forked from qwerty/tupali
1637 lines
72 KiB
JavaScript
1637 lines
72 KiB
JavaScript
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/**
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* @license Highcharts JS v8.1.0 (2020-05-05)
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*
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* (c) 2017-2019 Highsoft AS
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* Authors: Jon Arild Nygard
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*
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* License: www.highcharts.com/license
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*/
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'use strict';
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(function (factory) {
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if (typeof module === 'object' && module.exports) {
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factory['default'] = factory;
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module.exports = factory;
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} else if (typeof define === 'function' && define.amd) {
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define('highcharts/modules/venn', ['highcharts'], function (Highcharts) {
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factory(Highcharts);
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factory.Highcharts = Highcharts;
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return factory;
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});
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} else {
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factory(typeof Highcharts !== 'undefined' ? Highcharts : undefined);
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}
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}(function (Highcharts) {
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var _modules = Highcharts ? Highcharts._modules : {};
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function _registerModule(obj, path, args, fn) {
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if (!obj.hasOwnProperty(path)) {
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obj[path] = fn.apply(null, args);
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}
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}
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_registerModule(_modules, 'mixins/draw-point.js', [], function () {
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/* *
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*
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* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
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*
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* */
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var isFn = function (x) {
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return typeof x === 'function';
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};
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/* eslint-disable no-invalid-this, valid-jsdoc */
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/**
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* Handles the drawing of a component.
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* Can be used for any type of component that reserves the graphic property, and
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* provides a shouldDraw on its context.
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*
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* @private
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* @function draw
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* @param {DrawPointParams} params
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* Parameters.
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*
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* @todo add type checking.
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* @todo export this function to enable usage
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*/
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var draw = function draw(params) {
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var _a;
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var component = this, graphic = component.graphic, animatableAttribs = params.animatableAttribs, onComplete = params.onComplete, css = params.css, renderer = params.renderer, animation = (_a = component.series) === null || _a === void 0 ? void 0 : _a.options.animation;
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if (component.shouldDraw()) {
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if (!graphic) {
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component.graphic = graphic =
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renderer[params.shapeType](params.shapeArgs)
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.add(params.group);
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}
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graphic
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.css(css)
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.attr(params.attribs)
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.animate(animatableAttribs, params.isNew ? false : animation, onComplete);
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}
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else if (graphic) {
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var destroy = function () {
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component.graphic = graphic = graphic.destroy();
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if (isFn(onComplete)) {
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onComplete();
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}
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};
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// animate only runs complete callback if something was animated.
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if (Object.keys(animatableAttribs).length) {
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graphic.animate(animatableAttribs, void 0, function () {
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destroy();
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});
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}
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else {
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destroy();
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}
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}
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};
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/**
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* An extended version of draw customized for points.
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* It calls additional methods that is expected when rendering a point.
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* @private
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* @param {Highcharts.Dictionary<any>} params Parameters
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*/
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var drawPoint = function drawPoint(params) {
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var point = this, attribs = params.attribs = params.attribs || {};
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// Assigning class in dot notation does go well in IE8
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// eslint-disable-next-line dot-notation
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attribs['class'] = point.getClassName();
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// Call draw to render component
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draw.call(point, params);
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};
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return drawPoint;
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});
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_registerModule(_modules, 'mixins/geometry.js', [], function () {
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/* *
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*
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* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
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*
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* */
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/**
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* Calculates the center between a list of points.
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* @private
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* @param {Array<Highcharts.PositionObject>} points
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* A list of points to calculate the center of.
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* @return {Highcharts.PositionObject}
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* Calculated center
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*/
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var getCenterOfPoints = function getCenterOfPoints(points) {
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var sum = points.reduce(function (sum, point) {
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sum.x += point.x;
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sum.y += point.y;
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return sum;
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}, { x: 0, y: 0 });
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return {
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x: sum.x / points.length,
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y: sum.y / points.length
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};
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};
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/**
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* Calculates the distance between two points based on their x and y
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* coordinates.
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* @private
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* @param {Highcharts.PositionObject} p1
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* The x and y coordinates of the first point.
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* @param {Highcharts.PositionObject} p2
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* The x and y coordinates of the second point.
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* @return {number}
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* Returns the distance between the points.
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*/
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var getDistanceBetweenPoints = function getDistanceBetweenPoints(p1, p2) {
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return Math.sqrt(Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2));
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};
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/**
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* Calculates the angle between two points.
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* @todo add unit tests.
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* @private
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* @param {Highcharts.PositionObject} p1 The first point.
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* @param {Highcharts.PositionObject} p2 The second point.
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* @return {number} Returns the angle in radians.
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*/
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var getAngleBetweenPoints = function getAngleBetweenPoints(p1, p2) {
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return Math.atan2(p2.x - p1.x, p2.y - p1.y);
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};
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var geometry = {
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getAngleBetweenPoints: getAngleBetweenPoints,
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getCenterOfPoints: getCenterOfPoints,
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getDistanceBetweenPoints: getDistanceBetweenPoints
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};
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return geometry;
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});
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_registerModule(_modules, 'mixins/geometry-circles.js', [_modules['mixins/geometry.js']], function (geometry) {
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/* *
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*
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* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
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*
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* */
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var getAngleBetweenPoints = geometry.getAngleBetweenPoints, getCenterOfPoints = geometry.getCenterOfPoints, getDistanceBetweenPoints = geometry.getDistanceBetweenPoints;
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/**
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* @private
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* @param {number} x
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* Number to round
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* @param {number} decimals
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* Number of decimals to round to
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* @return {number}
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* Rounded number
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*/
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function round(x, decimals) {
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var a = Math.pow(10, decimals);
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return Math.round(x * a) / a;
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}
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/**
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* Calculates the area of a circle based on its radius.
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* @private
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* @param {number} r
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* The radius of the circle.
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* @return {number}
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* Returns the area of the circle.
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*/
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function getAreaOfCircle(r) {
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if (r <= 0) {
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throw new Error('radius of circle must be a positive number.');
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}
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return Math.PI * r * r;
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}
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/**
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* Calculates the area of a circular segment based on the radius of the circle
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* and the height of the segment.
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* See http://mathworld.wolfram.com/CircularSegment.html
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* @private
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* @param {number} r
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* The radius of the circle.
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* @param {number} h
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* The height of the circular segment.
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* @return {number}
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* Returns the area of the circular segment.
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*/
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function getCircularSegmentArea(r, h) {
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return r * r * Math.acos(1 - h / r) - (r - h) * Math.sqrt(h * (2 * r - h));
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}
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/**
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* Calculates the area of overlap between two circles based on their radiuses
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* and the distance between them.
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* See http://mathworld.wolfram.com/Circle-CircleIntersection.html
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* @private
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* @param {number} r1
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* Radius of the first circle.
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* @param {number} r2
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* Radius of the second circle.
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* @param {number} d
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* The distance between the two circles.
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* @return {number}
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* Returns the area of overlap between the two circles.
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*/
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function getOverlapBetweenCircles(r1, r2, d) {
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var overlap = 0;
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// If the distance is larger than the sum of the radiuses then the circles
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// does not overlap.
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if (d < r1 + r2) {
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if (d <= Math.abs(r2 - r1)) {
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// If the circles are completely overlapping, then the overlap
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// equals the area of the smallest circle.
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overlap = getAreaOfCircle(r1 < r2 ? r1 : r2);
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}
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else {
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// Height of first triangle segment.
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var d1 = (r1 * r1 - r2 * r2 + d * d) / (2 * d),
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// Height of second triangle segment.
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d2 = d - d1;
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overlap = (getCircularSegmentArea(r1, r1 - d1) +
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getCircularSegmentArea(r2, r2 - d2));
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}
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// Round the result to two decimals.
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overlap = round(overlap, 14);
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}
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return overlap;
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}
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/**
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* Calculates the intersection points of two circles.
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*
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* NOTE: does not handle floating errors well.
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* @private
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* @param {Highcharts.CircleObject} c1
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* The first circle.
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* @param {Highcharts.CircleObject} c2
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* The second sircle.
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* @return {Array<Highcharts.PositionObject>}
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* Returns the resulting intersection points.
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*/
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function getCircleCircleIntersection(c1, c2) {
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var d = getDistanceBetweenPoints(c1, c2), r1 = c1.r, r2 = c2.r;
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var points = [];
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if (d < r1 + r2 && d > Math.abs(r1 - r2)) {
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// If the circles are overlapping, but not completely overlapping, then
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// it exists intersecting points.
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var r1Square = r1 * r1, r2Square = r2 * r2,
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// d^2 - r^2 + R^2 / 2d
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x = (r1Square - r2Square + d * d) / (2 * d),
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// y^2 = R^2 - x^2
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y = Math.sqrt(r1Square - x * x), x1 = c1.x, x2 = c2.x, y1 = c1.y, y2 = c2.y, x0 = x1 + x * (x2 - x1) / d, y0 = y1 + x * (y2 - y1) / d, rx = -(y2 - y1) * (y / d), ry = -(x2 - x1) * (y / d);
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points = [
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{ x: round(x0 + rx, 14), y: round(y0 - ry, 14) },
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{ x: round(x0 - rx, 14), y: round(y0 + ry, 14) }
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];
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}
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return points;
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}
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/**
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* Calculates all the intersection points for between a list of circles.
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* @private
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* @param {Array<Highcharts.CircleObject>} circles
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* The circles to calculate the points from.
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* @return {Array<Highcharts.GeometryObject>}
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* Returns a list of intersection points.
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*/
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function getCirclesIntersectionPoints(circles) {
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return circles.reduce(function (points, c1, i, arr) {
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var additional = arr.slice(i + 1)
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.reduce(function (points, c2, j) {
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var indexes = [i, j + i + 1];
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return points.concat(getCircleCircleIntersection(c1, c2)
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.map(function (p) {
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p.indexes = indexes;
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return p;
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}));
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}, []);
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return points.concat(additional);
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}, []);
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}
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/**
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* Tests wether the first circle is completely overlapping the second circle.
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*
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* @private
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* @param {Highcharts.CircleObject} circle1 The first circle.
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* @param {Highcharts.CircleObject} circle2 The The second circle.
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* @return {boolean} Returns true if circle1 is completely overlapping circle2,
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* false if not.
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*/
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function isCircle1CompletelyOverlappingCircle2(circle1, circle2) {
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return getDistanceBetweenPoints(circle1, circle2) + circle2.r <
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circle1.r + 1e-10;
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}
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/**
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* Tests wether a point lies within a given circle.
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* @private
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* @param {Highcharts.PositionObject} point
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* The point to test for.
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* @param {Highcharts.CircleObject} circle
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* The circle to test if the point is within.
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* @return {boolean}
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* Returns true if the point is inside, false if outside.
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*/
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function isPointInsideCircle(point, circle) {
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return getDistanceBetweenPoints(point, circle) <= circle.r + 1e-10;
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}
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/**
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* Tests wether a point lies within a set of circles.
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* @private
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* @param {Highcharts.PositionObject} point
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* The point to test.
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* @param {Array<Highcharts.CircleObject>} circles
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* The list of circles to test against.
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* @return {boolean}
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* Returns true if the point is inside all the circles, false if not.
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*/
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function isPointInsideAllCircles(point, circles) {
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return !circles.some(function (circle) {
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return !isPointInsideCircle(point, circle);
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});
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}
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/**
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* Tests wether a point lies outside a set of circles.
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*
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* TODO: add unit tests.
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* @private
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* @param {Highcharts.PositionObject} point
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* The point to test.
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* @param {Array<Highcharts.CircleObject>} circles
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* The list of circles to test against.
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* @return {boolean}
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* Returns true if the point is outside all the circles, false if not.
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*/
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function isPointOutsideAllCircles(point, circles) {
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return !circles.some(function (circle) {
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return isPointInsideCircle(point, circle);
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});
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}
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/**
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* Calculates the points for the polygon of the intersection area between a set
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* of circles.
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*
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* @private
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* @param {Array<Highcharts.CircleObject>} circles
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* List of circles to calculate polygon of.
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* @return {Array<Highcharts.GeometryObject>} Return list of points in the
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* intersection polygon.
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*/
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function getCirclesIntersectionPolygon(circles) {
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return getCirclesIntersectionPoints(circles)
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.filter(function (p) {
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return isPointInsideAllCircles(p, circles);
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});
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}
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/**
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* Calculate the path for the area of overlap between a set of circles.
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* @todo handle cases with only 1 or 0 arcs.
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* @private
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* @param {Array<Highcharts.CircleObject>} circles
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* List of circles to calculate area of.
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* @return {Highcharts.GeometryIntersectionObject|undefined}
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* Returns the path for the area of overlap. Returns an empty string if
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* there are no intersection between all the circles.
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*/
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function getAreaOfIntersectionBetweenCircles(circles) {
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var intersectionPoints = getCirclesIntersectionPolygon(circles), result;
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if (intersectionPoints.length > 1) {
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// Calculate the center of the intersection points.
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var center_1 = getCenterOfPoints(intersectionPoints);
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intersectionPoints = intersectionPoints
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// Calculate the angle between the center and the points.
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.map(function (p) {
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p.angle = getAngleBetweenPoints(center_1, p);
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return p;
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})
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// Sort the points by the angle to the center.
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.sort(function (a, b) {
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return b.angle - a.angle;
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});
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var startPoint = intersectionPoints[intersectionPoints.length - 1];
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var arcs = intersectionPoints
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.reduce(function (data, p1) {
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var startPoint = data.startPoint, midPoint = getCenterOfPoints([startPoint, p1]);
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// Calculate the arc from the intersection points and their
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// circles.
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var arc = p1.indexes
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// Filter out circles that are not included in both
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// intersection points.
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.filter(function (index) {
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return startPoint.indexes.indexOf(index) > -1;
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})
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// Iterate the circles of the intersection points and
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// calculate arcs.
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.reduce(function (arc, index) {
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var circle = circles[index], angle1 = getAngleBetweenPoints(circle, p1), angle2 = getAngleBetweenPoints(circle, startPoint), angleDiff = angle2 - angle1 +
|
||
|
(angle2 < angle1 ? 2 * Math.PI : 0), angle = angle2 - angleDiff / 2;
|
||
|
var width = getDistanceBetweenPoints(midPoint, {
|
||
|
x: circle.x + circle.r * Math.sin(angle),
|
||
|
y: circle.y + circle.r * Math.cos(angle)
|
||
|
});
|
||
|
var r = circle.r;
|
||
|
// Width can sometimes become to large due to floating
|
||
|
// point errors
|
||
|
if (width > r * 2) {
|
||
|
width = r * 2;
|
||
|
}
|
||
|
// Get the arc with the smallest width.
|
||
|
if (!arc || arc.width > width) {
|
||
|
arc = {
|
||
|
r: r,
|
||
|
largeArc: width > r ? 1 : 0,
|
||
|
width: width,
|
||
|
x: p1.x,
|
||
|
y: p1.y
|
||
|
};
|
||
|
}
|
||
|
// Return the chosen arc.
|
||
|
return arc;
|
||
|
}, null);
|
||
|
// If we find an arc then add it to the list and update p2.
|
||
|
if (arc) {
|
||
|
var r = arc.r;
|
||
|
data.arcs.push(['A', r, r, 0, arc.largeArc, 1, arc.x, arc.y]);
|
||
|
data.startPoint = p1;
|
||
|
}
|
||
|
return data;
|
||
|
}, {
|
||
|
startPoint: startPoint,
|
||
|
arcs: []
|
||
|
}).arcs;
|
||
|
if (arcs.length === 0) {
|
||
|
// empty
|
||
|
}
|
||
|
else if (arcs.length === 1) {
|
||
|
// empty
|
||
|
}
|
||
|
else {
|
||
|
arcs.unshift(['M', startPoint.x, startPoint.y]);
|
||
|
result = {
|
||
|
center: center_1,
|
||
|
d: arcs
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
var geometryCircles = {
|
||
|
getAreaOfCircle: getAreaOfCircle,
|
||
|
getAreaOfIntersectionBetweenCircles: getAreaOfIntersectionBetweenCircles,
|
||
|
getCircleCircleIntersection: getCircleCircleIntersection,
|
||
|
getCirclesIntersectionPoints: getCirclesIntersectionPoints,
|
||
|
getCirclesIntersectionPolygon: getCirclesIntersectionPolygon,
|
||
|
getCircularSegmentArea: getCircularSegmentArea,
|
||
|
getOverlapBetweenCircles: getOverlapBetweenCircles,
|
||
|
isCircle1CompletelyOverlappingCircle2: isCircle1CompletelyOverlappingCircle2,
|
||
|
isPointInsideCircle: isPointInsideCircle,
|
||
|
isPointInsideAllCircles: isPointInsideAllCircles,
|
||
|
isPointOutsideAllCircles: isPointOutsideAllCircles,
|
||
|
round: round
|
||
|
};
|
||
|
|
||
|
return geometryCircles;
|
||
|
});
|
||
|
_registerModule(_modules, 'mixins/nelder-mead.js', [], function () {
|
||
|
/* *
|
||
|
*
|
||
|
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
|
||
|
*
|
||
|
* */
|
||
|
/* eslint-disable valid-jsdoc */
|
||
|
var getCentroid = function (simplex) {
|
||
|
var arr = simplex.slice(0, -1), length = arr.length, result = [], sum = function (data, point) {
|
||
|
data.sum += point[data.i];
|
||
|
return data;
|
||
|
};
|
||
|
for (var i = 0; i < length; i++) {
|
||
|
result[i] = arr.reduce(sum, { sum: 0, i: i }).sum / length;
|
||
|
}
|
||
|
return result;
|
||
|
};
|
||
|
/**
|
||
|
* Finds an optimal position for a given point.
|
||
|
* @todo add unit tests.
|
||
|
* @todo add constraints to optimize the algorithm.
|
||
|
* @private
|
||
|
* @param {Highcharts.NelderMeadTestFunction} fn
|
||
|
* The function to test a point.
|
||
|
* @param {Highcharts.NelderMeadPointArray} initial
|
||
|
* The initial point to optimize.
|
||
|
* @return {Highcharts.NelderMeadPointArray}
|
||
|
* Returns the opimized position of a point.
|
||
|
*/
|
||
|
var nelderMead = function nelderMead(fn, initial) {
|
||
|
var maxIterations = 100, sortByFx = function (a, b) {
|
||
|
return a.fx - b.fx;
|
||
|
}, pRef = 1, // Reflection parameter
|
||
|
pExp = 2, // Expansion parameter
|
||
|
pCon = -0.5, // Contraction parameter
|
||
|
pOCon = pCon * pRef, // Outwards contraction parameter
|
||
|
pShrink = 0.5; // Shrink parameter
|
||
|
/**
|
||
|
* @private
|
||
|
*/
|
||
|
var weightedSum = function weightedSum(weight1, v1, weight2, v2) {
|
||
|
return v1.map(function (x, i) {
|
||
|
return weight1 * x + weight2 * v2[i];
|
||
|
});
|
||
|
};
|
||
|
/**
|
||
|
* @private
|
||
|
*/
|
||
|
var getSimplex = function getSimplex(initial) {
|
||
|
var n = initial.length, simplex = new Array(n + 1);
|
||
|
// Initial point to the simplex.
|
||
|
simplex[0] = initial;
|
||
|
simplex[0].fx = fn(initial);
|
||
|
// Create a set of extra points based on the initial.
|
||
|
for (var i = 0; i < n; ++i) {
|
||
|
var point = initial.slice();
|
||
|
point[i] = point[i] ? point[i] * 1.05 : 0.001;
|
||
|
point.fx = fn(point);
|
||
|
simplex[i + 1] = point;
|
||
|
}
|
||
|
return simplex;
|
||
|
};
|
||
|
var updateSimplex = function (simplex, point) {
|
||
|
point.fx = fn(point);
|
||
|
simplex[simplex.length - 1] = point;
|
||
|
return simplex;
|
||
|
};
|
||
|
var shrinkSimplex = function (simplex) {
|
||
|
var best = simplex[0];
|
||
|
return simplex.map(function (point) {
|
||
|
var p = weightedSum(1 - pShrink, best, pShrink, point);
|
||
|
p.fx = fn(p);
|
||
|
return p;
|
||
|
});
|
||
|
};
|
||
|
var getPoint = function (centroid, worst, a, b) {
|
||
|
var point = weightedSum(a, centroid, b, worst);
|
||
|
point.fx = fn(point);
|
||
|
return point;
|
||
|
};
|
||
|
// Create a simplex
|
||
|
var simplex = getSimplex(initial);
|
||
|
// Iterate from 0 to max iterations
|
||
|
for (var i = 0; i < maxIterations; i++) {
|
||
|
// Sort the simplex
|
||
|
simplex.sort(sortByFx);
|
||
|
// Create a centroid from the simplex
|
||
|
var worst = simplex[simplex.length - 1];
|
||
|
var centroid = getCentroid(simplex);
|
||
|
// Calculate the reflected point.
|
||
|
var reflected = getPoint(centroid, worst, 1 + pRef, -pRef);
|
||
|
if (reflected.fx < simplex[0].fx) {
|
||
|
// If reflected point is the best, then possibly expand.
|
||
|
var expanded = getPoint(centroid, worst, 1 + pExp, -pExp);
|
||
|
simplex = updateSimplex(simplex, (expanded.fx < reflected.fx) ? expanded : reflected);
|
||
|
}
|
||
|
else if (reflected.fx >= simplex[simplex.length - 2].fx) {
|
||
|
// If the reflected point is worse than the second worse, then
|
||
|
// contract.
|
||
|
var contracted;
|
||
|
if (reflected.fx > worst.fx) {
|
||
|
// If the reflected is worse than the worst point, do a
|
||
|
// contraction
|
||
|
contracted = getPoint(centroid, worst, 1 + pCon, -pCon);
|
||
|
if (contracted.fx < worst.fx) {
|
||
|
simplex = updateSimplex(simplex, contracted);
|
||
|
}
|
||
|
else {
|
||
|
simplex = shrinkSimplex(simplex);
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// Otherwise do an outwards contraction
|
||
|
contracted = getPoint(centroid, worst, 1 - pOCon, pOCon);
|
||
|
if (contracted.fx < reflected.fx) {
|
||
|
simplex = updateSimplex(simplex, contracted);
|
||
|
}
|
||
|
else {
|
||
|
simplex = shrinkSimplex(simplex);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
simplex = updateSimplex(simplex, reflected);
|
||
|
}
|
||
|
}
|
||
|
return simplex[0];
|
||
|
};
|
||
|
var content = {
|
||
|
getCentroid: getCentroid,
|
||
|
nelderMead: nelderMead
|
||
|
};
|
||
|
|
||
|
return content;
|
||
|
});
|
||
|
_registerModule(_modules, 'modules/venn.src.js', [_modules['parts/Globals.js'], _modules['mixins/draw-point.js'], _modules['mixins/geometry.js'], _modules['mixins/geometry-circles.js'], _modules['mixins/nelder-mead.js'], _modules['parts/Color.js'], _modules['parts/Utilities.js']], function (H, draw, geometry, geometryCirclesModule, nelderMeadModule, Color, U) {
|
||
|
/* *
|
||
|
*
|
||
|
* Experimental Highcharts module which enables visualization of a Venn
|
||
|
* diagram.
|
||
|
*
|
||
|
* (c) 2016-2020 Highsoft AS
|
||
|
* Authors: Jon Arild Nygard
|
||
|
*
|
||
|
* Layout algorithm by Ben Frederickson:
|
||
|
* https://www.benfrederickson.com/better-venn-diagrams/
|
||
|
*
|
||
|
* License: www.highcharts.com/license
|
||
|
*
|
||
|
* !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!
|
||
|
*
|
||
|
* */
|
||
|
var getAreaOfCircle = geometryCirclesModule.getAreaOfCircle, getAreaOfIntersectionBetweenCircles = geometryCirclesModule.getAreaOfIntersectionBetweenCircles, getCircleCircleIntersection = geometryCirclesModule.getCircleCircleIntersection, getCirclesIntersectionPolygon = geometryCirclesModule.getCirclesIntersectionPolygon, getOverlapBetweenCirclesByDistance = geometryCirclesModule.getOverlapBetweenCircles, isCircle1CompletelyOverlappingCircle2 = geometryCirclesModule.isCircle1CompletelyOverlappingCircle2, isPointInsideAllCircles = geometryCirclesModule.isPointInsideAllCircles, isPointInsideCircle = geometryCirclesModule.isPointInsideCircle, isPointOutsideAllCircles = geometryCirclesModule.isPointOutsideAllCircles;
|
||
|
// TODO: replace with individual imports
|
||
|
var nelderMead = nelderMeadModule.nelderMead;
|
||
|
var color = Color.parse;
|
||
|
var addEvent = U.addEvent, animObject = U.animObject, extend = U.extend, isArray = U.isArray, isNumber = U.isNumber, isObject = U.isObject, isString = U.isString, merge = U.merge, seriesType = U.seriesType;
|
||
|
var getCenterOfPoints = geometry.getCenterOfPoints, getDistanceBetweenPoints = geometry.getDistanceBetweenPoints, seriesTypes = H.seriesTypes;
|
||
|
var objectValues = function objectValues(obj) {
|
||
|
return Object.keys(obj).map(function (x) {
|
||
|
return obj[x];
|
||
|
});
|
||
|
};
|
||
|
/**
|
||
|
* Calculates the area of overlap between a list of circles.
|
||
|
* @private
|
||
|
* @todo add support for calculating overlap between more than 2 circles.
|
||
|
* @param {Array<Highcharts.CircleObject>} circles
|
||
|
* List of circles with their given positions.
|
||
|
* @return {number}
|
||
|
* Returns the area of overlap between all the circles.
|
||
|
*/
|
||
|
var getOverlapBetweenCircles = function getOverlapBetweenCircles(circles) {
|
||
|
var overlap = 0;
|
||
|
// When there is only two circles we can find the overlap by using their
|
||
|
// radiuses and the distance between them.
|
||
|
if (circles.length === 2) {
|
||
|
var circle1 = circles[0];
|
||
|
var circle2 = circles[1];
|
||
|
overlap = getOverlapBetweenCirclesByDistance(circle1.r, circle2.r, getDistanceBetweenPoints(circle1, circle2));
|
||
|
}
|
||
|
return overlap;
|
||
|
};
|
||
|
/**
|
||
|
* Calculates the difference between the desired overlap and the actual overlap
|
||
|
* between two circles.
|
||
|
* @private
|
||
|
* @param {Dictionary<Highcharts.CircleObject>} mapOfIdToCircle
|
||
|
* Map from id to circle.
|
||
|
* @param {Array<Highcharts.VennRelationObject>} relations
|
||
|
* List of relations to calculate the loss of.
|
||
|
* @return {number}
|
||
|
* Returns the loss between positions of the circles for the given relations.
|
||
|
*/
|
||
|
var loss = function loss(mapOfIdToCircle, relations) {
|
||
|
var precision = 10e10;
|
||
|
// Iterate all the relations and calculate their individual loss.
|
||
|
return relations.reduce(function (totalLoss, relation) {
|
||
|
var loss = 0;
|
||
|
if (relation.sets.length > 1) {
|
||
|
var wantedOverlap = relation.value;
|
||
|
// Calculate the actual overlap between the sets.
|
||
|
var actualOverlap = getOverlapBetweenCircles(
|
||
|
// Get the circles for the given sets.
|
||
|
relation.sets.map(function (set) {
|
||
|
return mapOfIdToCircle[set];
|
||
|
}));
|
||
|
var diff = wantedOverlap - actualOverlap;
|
||
|
loss = Math.round((diff * diff) * precision) / precision;
|
||
|
}
|
||
|
// Add calculated loss to the sum.
|
||
|
return totalLoss + loss;
|
||
|
}, 0);
|
||
|
};
|
||
|
/**
|
||
|
* Finds the root of a given function. The root is the input value needed for
|
||
|
* a function to return 0.
|
||
|
*
|
||
|
* See https://en.wikipedia.org/wiki/Bisection_method#Algorithm
|
||
|
*
|
||
|
* TODO: Add unit tests.
|
||
|
*
|
||
|
* @param {Function} f
|
||
|
* The function to find the root of.
|
||
|
* @param {number} a
|
||
|
* The lowest number in the search range.
|
||
|
* @param {number} b
|
||
|
* The highest number in the search range.
|
||
|
* @param {number} [tolerance=1e-10]
|
||
|
* The allowed difference between the returned value and root.
|
||
|
* @param {number} [maxIterations=100]
|
||
|
* The maximum iterations allowed.
|
||
|
* @return {number}
|
||
|
* Root number.
|
||
|
*/
|
||
|
var bisect = function bisect(f, a, b, tolerance, maxIterations) {
|
||
|
var fA = f(a), fB = f(b), nMax = maxIterations || 100, tol = tolerance || 1e-10, delta = b - a, n = 1, x, fX;
|
||
|
if (a >= b) {
|
||
|
throw new Error('a must be smaller than b.');
|
||
|
}
|
||
|
else if (fA * fB > 0) {
|
||
|
throw new Error('f(a) and f(b) must have opposite signs.');
|
||
|
}
|
||
|
if (fA === 0) {
|
||
|
x = a;
|
||
|
}
|
||
|
else if (fB === 0) {
|
||
|
x = b;
|
||
|
}
|
||
|
else {
|
||
|
while (n++ <= nMax && fX !== 0 && delta > tol) {
|
||
|
delta = (b - a) / 2;
|
||
|
x = a + delta;
|
||
|
fX = f(x);
|
||
|
// Update low and high for next search interval.
|
||
|
if (fA * fX > 0) {
|
||
|
a = x;
|
||
|
}
|
||
|
else {
|
||
|
b = x;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return x;
|
||
|
};
|
||
|
/**
|
||
|
* Uses the bisection method to make a best guess of the ideal distance between
|
||
|
* two circles too get the desired overlap.
|
||
|
* Currently there is no known formula to calculate the distance from the area
|
||
|
* of overlap, which makes the bisection method preferred.
|
||
|
* @private
|
||
|
* @param {number} r1
|
||
|
* Radius of the first circle.
|
||
|
* @param {number} r2
|
||
|
* Radiues of the second circle.
|
||
|
* @param {number} overlap
|
||
|
* The wanted overlap between the two circles.
|
||
|
* @return {number}
|
||
|
* Returns the distance needed to get the wanted overlap between the two
|
||
|
* circles.
|
||
|
*/
|
||
|
var getDistanceBetweenCirclesByOverlap = function getDistanceBetweenCirclesByOverlap(r1, r2, overlap) {
|
||
|
var maxDistance = r1 + r2, distance;
|
||
|
if (overlap <= 0) {
|
||
|
// If overlap is below or equal to zero, then there is no overlap.
|
||
|
distance = maxDistance;
|
||
|
}
|
||
|
else if (getAreaOfCircle(r1 < r2 ? r1 : r2) <= overlap) {
|
||
|
// When area of overlap is larger than the area of the smallest circle,
|
||
|
// then it is completely overlapping.
|
||
|
distance = 0;
|
||
|
}
|
||
|
else {
|
||
|
distance = bisect(function (x) {
|
||
|
var actualOverlap = getOverlapBetweenCirclesByDistance(r1, r2, x);
|
||
|
// Return the differance between wanted and actual overlap.
|
||
|
return overlap - actualOverlap;
|
||
|
}, 0, maxDistance);
|
||
|
}
|
||
|
return distance;
|
||
|
};
|
||
|
var isSet = function (x) {
|
||
|
return isArray(x.sets) && x.sets.length === 1;
|
||
|
};
|
||
|
/**
|
||
|
* Calculates a margin for a point based on the iternal and external circles.
|
||
|
* The margin describes if the point is well placed within the internal circles,
|
||
|
* and away from the external
|
||
|
* @private
|
||
|
* @todo add unit tests.
|
||
|
* @param {Highcharts.PositionObject} point
|
||
|
* The point to evaluate.
|
||
|
* @param {Array<Highcharts.CircleObject>} internal
|
||
|
* The internal circles.
|
||
|
* @param {Array<Highcharts.CircleObject>} external
|
||
|
* The external circles.
|
||
|
* @return {number}
|
||
|
* Returns the margin.
|
||
|
*/
|
||
|
var getMarginFromCircles = function getMarginFromCircles(point, internal, external) {
|
||
|
var margin = internal.reduce(function (margin, circle) {
|
||
|
var m = circle.r - getDistanceBetweenPoints(point, circle);
|
||
|
return (m <= margin) ? m : margin;
|
||
|
}, Number.MAX_VALUE);
|
||
|
margin = external.reduce(function (margin, circle) {
|
||
|
var m = getDistanceBetweenPoints(point, circle) - circle.r;
|
||
|
return (m <= margin) ? m : margin;
|
||
|
}, margin);
|
||
|
return margin;
|
||
|
};
|
||
|
/**
|
||
|
* Finds the optimal label position by looking for a position that has a low
|
||
|
* distance from the internal circles, and as large possible distane to the
|
||
|
* external circles.
|
||
|
* @private
|
||
|
* @todo Optimize the intial position.
|
||
|
* @todo Add unit tests.
|
||
|
* @param {Array<Highcharts.CircleObject>} internal
|
||
|
* Internal circles.
|
||
|
* @param {Array<Highcharts.CircleObject>} external
|
||
|
* External circles.
|
||
|
* @return {Highcharts.PositionObject}
|
||
|
* Returns the found position.
|
||
|
*/
|
||
|
var getLabelPosition = function getLabelPosition(internal, external) {
|
||
|
// Get the best label position within the internal circles.
|
||
|
var best = internal.reduce(function (best, circle) {
|
||
|
var d = circle.r / 2;
|
||
|
// Give a set of points with the circle to evaluate as the best label
|
||
|
// position.
|
||
|
return [
|
||
|
{ x: circle.x, y: circle.y },
|
||
|
{ x: circle.x + d, y: circle.y },
|
||
|
{ x: circle.x - d, y: circle.y },
|
||
|
{ x: circle.x, y: circle.y + d },
|
||
|
{ x: circle.x, y: circle.y - d }
|
||
|
]
|
||
|
// Iterate the given points and return the one with the largest
|
||
|
// margin.
|
||
|
.reduce(function (best, point) {
|
||
|
var margin = getMarginFromCircles(point, internal, external);
|
||
|
// If the margin better than the current best, then update best.
|
||
|
if (best.margin < margin) {
|
||
|
best.point = point;
|
||
|
best.margin = margin;
|
||
|
}
|
||
|
return best;
|
||
|
}, best);
|
||
|
}, {
|
||
|
point: void 0,
|
||
|
margin: -Number.MAX_VALUE
|
||
|
}).point;
|
||
|
// Use nelder mead to optimize the initial label position.
|
||
|
var optimal = nelderMead(function (p) {
|
||
|
return -(getMarginFromCircles({ x: p[0], y: p[1] }, internal, external));
|
||
|
}, [best.x, best.y]);
|
||
|
// Update best to be the point which was found to have the best margin.
|
||
|
best = {
|
||
|
x: optimal[0],
|
||
|
y: optimal[1]
|
||
|
};
|
||
|
if (!(isPointInsideAllCircles(best, internal) &&
|
||
|
isPointOutsideAllCircles(best, external))) {
|
||
|
// If point was either outside one of the internal, or inside one of the
|
||
|
// external, then it was invalid and should use a fallback.
|
||
|
if (internal.length > 1) {
|
||
|
best = getCenterOfPoints(getCirclesIntersectionPolygon(internal));
|
||
|
}
|
||
|
else {
|
||
|
best = {
|
||
|
x: internal[0].x,
|
||
|
y: internal[0].y
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
// Return the best point.
|
||
|
return best;
|
||
|
};
|
||
|
/**
|
||
|
* Finds the available width for a label, by taking the label position and
|
||
|
* finding the largest distance, which is inside all internal circles, and
|
||
|
* outside all external circles.
|
||
|
*
|
||
|
* @private
|
||
|
* @param {Highcharts.PositionObject} pos
|
||
|
* The x and y coordinate of the label.
|
||
|
* @param {Array<Highcharts.CircleObject>} internal
|
||
|
* Internal circles.
|
||
|
* @param {Array<Highcharts.CircleObject>} external
|
||
|
* External circles.
|
||
|
* @return {number}
|
||
|
* Returns available width for the label.
|
||
|
*/
|
||
|
var getLabelWidth = function getLabelWidth(pos, internal, external) {
|
||
|
var radius = internal.reduce(function (min, circle) {
|
||
|
return Math.min(circle.r, min);
|
||
|
}, Infinity),
|
||
|
// Filter out external circles that are completely overlapping.
|
||
|
filteredExternals = external.filter(function (circle) {
|
||
|
return !isPointInsideCircle(pos, circle);
|
||
|
});
|
||
|
var findDistance = function (maxDistance, direction) {
|
||
|
return bisect(function (x) {
|
||
|
var testPos = {
|
||
|
x: pos.x + (direction * x),
|
||
|
y: pos.y
|
||
|
}, isValid = (isPointInsideAllCircles(testPos, internal) &&
|
||
|
isPointOutsideAllCircles(testPos, filteredExternals));
|
||
|
// If the position is valid, then we want to move towards the max
|
||
|
// distance. If not, then we want to away from the max distance.
|
||
|
return -(maxDistance - x) + (isValid ? 0 : Number.MAX_VALUE);
|
||
|
}, 0, maxDistance);
|
||
|
};
|
||
|
// Find the smallest distance of left and right.
|
||
|
return Math.min(findDistance(radius, -1), findDistance(radius, 1)) * 2;
|
||
|
};
|
||
|
/**
|
||
|
* Calulates data label values for a given relations object.
|
||
|
*
|
||
|
* @private
|
||
|
* @todo add unit tests
|
||
|
* @param {Highcharts.VennRelationObject} relation A relations object.
|
||
|
* @param {Array<Highcharts.VennRelationObject>} setRelations The list of
|
||
|
* relations that is a set.
|
||
|
* @return {Highcharts.VennLabelValuesObject}
|
||
|
* Returns an object containing position and width of the label.
|
||
|
*/
|
||
|
function getLabelValues(relation, setRelations) {
|
||
|
var sets = relation.sets;
|
||
|
// Create a list of internal and external circles.
|
||
|
var data = setRelations.reduce(function (data, set) {
|
||
|
// If the set exists in this relation, then it is internal,
|
||
|
// otherwise it will be external.
|
||
|
var isInternal = sets.indexOf(set.sets[0]) > -1;
|
||
|
var property = isInternal ? 'internal' : 'external';
|
||
|
// Add the circle to the list.
|
||
|
data[property].push(set.circle);
|
||
|
return data;
|
||
|
}, {
|
||
|
internal: [],
|
||
|
external: []
|
||
|
});
|
||
|
// Filter out external circles that are completely overlapping all internal
|
||
|
data.external = data.external.filter(function (externalCircle) {
|
||
|
return data.internal.some(function (internalCircle) {
|
||
|
return !isCircle1CompletelyOverlappingCircle2(externalCircle, internalCircle);
|
||
|
});
|
||
|
});
|
||
|
// Calulate the label position.
|
||
|
var position = getLabelPosition(data.internal, data.external);
|
||
|
// Calculate the label width
|
||
|
var width = getLabelWidth(position, data.internal, data.external);
|
||
|
return {
|
||
|
position: position,
|
||
|
width: width
|
||
|
};
|
||
|
}
|
||
|
/**
|
||
|
* Takes an array of relations and adds the properties `totalOverlap` and
|
||
|
* `overlapping` to each set. The property `totalOverlap` is the sum of value
|
||
|
* for each relation where this set is included. The property `overlapping` is
|
||
|
* a map of how much this set is overlapping another set.
|
||
|
* NOTE: This algorithm ignores relations consisting of more than 2 sets.
|
||
|
* @private
|
||
|
* @param {Array<Highcharts.VennRelationObject>} relations
|
||
|
* The list of relations that should be sorted.
|
||
|
* @return {Array<Highcharts.VennRelationObject>}
|
||
|
* Returns the modified input relations with added properties `totalOverlap` and
|
||
|
* `overlapping`.
|
||
|
*/
|
||
|
var addOverlapToSets = function addOverlapToSets(relations) {
|
||
|
// Calculate the amount of overlap per set.
|
||
|
var mapOfIdToProps = relations
|
||
|
// Filter out relations consisting of 2 sets.
|
||
|
.filter(function (relation) {
|
||
|
return relation.sets.length === 2;
|
||
|
})
|
||
|
// Sum up the amount of overlap for each set.
|
||
|
.reduce(function (map, relation) {
|
||
|
var sets = relation.sets;
|
||
|
sets.forEach(function (set, i, arr) {
|
||
|
if (!isObject(map[set])) {
|
||
|
map[set] = {
|
||
|
overlapping: {},
|
||
|
totalOverlap: 0
|
||
|
};
|
||
|
}
|
||
|
map[set].totalOverlap += relation.value;
|
||
|
map[set].overlapping[arr[1 - i]] = relation.value;
|
||
|
});
|
||
|
return map;
|
||
|
}, {});
|
||
|
relations
|
||
|
// Filter out single sets
|
||
|
.filter(isSet)
|
||
|
// Extend the set with the calculated properties.
|
||
|
.forEach(function (set) {
|
||
|
var properties = mapOfIdToProps[set.sets[0]];
|
||
|
extend(set, properties);
|
||
|
});
|
||
|
// Returns the modified relations.
|
||
|
return relations;
|
||
|
};
|
||
|
/**
|
||
|
* Takes two sets and finds the one with the largest total overlap.
|
||
|
* @private
|
||
|
* @param {object} a The first set to compare.
|
||
|
* @param {object} b The second set to compare.
|
||
|
* @return {number} Returns 0 if a and b are equal, <0 if a is greater, >0 if b
|
||
|
* is greater.
|
||
|
*/
|
||
|
var sortByTotalOverlap = function sortByTotalOverlap(a, b) {
|
||
|
return b.totalOverlap - a.totalOverlap;
|
||
|
};
|
||
|
/**
|
||
|
* Uses a greedy approach to position all the sets. Works well with a small
|
||
|
* number of sets, and are in these cases a good choice aesthetically.
|
||
|
* @private
|
||
|
* @param {Array<object>} relations List of the overlap between two or more
|
||
|
* sets, or the size of a single set.
|
||
|
* @return {Array<object>} List of circles and their calculated positions.
|
||
|
*/
|
||
|
var layoutGreedyVenn = function layoutGreedyVenn(relations) {
|
||
|
var positionedSets = [], mapOfIdToCircles = {};
|
||
|
// Define a circle for each set.
|
||
|
relations
|
||
|
.filter(function (relation) {
|
||
|
return relation.sets.length === 1;
|
||
|
}).forEach(function (relation) {
|
||
|
mapOfIdToCircles[relation.sets[0]] = relation.circle = {
|
||
|
x: Number.MAX_VALUE,
|
||
|
y: Number.MAX_VALUE,
|
||
|
r: Math.sqrt(relation.value / Math.PI)
|
||
|
};
|
||
|
});
|
||
|
/**
|
||
|
* Takes a set and updates the position, and add the set to the list of
|
||
|
* positioned sets.
|
||
|
* @private
|
||
|
* @param {object} set
|
||
|
* The set to add to its final position.
|
||
|
* @param {object} coordinates
|
||
|
* The coordinates to position the set at.
|
||
|
* @return {void}
|
||
|
*/
|
||
|
var positionSet = function positionSet(set, coordinates) {
|
||
|
var circle = set.circle;
|
||
|
circle.x = coordinates.x;
|
||
|
circle.y = coordinates.y;
|
||
|
positionedSets.push(set);
|
||
|
};
|
||
|
// Find overlap between sets. Ignore relations with more then 2 sets.
|
||
|
addOverlapToSets(relations);
|
||
|
// Sort sets by the sum of their size from large to small.
|
||
|
var sortedByOverlap = relations
|
||
|
.filter(isSet)
|
||
|
.sort(sortByTotalOverlap);
|
||
|
// Position the most overlapped set at 0,0.
|
||
|
positionSet(sortedByOverlap.shift(), { x: 0, y: 0 });
|
||
|
var relationsWithTwoSets = relations.filter(function (x) {
|
||
|
return x.sets.length === 2;
|
||
|
});
|
||
|
// Iterate and position the remaining sets.
|
||
|
sortedByOverlap.forEach(function (set) {
|
||
|
var circle = set.circle, radius = circle.r, overlapping = set.overlapping;
|
||
|
var bestPosition = positionedSets
|
||
|
.reduce(function (best, positionedSet, i) {
|
||
|
var positionedCircle = positionedSet.circle, overlap = overlapping[positionedSet.sets[0]];
|
||
|
// Calculate the distance between the sets to get the correct
|
||
|
// overlap
|
||
|
var distance = getDistanceBetweenCirclesByOverlap(radius, positionedCircle.r, overlap);
|
||
|
// Create a list of possible coordinates calculated from
|
||
|
// distance.
|
||
|
var possibleCoordinates = [
|
||
|
{ x: positionedCircle.x + distance, y: positionedCircle.y },
|
||
|
{ x: positionedCircle.x - distance, y: positionedCircle.y },
|
||
|
{ x: positionedCircle.x, y: positionedCircle.y + distance },
|
||
|
{ x: positionedCircle.x, y: positionedCircle.y - distance }
|
||
|
];
|
||
|
// If there are more circles overlapping, then add the
|
||
|
// intersection points as possible positions.
|
||
|
positionedSets.slice(i + 1).forEach(function (positionedSet2) {
|
||
|
var positionedCircle2 = positionedSet2.circle, overlap2 = overlapping[positionedSet2.sets[0]], distance2 = getDistanceBetweenCirclesByOverlap(radius, positionedCircle2.r, overlap2);
|
||
|
// Add intersections to list of coordinates.
|
||
|
possibleCoordinates = possibleCoordinates.concat(getCircleCircleIntersection({
|
||
|
x: positionedCircle.x,
|
||
|
y: positionedCircle.y,
|
||
|
r: distance
|
||
|
}, {
|
||
|
x: positionedCircle2.x,
|
||
|
y: positionedCircle2.y,
|
||
|
r: distance2
|
||
|
}));
|
||
|
});
|
||
|
// Iterate all suggested coordinates and find the best one.
|
||
|
possibleCoordinates.forEach(function (coordinates) {
|
||
|
circle.x = coordinates.x;
|
||
|
circle.y = coordinates.y;
|
||
|
// Calculate loss for the suggested coordinates.
|
||
|
var currentLoss = loss(mapOfIdToCircles, relationsWithTwoSets);
|
||
|
// If the loss is better, then use these new coordinates.
|
||
|
if (currentLoss < best.loss) {
|
||
|
best.loss = currentLoss;
|
||
|
best.coordinates = coordinates;
|
||
|
}
|
||
|
});
|
||
|
// Return resulting coordinates.
|
||
|
return best;
|
||
|
}, {
|
||
|
loss: Number.MAX_VALUE,
|
||
|
coordinates: void 0
|
||
|
});
|
||
|
// Add the set to its final position.
|
||
|
positionSet(set, bestPosition.coordinates);
|
||
|
});
|
||
|
// Return the positions of each set.
|
||
|
return mapOfIdToCircles;
|
||
|
};
|
||
|
/**
|
||
|
* Calculates the positions, and the label values of all the sets in the venn
|
||
|
* diagram.
|
||
|
*
|
||
|
* @private
|
||
|
* @todo Add support for constrained MDS.
|
||
|
* @param {Array<Highchats.VennRelationObject>} relations
|
||
|
* List of the overlap between two or more sets, or the size of a single set.
|
||
|
* @return {Highcharts.Dictionary<*>}
|
||
|
* List of circles and their calculated positions.
|
||
|
*/
|
||
|
function layout(relations) {
|
||
|
var mapOfIdToShape = {};
|
||
|
var mapOfIdToLabelValues = {};
|
||
|
// Calculate best initial positions by using greedy layout.
|
||
|
if (relations.length > 0) {
|
||
|
var mapOfIdToCircles_1 = layoutGreedyVenn(relations);
|
||
|
var setRelations_1 = relations.filter(isSet);
|
||
|
relations
|
||
|
.forEach(function (relation) {
|
||
|
var sets = relation.sets;
|
||
|
var id = sets.join();
|
||
|
// Get shape from map of circles, or calculate intersection.
|
||
|
var shape = isSet(relation) ?
|
||
|
mapOfIdToCircles_1[id] :
|
||
|
getAreaOfIntersectionBetweenCircles(sets.map(function (set) {
|
||
|
return mapOfIdToCircles_1[set];
|
||
|
}));
|
||
|
// Calculate label values if the set has a shape
|
||
|
if (shape) {
|
||
|
mapOfIdToShape[id] = shape;
|
||
|
mapOfIdToLabelValues[id] = getLabelValues(relation, setRelations_1);
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
return { mapOfIdToShape: mapOfIdToShape, mapOfIdToLabelValues: mapOfIdToLabelValues };
|
||
|
}
|
||
|
var isValidRelation = function (x) {
|
||
|
var map = {};
|
||
|
return (isObject(x) &&
|
||
|
(isNumber(x.value) && x.value > -1) &&
|
||
|
(isArray(x.sets) && x.sets.length > 0) &&
|
||
|
!x.sets.some(function (set) {
|
||
|
var invalid = false;
|
||
|
if (!map[set] && isString(set)) {
|
||
|
map[set] = true;
|
||
|
}
|
||
|
else {
|
||
|
invalid = true;
|
||
|
}
|
||
|
return invalid;
|
||
|
}));
|
||
|
};
|
||
|
var isValidSet = function (x) {
|
||
|
return (isValidRelation(x) && isSet(x) && x.value > 0);
|
||
|
};
|
||
|
/**
|
||
|
* Prepares the venn data so that it is usable for the layout function. Filter
|
||
|
* out sets, or intersections that includes sets, that are missing in the data
|
||
|
* or has (value < 1). Adds missing relations between sets in the data as
|
||
|
* value = 0.
|
||
|
* @private
|
||
|
* @param {Array<object>} data The raw input data.
|
||
|
* @return {Array<object>} Returns an array of valid venn data.
|
||
|
*/
|
||
|
var processVennData = function processVennData(data) {
|
||
|
var d = isArray(data) ? data : [];
|
||
|
var validSets = d
|
||
|
.reduce(function (arr, x) {
|
||
|
// Check if x is a valid set, and that it is not an duplicate.
|
||
|
if (isValidSet(x) && arr.indexOf(x.sets[0]) === -1) {
|
||
|
arr.push(x.sets[0]);
|
||
|
}
|
||
|
return arr;
|
||
|
}, [])
|
||
|
.sort();
|
||
|
var mapOfIdToRelation = d.reduce(function (mapOfIdToRelation, relation) {
|
||
|
if (isValidRelation(relation) &&
|
||
|
!relation.sets.some(function (set) {
|
||
|
return validSets.indexOf(set) === -1;
|
||
|
})) {
|
||
|
mapOfIdToRelation[relation.sets.sort().join()] =
|
||
|
relation;
|
||
|
}
|
||
|
return mapOfIdToRelation;
|
||
|
}, {});
|
||
|
validSets.reduce(function (combinations, set, i, arr) {
|
||
|
var remaining = arr.slice(i + 1);
|
||
|
remaining.forEach(function (set2) {
|
||
|
combinations.push(set + ',' + set2);
|
||
|
});
|
||
|
return combinations;
|
||
|
}, []).forEach(function (combination) {
|
||
|
if (!mapOfIdToRelation[combination]) {
|
||
|
var obj = {
|
||
|
sets: combination.split(','),
|
||
|
value: 0
|
||
|
};
|
||
|
mapOfIdToRelation[combination] = obj;
|
||
|
}
|
||
|
});
|
||
|
// Transform map into array.
|
||
|
return objectValues(mapOfIdToRelation);
|
||
|
};
|
||
|
/**
|
||
|
* Calculates the proper scale to fit the cloud inside the plotting area.
|
||
|
* @private
|
||
|
* @todo add unit test
|
||
|
* @param {number} targetWidth
|
||
|
* Width of target area.
|
||
|
* @param {number} targetHeight
|
||
|
* Height of target area.
|
||
|
* @param {Highcharts.PolygonBoxObject} field
|
||
|
* The playing field.
|
||
|
* @return {Highcharts.Dictionary<number>}
|
||
|
* Returns the value to scale the playing field up to the size of the target
|
||
|
* area, and center of x and y.
|
||
|
*/
|
||
|
var getScale = function getScale(targetWidth, targetHeight, field) {
|
||
|
var height = field.bottom - field.top, // top is smaller than bottom
|
||
|
width = field.right - field.left, scaleX = width > 0 ? 1 / width * targetWidth : 1, scaleY = height > 0 ? 1 / height * targetHeight : 1, adjustX = (field.right + field.left) / 2, adjustY = (field.top + field.bottom) / 2, scale = Math.min(scaleX, scaleY);
|
||
|
return {
|
||
|
scale: scale,
|
||
|
centerX: targetWidth / 2 - adjustX * scale,
|
||
|
centerY: targetHeight / 2 - adjustY * scale
|
||
|
};
|
||
|
};
|
||
|
/**
|
||
|
* If a circle is outside a give field, then the boundaries of the field is
|
||
|
* adjusted accordingly. Modifies the field object which is passed as the first
|
||
|
* parameter.
|
||
|
* @private
|
||
|
* @todo NOTE: Copied from wordcloud, can probably be unified.
|
||
|
* @param {Highcharts.PolygonBoxObject} field
|
||
|
* The bounding box of a playing field.
|
||
|
* @param {Highcharts.CircleObject} circle
|
||
|
* The bounding box for a placed point.
|
||
|
* @return {Highcharts.PolygonBoxObject}
|
||
|
* Returns a modified field object.
|
||
|
*/
|
||
|
var updateFieldBoundaries = function updateFieldBoundaries(field, circle) {
|
||
|
var left = circle.x - circle.r, right = circle.x + circle.r, bottom = circle.y + circle.r, top = circle.y - circle.r;
|
||
|
// TODO improve type checking.
|
||
|
if (!isNumber(field.left) || field.left > left) {
|
||
|
field.left = left;
|
||
|
}
|
||
|
if (!isNumber(field.right) || field.right < right) {
|
||
|
field.right = right;
|
||
|
}
|
||
|
if (!isNumber(field.top) || field.top > top) {
|
||
|
field.top = top;
|
||
|
}
|
||
|
if (!isNumber(field.bottom) || field.bottom < bottom) {
|
||
|
field.bottom = bottom;
|
||
|
}
|
||
|
return field;
|
||
|
};
|
||
|
/**
|
||
|
* A Venn diagram displays all possible logical relations between a collection
|
||
|
* of different sets. The sets are represented by circles, and the relation
|
||
|
* between the sets are displayed by the overlap or lack of overlap between
|
||
|
* them. The venn diagram is a special case of Euler diagrams, which can also
|
||
|
* be displayed by this series type.
|
||
|
*
|
||
|
* @sample {highcharts} highcharts/demo/venn-diagram/
|
||
|
* Venn diagram
|
||
|
* @sample {highcharts} highcharts/demo/euler-diagram/
|
||
|
* Euler diagram
|
||
|
*
|
||
|
* @extends plotOptions.scatter
|
||
|
* @excluding connectEnds, connectNulls, cropThreshold, dragDrop,
|
||
|
* findNearestPointBy, getExtremesFromAll, jitter, label, linecap,
|
||
|
* lineWidth, linkedTo, marker, negativeColor, pointInterval,
|
||
|
* pointIntervalUnit, pointPlacement, pointStart, softThreshold,
|
||
|
* stacking, steps, threshold, xAxis, yAxis, zoneAxis, zones,
|
||
|
* dataSorting
|
||
|
* @product highcharts
|
||
|
* @requires modules/venn
|
||
|
* @optionparent plotOptions.venn
|
||
|
*/
|
||
|
var vennOptions = {
|
||
|
borderColor: '#cccccc',
|
||
|
borderDashStyle: 'solid',
|
||
|
borderWidth: 1,
|
||
|
brighten: 0,
|
||
|
clip: false,
|
||
|
colorByPoint: true,
|
||
|
dataLabels: {
|
||
|
enabled: true,
|
||
|
verticalAlign: 'middle',
|
||
|
formatter: function () {
|
||
|
return this.point.name;
|
||
|
}
|
||
|
},
|
||
|
/**
|
||
|
* @ignore-option
|
||
|
* @private
|
||
|
*/
|
||
|
inactiveOtherPoints: true,
|
||
|
marker: false,
|
||
|
opacity: 0.75,
|
||
|
showInLegend: false,
|
||
|
states: {
|
||
|
/**
|
||
|
* @excluding halo
|
||
|
*/
|
||
|
hover: {
|
||
|
opacity: 1,
|
||
|
borderColor: '#333333'
|
||
|
},
|
||
|
/**
|
||
|
* @excluding halo
|
||
|
*/
|
||
|
select: {
|
||
|
color: '#cccccc',
|
||
|
borderColor: '#000000',
|
||
|
animation: false
|
||
|
},
|
||
|
inactive: {
|
||
|
opacity: 0.075
|
||
|
}
|
||
|
},
|
||
|
tooltip: {
|
||
|
pointFormat: '{point.name}: {point.value}'
|
||
|
}
|
||
|
};
|
||
|
var vennSeries = {
|
||
|
isCartesian: false,
|
||
|
axisTypes: [],
|
||
|
directTouch: true,
|
||
|
pointArrayMap: ['value'],
|
||
|
translate: function () {
|
||
|
var chart = this.chart;
|
||
|
this.processedXData = this.xData;
|
||
|
this.generatePoints();
|
||
|
// Process the data before passing it into the layout function.
|
||
|
var relations = processVennData(this.options.data);
|
||
|
// Calculate the positions of each circle.
|
||
|
var _a = layout(relations), mapOfIdToShape = _a.mapOfIdToShape, mapOfIdToLabelValues = _a.mapOfIdToLabelValues;
|
||
|
// Calculate the scale, and center of the plot area.
|
||
|
var field = Object.keys(mapOfIdToShape)
|
||
|
.filter(function (key) {
|
||
|
var shape = mapOfIdToShape[key];
|
||
|
return shape && isNumber(shape.r);
|
||
|
})
|
||
|
.reduce(function (field, key) {
|
||
|
return updateFieldBoundaries(field, mapOfIdToShape[key]);
|
||
|
}, { top: 0, bottom: 0, left: 0, right: 0 }), scaling = getScale(chart.plotWidth, chart.plotHeight, field), scale = scaling.scale, centerX = scaling.centerX, centerY = scaling.centerY;
|
||
|
// Iterate all points and calculate and draw their graphics.
|
||
|
this.points.forEach(function (point) {
|
||
|
var sets = isArray(point.sets) ? point.sets : [], id = sets.join(), shape = mapOfIdToShape[id], shapeArgs, dataLabelValues = mapOfIdToLabelValues[id] || {}, dataLabelWidth = dataLabelValues.width, dataLabelPosition = dataLabelValues.position, dlOptions = point.options && point.options.dataLabels;
|
||
|
if (shape) {
|
||
|
if (shape.r) {
|
||
|
shapeArgs = {
|
||
|
x: centerX + shape.x * scale,
|
||
|
y: centerY + shape.y * scale,
|
||
|
r: shape.r * scale
|
||
|
};
|
||
|
}
|
||
|
else if (shape.d) {
|
||
|
var d = shape.d;
|
||
|
d.forEach(function (seg) {
|
||
|
if (seg[0] === 'M') {
|
||
|
seg[1] = centerX + seg[1] * scale;
|
||
|
seg[2] = centerY + seg[2] * scale;
|
||
|
}
|
||
|
else if (seg[0] === 'A') {
|
||
|
seg[1] = seg[1] * scale;
|
||
|
seg[2] = seg[2] * scale;
|
||
|
seg[6] = centerX + seg[6] * scale;
|
||
|
seg[7] = centerY + seg[7] * scale;
|
||
|
}
|
||
|
});
|
||
|
shapeArgs = { d: d };
|
||
|
}
|
||
|
// Scale the position for the data label.
|
||
|
if (dataLabelPosition) {
|
||
|
dataLabelPosition.x = centerX + dataLabelPosition.x * scale;
|
||
|
dataLabelPosition.y = centerY + dataLabelPosition.y * scale;
|
||
|
}
|
||
|
else {
|
||
|
dataLabelPosition = {};
|
||
|
}
|
||
|
if (isNumber(dataLabelWidth)) {
|
||
|
dataLabelWidth = Math.round(dataLabelWidth * scale);
|
||
|
}
|
||
|
}
|
||
|
point.shapeArgs = shapeArgs;
|
||
|
// Placement for the data labels
|
||
|
if (dataLabelPosition && shapeArgs) {
|
||
|
point.plotX = dataLabelPosition.x;
|
||
|
point.plotY = dataLabelPosition.y;
|
||
|
}
|
||
|
// Add width for the data label
|
||
|
if (dataLabelWidth && shapeArgs) {
|
||
|
point.dlOptions = merge(true, {
|
||
|
style: {
|
||
|
width: dataLabelWidth
|
||
|
}
|
||
|
}, isObject(dlOptions) && dlOptions);
|
||
|
}
|
||
|
// Set name for usage in tooltip and in data label.
|
||
|
point.name = point.options.name || sets.join('∩');
|
||
|
});
|
||
|
},
|
||
|
/* eslint-disable valid-jsdoc */
|
||
|
/**
|
||
|
* Draw the graphics for each point.
|
||
|
* @private
|
||
|
*/
|
||
|
drawPoints: function () {
|
||
|
var series = this,
|
||
|
// Series properties
|
||
|
chart = series.chart, group = series.group, points = series.points || [],
|
||
|
// Chart properties
|
||
|
renderer = chart.renderer;
|
||
|
// Iterate all points and calculate and draw their graphics.
|
||
|
points.forEach(function (point) {
|
||
|
var attribs = {
|
||
|
zIndex: isArray(point.sets) ? point.sets.length : 0
|
||
|
}, shapeArgs = point.shapeArgs;
|
||
|
// Add point attribs
|
||
|
if (!chart.styledMode) {
|
||
|
extend(attribs, series.pointAttribs(point, point.state));
|
||
|
}
|
||
|
// Draw the point graphic.
|
||
|
point.draw({
|
||
|
isNew: !point.graphic,
|
||
|
animatableAttribs: shapeArgs,
|
||
|
attribs: attribs,
|
||
|
group: group,
|
||
|
renderer: renderer,
|
||
|
shapeType: shapeArgs && shapeArgs.d ? 'path' : 'circle'
|
||
|
});
|
||
|
});
|
||
|
},
|
||
|
/**
|
||
|
* Calculates the style attributes for a point. The attributes can vary
|
||
|
* depending on the state of the point.
|
||
|
* @private
|
||
|
* @param {Highcharts.Point} point
|
||
|
* The point which will get the resulting attributes.
|
||
|
* @param {string} [state]
|
||
|
* The state of the point.
|
||
|
* @return {Highcharts.SVGAttributes}
|
||
|
* Returns the calculated attributes.
|
||
|
*/
|
||
|
pointAttribs: function (point, state) {
|
||
|
var series = this, seriesOptions = series.options || {}, pointOptions = point && point.options || {}, stateOptions = (state && seriesOptions.states[state]) || {}, options = merge(seriesOptions, { color: point && point.color }, pointOptions, stateOptions);
|
||
|
// Return resulting values for the attributes.
|
||
|
return {
|
||
|
'fill': color(options.color)
|
||
|
.setOpacity(options.opacity)
|
||
|
.brighten(options.brightness)
|
||
|
.get(),
|
||
|
'stroke': options.borderColor,
|
||
|
'stroke-width': options.borderWidth,
|
||
|
'dashstyle': options.borderDashStyle
|
||
|
};
|
||
|
},
|
||
|
/* eslint-enable valid-jsdoc */
|
||
|
animate: function (init) {
|
||
|
if (!init) {
|
||
|
var series = this, animOptions = animObject(series.options.animation);
|
||
|
series.points.forEach(function (point) {
|
||
|
var args = point.shapeArgs;
|
||
|
if (point.graphic && args) {
|
||
|
var attr = {}, animate = {};
|
||
|
if (args.d) {
|
||
|
// If shape is a path, then animate opacity.
|
||
|
attr.opacity = 0.001;
|
||
|
}
|
||
|
else {
|
||
|
// If shape is a circle, then animate radius.
|
||
|
attr.r = 0;
|
||
|
animate.r = args.r;
|
||
|
}
|
||
|
point.graphic
|
||
|
.attr(attr)
|
||
|
.animate(animate, animOptions);
|
||
|
// If shape is path, then fade it in after the circles
|
||
|
// animation
|
||
|
if (args.d) {
|
||
|
setTimeout(function () {
|
||
|
if (point && point.graphic) {
|
||
|
point.graphic.animate({
|
||
|
opacity: 1
|
||
|
});
|
||
|
}
|
||
|
}, animOptions.duration);
|
||
|
}
|
||
|
}
|
||
|
}, series);
|
||
|
}
|
||
|
},
|
||
|
utils: {
|
||
|
addOverlapToSets: addOverlapToSets,
|
||
|
geometry: geometry,
|
||
|
geometryCircles: geometryCirclesModule,
|
||
|
getLabelWidth: getLabelWidth,
|
||
|
getMarginFromCircles: getMarginFromCircles,
|
||
|
getDistanceBetweenCirclesByOverlap: getDistanceBetweenCirclesByOverlap,
|
||
|
layoutGreedyVenn: layoutGreedyVenn,
|
||
|
loss: loss,
|
||
|
nelderMead: nelderMeadModule,
|
||
|
processVennData: processVennData,
|
||
|
sortByTotalOverlap: sortByTotalOverlap
|
||
|
}
|
||
|
};
|
||
|
var vennPoint = {
|
||
|
draw: draw,
|
||
|
shouldDraw: function () {
|
||
|
var point = this;
|
||
|
// Only draw points with single sets.
|
||
|
return !!point.shapeArgs;
|
||
|
},
|
||
|
isValid: function () {
|
||
|
return isNumber(this.value);
|
||
|
}
|
||
|
};
|
||
|
/**
|
||
|
* A `venn` series. If the [type](#series.venn.type) option is
|
||
|
* not specified, it is inherited from [chart.type](#chart.type).
|
||
|
*
|
||
|
* @extends series,plotOptions.venn
|
||
|
* @excluding connectEnds, connectNulls, cropThreshold, dataParser, dataURL,
|
||
|
* findNearestPointBy, getExtremesFromAll, label, linecap, lineWidth,
|
||
|
* linkedTo, marker, negativeColor, pointInterval, pointIntervalUnit,
|
||
|
* pointPlacement, pointStart, softThreshold, stack, stacking, steps,
|
||
|
* threshold, xAxis, yAxis, zoneAxis, zones, dataSorting
|
||
|
* @product highcharts
|
||
|
* @requires modules/venn
|
||
|
* @apioption series.venn
|
||
|
*/
|
||
|
/**
|
||
|
* @type {Array<*>}
|
||
|
* @extends series.scatter.data
|
||
|
* @excluding marker, x, y
|
||
|
* @product highcharts
|
||
|
* @apioption series.venn.data
|
||
|
*/
|
||
|
/**
|
||
|
* The name of the point. Used in data labels and tooltip. If name is not
|
||
|
* defined then it will default to the joined values in
|
||
|
* [sets](#series.venn.sets).
|
||
|
*
|
||
|
* @sample {highcharts} highcharts/demo/venn-diagram/
|
||
|
* Venn diagram
|
||
|
* @sample {highcharts} highcharts/demo/euler-diagram/
|
||
|
* Euler diagram
|
||
|
*
|
||
|
* @type {number}
|
||
|
* @since 7.0.0
|
||
|
* @product highcharts
|
||
|
* @apioption series.venn.data.name
|
||
|
*/
|
||
|
/**
|
||
|
* The value of the point, resulting in a relative area of the circle, or area
|
||
|
* of overlap between two sets in the venn or euler diagram.
|
||
|
*
|
||
|
* @sample {highcharts} highcharts/demo/venn-diagram/
|
||
|
* Venn diagram
|
||
|
* @sample {highcharts} highcharts/demo/euler-diagram/
|
||
|
* Euler diagram
|
||
|
*
|
||
|
* @type {number}
|
||
|
* @since 7.0.0
|
||
|
* @product highcharts
|
||
|
* @apioption series.venn.data.value
|
||
|
*/
|
||
|
/**
|
||
|
* The set or sets the options will be applied to. If a single entry is defined,
|
||
|
* then it will create a new set. If more than one entry is defined, then it
|
||
|
* will define the overlap between the sets in the array.
|
||
|
*
|
||
|
* @sample {highcharts} highcharts/demo/venn-diagram/
|
||
|
* Venn diagram
|
||
|
* @sample {highcharts} highcharts/demo/euler-diagram/
|
||
|
* Euler diagram
|
||
|
*
|
||
|
* @type {Array<string>}
|
||
|
* @since 7.0.0
|
||
|
* @product highcharts
|
||
|
* @apioption series.venn.data.sets
|
||
|
*/
|
||
|
/**
|
||
|
* @excluding halo
|
||
|
* @apioption series.venn.states.hover
|
||
|
*/
|
||
|
/**
|
||
|
* @excluding halo
|
||
|
* @apioption series.venn.states.select
|
||
|
*/
|
||
|
/**
|
||
|
* @private
|
||
|
* @class
|
||
|
* @name Highcharts.seriesTypes.venn
|
||
|
*
|
||
|
* @augments Highcharts.Series
|
||
|
*/
|
||
|
seriesType('venn', 'scatter', vennOptions, vennSeries, vennPoint);
|
||
|
/* eslint-disable no-invalid-this */
|
||
|
// Modify final series options.
|
||
|
addEvent(seriesTypes.venn, 'afterSetOptions', function (e) {
|
||
|
var options = e.options, states = options.states;
|
||
|
if (this.is('venn')) {
|
||
|
// Explicitly disable all halo options.
|
||
|
Object.keys(states).forEach(function (state) {
|
||
|
states[state].halo = false;
|
||
|
});
|
||
|
}
|
||
|
});
|
||
|
|
||
|
});
|
||
|
_registerModule(_modules, 'masters/modules/venn.src.js', [], function () {
|
||
|
|
||
|
|
||
|
});
|
||
|
}));
|