|
/**
|
||
|
* Update Pathfinder connections from scratch.
|
||
|
*
|
||
|
* @function Highcharts.Pathfinder#update
|
||
|
*
|
||
|
* @param {boolean} [deferRender]
|
||
|
* Whether or not to defer rendering of connections until
|
||
|
* series.afterAnimate event has fired. Used on first render.
|
||
|
*/
|
||
|
update: function (deferRender) {
|
||
|
var chart = this.chart, pathfinder = this, oldConnections = pathfinder.connections;
|
||
|
// Rebuild pathfinder connections from options
|
||
|
pathfinder.connections = [];
|
||
|
chart.series.forEach(function (series) {
|
||
|
if (series.visible && !series.options.isInternal) {
|
||
|
series.points.forEach(function (point) {
|
||
|
var to, connects = (point.options &&
|
||
|
point.options.connect &&
|
||
|
splat(point.options.connect));
|
||
|
if (point.visible && point.isInside !== false && connects) {
|
||
|
connects.forEach(function (connect) {
|
||
|
to = chart.get(typeof connect === 'string' ?
|
||
|
connect : connect.to);
|
||
|
if (to instanceof Point &&
|
||
|
to.series.visible &&
|
||
|
to.visible &&
|
||
|
to.isInside !== false) {
|
||
|
// Add new connection
|
||
|
pathfinder.connections.push(new Connection(point, // from
|
||
|
to, typeof connect === 'string' ?
|
||
|
{} :
|
||
|
connect));
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
});
|
||
|
// Clear connections that should not be updated, and move old info over
|
||
|
// to new connections.
|
||
|
for (var j = 0, k, found, lenOld = oldConnections.length, lenNew = pathfinder.connections.length; j < lenOld; ++j) {
|
||
|
found = false;
|
||
|
for (k = 0; k < lenNew; ++k) {
|
||
|
if (oldConnections[j].fromPoint ===
|
||
|
pathfinder.connections[k].fromPoint &&
|
||
|
oldConnections[j].toPoint ===
|
||
|
pathfinder.connections[k].toPoint) {
|
||
|
pathfinder.connections[k].graphics =
|
||
|
oldConnections[j].graphics;
|
||
|
found = true;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (!found) {
|
||
|
oldConnections[j].destroy();
|
||
|
}
|
||
|
}
|
||
|
// Clear obstacles to force recalculation. This must be done on every
|
||
|
// redraw in case positions have changed. Recalculation is handled in
|
||
|
// Connection.getPath on demand.
|
||
|
delete this.chartObstacles;
|
||
|
delete this.lineObstacles;
|
||
|
// Draw the pending connections
|
||
|
pathfinder.renderConnections(deferRender);
|
||
|
},
|
||
|
/**
|
||
|
* Draw the chart's connecting paths.
|
||
|
*
|
||
|
* @function Highcharts.Pathfinder#renderConnections
|
||
|
*
|
||
|
* @param {boolean} [deferRender]
|
||
|
* Whether or not to defer render until series animation is finished.
|
||
|
* Used on first render.
|
||
|
*/
|
||
|
renderConnections: function (deferRender) {
|
||
|
if (deferRender) {
|
||
|
// Render after series are done animating
|
||
|
this.chart.series.forEach(function (series) {
|
||
|
var render = function () {
|
||
|
// Find pathfinder connections belonging to this series
|
||
|
// that haven't rendered, and render them now.
|
||
|
var pathfinder = series.chart.pathfinder, conns = pathfinder && pathfinder.connections || [];
|
||
|
conns.forEach(function (connection) {
|
||
|
if (connection.fromPoint &&
|
||
|
connection.fromPoint.series === series) {
|
||
|
connection.render();
|
||
|
}
|
||
|
});
|
||
|
if (series.pathfinderRemoveRenderEvent) {
|
||
|
series.pathfinderRemoveRenderEvent();
|
||
|
delete series.pathfinderRemoveRenderEvent;
|
||
|
}
|
||
|
};
|
||
|
if (series.options.animation === false) {
|
||
|
render();
|
||
|
}
|
||
|
else {
|
||
|
series.pathfinderRemoveRenderEvent = addEvent(series, 'afterAnimate', render);
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
else {
|
||
|
// Go through connections and render them
|
||
|
this.connections.forEach(function (connection) {
|
||
|
connection.render();
|
||
|
});
|
||
|
}
|
||
|
},
|
||
|
/**
|
||
|
* Get obstacles for the points in the chart. Does not include connecting
|
||
|
* lines from Pathfinder. Applies algorithmMargin to the obstacles.
|
||
|
*
|
||
|
* @function Highcharts.Pathfinder#getChartObstacles
|
||
|
*
|
||
|
* @param {object} options
|
||
|
* Options for the calculation. Currenlty only
|
||
|
* options.algorithmMargin.
|
||
|
*
|
||
|
* @return {Array<object>}
|
||
|
* An array of calculated obstacles. Each obstacle is defined as an
|
||
|
* object with xMin, xMax, yMin and yMax properties.
|
||
|
*/
|
||
|
getChartObstacles: function (options) {
|
||
|
var obstacles = [], series = this.chart.series, margin = pick(options.algorithmMargin, 0), calculatedMargin;
|
||
|
for (var i = 0, sLen = series.length; i < sLen; ++i) {
|
||
|
if (series[i].visible && !series[i].options.isInternal) {
|
||
|
for (var j = 0, pLen = series[i].points.length, bb, point; j < pLen; ++j) {
|
||
|
point = series[i].points[j];
|
||
|
if (point.visible) {
|
||
|
bb = getPointBB(point);
|
||
|
if (bb) {
|
||
|
obstacles.push({
|
||
|
xMin: bb.xMin - margin,
|
||
|
xMax: bb.xMax + margin,
|
||
|
yMin: bb.yMin - margin,
|
||
|
yMax: bb.yMax + margin
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// Sort obstacles by xMin for optimization
|
||
|
obstacles = obstacles.sort(function (a, b) {
|
||
|
return a.xMin - b.xMin;
|
||
|
});
|
||
|
// Add auto-calculated margin if the option is not defined
|
||
|
if (!defined(options.algorithmMargin)) {
|
||
|
calculatedMargin =
|
||
|
options.algorithmMargin =
|
||
|
calculateObstacleMargin(obstacles);
|
||
|
obstacles.forEach(function (obstacle) {
|
||
|
obstacle.xMin -= calculatedMargin;
|
||
|
obstacle.xMax += calculatedMargin;
|
||
|
obstacle.yMin -= calculatedMargin;
|
||
|
obstacle.yMax += calculatedMargin;
|
||
|
});
|
||
|
}
|
||
|
return obstacles;
|
||
|
},
|
||
|
/**
|
||
|
* Utility function to get metrics for obstacles:
|
||
|
* - Widest obstacle width
|
||
|
* - Tallest obstacle height
|
||
|
*
|
||
|
* @function Highcharts.Pathfinder#getObstacleMetrics
|
||
|
*
|
||
|
* @param {Array<object>} obstacles
|
||
|
* An array of obstacles to inspect.
|
||
|
*
|
||
|
* @return {object}
|
||
|
* The calculated metrics, as an object with maxHeight and maxWidth
|
||
|
* properties.
|
||
|
*/
|
||
|
getObstacleMetrics: function (obstacles) {
|
||
|
var maxWidth = 0, maxHeight = 0, width, height, i = obstacles.length;
|
||
|
while (i--) {
|
||
|
width = obstacles[i].xMax - obstacles[i].xMin;
|
||
|
height = obstacles[i].yMax - obstacles[i].yMin;
|
||
|
if (maxWidth < width) {
|
||
|
maxWidth = width;
|
||
|
}
|
||
|
if (maxHeight < height) {
|
||
|
maxHeight = height;
|
||
|
}
|
||
|
}
|
||
|
return {
|
||
|
maxHeight: maxHeight,
|
||
|
maxWidth: maxWidth
|
||
|
};
|
||
|
},
|
||
|
/**
|
||
|
* Utility to get which direction to start the pathfinding algorithm
|
||
|
* (X vs Y), calculated from a set of marker options.
|
||
|
*
|
||
|
* @function Highcharts.Pathfinder#getAlgorithmStartDirection
|
||
|
*
|
||
|
* @param {Highcharts.ConnectorsMarkerOptions} markerOptions
|
||
|
* Marker options to calculate from.
|
||
|
*
|
||
|
* @return {boolean}
|
||
|
* Returns true for X, false for Y, and undefined for autocalculate.
|
||
|
*/
|
||
|
getAlgorithmStartDirection: function (markerOptions) {
|
||
|
var xCenter = markerOptions.align !== 'left' &&
|
||
|
markerOptions.align !== 'right', yCenter = markerOptions.verticalAlign !== 'top' &&
|
||
|
markerOptions.verticalAlign !== 'bottom', undef;
|
||
|
return xCenter ?
|
||
|
(yCenter ? undef : false) : // x is centered
|
||
|
(yCenter ? true : undef); // x is off-center
|
||
|
}
|
||
|
};
|
||
|
// Add to Highcharts namespace
|
||
|
H.Connection = Connection;
|
||
|
H.Pathfinder = Pathfinder;
|
||
|
// Add pathfinding capabilities to Points
|
||
|
extend(Point.prototype, /** @lends Point.prototype */ {
|
||
|
/**
|
||
|
* Get coordinates of anchor point for pathfinder connection.
|
||
|
*
|
||
|
* @private
|
||
|
* @function Highcharts.Point#getPathfinderAnchorPoint
|
||
|
*
|
||
|
* @param {Highcharts.ConnectorsMarkerOptions} markerOptions
|
||
|
* Connection options for position on point.
|
||
|
*
|
||
|
* @return {Highcharts.PositionObject}
|
||
|
* An object with x/y properties for the position. Coordinates are
|
||
|
* in plot values, not relative to point.
|
||
|
*/
|
||
|
getPathfinderAnchorPoint: function (markerOptions) {
|
||
|
var bb = getPointBB(this), x, y;
|
||
|
switch (markerOptions.align) { // eslint-disable-line default-case
|
||
|
case 'right':
|
||
|
x = 'xMax';
|
||
|
break;
|
||
|
case 'left':
|
||
|
x = 'xMin';
|
||
|
}
|
||
|
switch (markerOptions.verticalAlign) { // eslint-disable-line default-case
|
||
|
case 'top':
|
||
|
y = 'yMin';
|
||
|
break;
|
||
|
case 'bottom':
|
||
|
y = 'yMax';
|
||
|
}
|
||
|
return {
|
||
|
x: x ? bb[x] : (bb.xMin + bb.xMax) / 2,
|
||
|
y: y ? bb[y] : (bb.yMin + bb.yMax) / 2
|
||
|
};
|
||
|
},
|
||
|
/**
|
||
|
* Utility to get the angle from one point to another.
|
||
|
*
|
||
|
* @private
|
||
|
* @function Highcharts.Point#getRadiansToVector
|
||
|
*
|
||
|
* @param {Highcharts.PositionObject} v1
|
||
|
* The first vector, as an object with x/y properties.
|
||
|
*
|
||
|
* @param {Highcharts.PositionObject} v2
|
||
|
* The second vector, as an object with x/y properties.
|
||
|
*
|
||
|
* @return {number}
|
||
|
* The angle in degrees
|
||
|
*/
|
||
|
getRadiansToVector: function (v1, v2) {
|
||
|
var box;
|
||
|
if (!defined(v2)) {
|
||
|
box = getPointBB(this);
|
||
|
if (box) {
|
||
|
v2 = {
|
||
|
x: (box.xMin + box.xMax) / 2,
|
||
|
y: (box.yMin + box.yMax) / 2
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
return Math.atan2(v2.y - v1.y, v1.x - v2.x);
|
||
|
},
|
||
|
/**
|
||
|
* Utility to get the position of the marker, based on the path angle and
|
||
|
* the marker's radius.
|
||
|
*
|
||
|
* @private
|
||
|
* @function Highcharts.Point#getMarkerVector
|
||
|
*
|
||
|
* @param {number} radians
|
||
|
* The angle in radians from the point center to another vector.
|
||
|
*
|
||
|
* @param {number} markerRadius
|
||
|
* The radius of the marker, to calculate the additional distance to
|
||
|
* the center of the marker.
|
||
|
*
|
||
|
* @param {object} anchor
|
||
|
* The anchor point of the path and marker as an object with x/y
|
||
|
* properties.
|
||
|
*
|
||
|
* @return {object}
|
||
|
* The marker vector as an object with x/y properties.
|
||
|
*/
|
||
|
getMarkerVector: function (radians, markerRadius, anchor) {
|
||
|
var twoPI = Math.PI * 2.0, theta = radians, bb = getPointBB(this), rectWidth = bb.xMax - bb.xMin, rectHeight = bb.yMax - bb.yMin, rAtan = Math.atan2(rectHeight, rectWidth), tanTheta = 1, leftOrRightRegion = false, rectHalfWidth = rectWidth / 2.0, rectHalfHeight = rectHeight / 2.0, rectHorizontalCenter = bb.xMin + rectHalfWidth, rectVerticalCenter = bb.yMin + rectHalfHeight, edgePoint = {
|
||
|
x: rectHorizontalCenter,
|
||
|
y: rectVerticalCenter
|
||
|
}, markerPoint = {}, xFactor = 1, yFactor = 1;
|
||
|
while (theta < -Math.PI) {
|
||
|
theta += twoPI;
|
||
|
}
|
||
|
while (theta > Math.PI) {
|
||
|
theta -= twoPI;
|
||
|
}
|
||
|
tanTheta = Math.tan(theta);
|
||
|
if ((theta > -rAtan) && (theta <= rAtan)) {
|
||
|
// Right side
|
||
|
yFactor = -1;
|
||
|
leftOrRightRegion = true;
|
||
|
}
|
||
|
else if (theta > rAtan && theta <= (Math.PI - rAtan)) {
|
||
|
// Top side
|
||
|
yFactor = -1;
|
||
|
}
|
||
|
else if (theta > (Math.PI - rAtan) || theta <= -(Math.PI - rAtan)) {
|
||
|
// Left side
|
||
|
xFactor = -1;
|
||
|
leftOrRightRegion = true;
|
||
|
}
|
||
|
else {
|
||
|
// Bottom side
|
||
|
xFactor = -1;
|
||
|
}
|
||
|
// Correct the edgePoint according to the placement of the marker
|
||
|
if (leftOrRightRegion) {
|
||
|
edgePoint.x += xFactor * (rectHalfWidth);
|
||
|
edgePoint.y += yFactor * (rectHalfWidth) * tanTheta;
|
||
|
}
|
||
|
else {
|
||
|
edgePoint.x += xFactor * (rectHeight / (2.0 * tanTheta));
|
||
|
edgePoint.y += yFactor * (rectHalfHeight);
|
||
|
}
|
||
|
if (anchor.x !== rectHorizontalCenter) {
|
||
|
edgePoint.x = anchor.x;
|
||
|
}
|
||
|
if (anchor.y !== rectVerticalCenter) {
|
||
|
edgePoint.y = anchor.y;
|
||
|
}
|
||
|
markerPoint.x = edgePoint.x + (markerRadius * Math.cos(theta));
|
||
|
markerPoint.y = edgePoint.y - (markerRadius * Math.sin(theta));
|
||
|
return markerPoint;
|
||
|
}
|
||
|
});
|
||
|
/**
|
||
|
* Warn if using legacy options. Copy the options over. Note that this will
|
||
|
* still break if using the legacy options in chart.update, addSeries etc.
|
||
|
* @private
|
||
|
*/
|
||
|
function warnLegacy(chart) {
|
||
|
if (chart.options.pathfinder ||
|
||
|
chart.series.reduce(function (acc, series) {
|
||
|
if (series.options) {
|
||
|
merge(true, (series.options.connectors = series.options.connectors ||
|
||
|
{}), series.options.pathfinder);
|
||
|
}
|
||
|
return acc || series.options && series.options.pathfinder;
|
||
|
}, false)) {
|
||
|
merge(true, (chart.options.connectors = chart.options.connectors || {}), chart.options.pathfinder);
|
||
|
error('WARNING: Pathfinder options have been renamed. ' +
|
||
|
'Use "chart.connectors" or "series.connectors" instead.');
|
||
|
}
|
||
|
}
|
||
|
// Initialize Pathfinder for charts
|
||
|
H.Chart.prototype.callbacks.push(function (chart) {
|
||
|
var options = chart.options;
|
||
|
if (options.connectors.enabled !== false) {
|
||
|
warnLegacy(chart);
|
||
|
this.pathfinder = new Pathfinder(this);
|
||
|
this.pathfinder.update(true); // First draw, defer render
|
||
|
}
|
||
|
});
|